Player Matchup

King Arthur
King Arthur
AC1DM4N
King Arthur
Level 149
God Stats
1W - 2L
1,505 SR
Queue Stats
42W - 43L
1,575 Elo+
Party 1
Persephone
Persephone
Darry121
Persephone
Level 154
God Stats
6W - 3L
1,860 SR
Queue Stats
387W - 380L
1,624 Elo+
Party 3
Nemesis
Nemesis
DrunkPervert
Nemesis
Level 147
God Stats
4W - 5L
1,548 SR
Queue Stats
71W - 65L
1,593 Elo+
Party 1
Cerberus
Cerberus
Finchy1226
Cerberus
Level 128
God Stats
2W - 5L
1,897 SR
Queue Stats
36W - 40L
1,625 Elo+
Party 3
Apollo
Apollo
Spanktankspirit
Apollo
Level 145
God Stats
2W - 2L
1,767 SR
Queue Stats
55W - 37L
1,725 Elo+
Party 3
Team Averages
Level 145
1,715 SR
1,628 Elo+

VS

Team Averages
Level 118
1,495 SR
1,613 Elo+
Bastet
Bastet
AngryBunny80005
Bastet
Level 127
God Stats
29W - 24L
1,569 SR
Queue Stats
221W - 212L
1,601 Elo+
Party 2
Sobek
Sobek
JusT A S4V4G3
Sobek
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 113L
1,640 Elo+
Solo
Heimdallr
Heimdallr
Whitedangler54
Heimdallr
Level 128
God Stats
12W - 7L
1,442 SR
Queue Stats
438W - 402L
1,606 Elo+
Party 2
Achilles
Achilles
iclickheadz
Achilles
Level 107
God Stats
19W - 21L
1,622 SR
Queue Stats
611W - 569L
1,644 Elo+
Solo
Zeus
Zeus
vSlac_
Zeus
Level 100
God Stats
13W - 11L
1,342 SR
Queue Stats
705W - 642L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AC1DM4N
King Arthur
13
3 / 6 / 4
8,070
504
7,804
16,293
9,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
Darry121
Persephone
14
3 / 8 / 2
8,615
538
7,451
9,502
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
DrunkPervert
Nemesis
15
2 / 3 / 3
8,372
523
5,750
8,220
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Finchy1226
Cerberus
9
0 / 5 / 4
6,490
406
5,178
14,719
10,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 5
8,014
501
8,863
10,807
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 9
9,121
570
8,911
11,536
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 3 / 9
8,716
545
4,999
13,873
8,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Whitedangler54
Heimdallr
14
2 / 2 / 5
8,478
530
9,308
11,133
3,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
iclickheadz
Achilles
15
5 / 1 / 4
9,287
580
8,026
13,328
8,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
vSlac_
Zeus
15
9 / 3 / 3
9,377
586
14,737
9,925
2,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
10
Kills
26
26
Deaths
10
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AC1DM4N
King Arthur
3
6
4
0.83
W
6
1
9
10.5
L
Persephone
Darry121
Persephone
3
8
2
0.5
L
Nemesis
DrunkPervert
Nemesis
2
3
3
1.17
L
Cerberus
Finchy1226
Cerberus
0
5
4
0.4
W
4
3
9
2.83
L
2
4
5
1.13
W
Heimdallr
Whitedangler54
Heimdallr
2
2
5
2.25
W
Achilles
iclickheadz
Achilles
5
1
4
7
W
Zeus
vSlac_
Zeus
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,046
Damage
45,981
59,541
Taken
59,795
32,122
Mitigated
27,647
10,553
Healing
24,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AC1DM4N
King Arthur
7,804
1,303
0
2,413
16,293
9,391
52
3,382
12,911
0
36,378
W
8,911
1,750
0
3,245
11,536
3,961
62
1,732
9,714
0
49,316
L
Persephone
Darry121
Persephone
7,451
652
0
922
9,502
3,200
36
4,190
5,309
57,128
0
L
Nemesis
DrunkPervert
Nemesis
5,750
1,642
0
340
8,220
5,064
0
3,414
4,806
0
57,301
L
Cerberus
Finchy1226
Cerberus
5,178
165
0
3,181
14,719
10,026
0
6,878
7,841
18,240
0
W
4,999
798
0
4,991
13,873
8,584
0
3,508
10,220
23,322
0
L
8,863
4,958
0
3,697
10,807
4,441
0
1,871
8,936
0
54,279
W
Heimdallr
Whitedangler54
Heimdallr
9,308
5,963
0
5,451
11,133
3,823
0
1,878
9,227
0
60,886
W
Achilles
iclickheadz
Achilles
8,026
2,864
0
5,600
13,328
8,718
51
1,468
11,782
0
56,215
W
Zeus
vSlac_
Zeus
14,737
2,306
0
5,316
9,925
2,561
39
3,613
6,223
64,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,561
Gold Earned
44,979
422
Minions Killed
455
0
Camps Cleared
0
1,513,244
Distance Traveled
1,479,306
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,070
504
76
5
0
332,766
5
W
Bastet
9,121
570
79
5
0
333,966
4
L
Persephone
8,615
538
115
7
0
283,781
0
L
Nemesis
8,372
523
102
6
0
315,448
3
L
Cerberus
6,490
406
30
2
0
304,815
2
W
Sobek
8,716
545
19
1
0
294,526
7
L
Apollo
8,014
501
99
6
0
276,434
2
W
Heimdallr
8,478
530
119
7
0
261,607
1
W
Achilles
9,287
580
122
8
0
310,180
8
W
Zeus
9,377
586
116
7
0
279,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role