Player Matchup

Danzaburou
Danzaburou
DahReaper
Danzaburou
Level 27
God Stats
22W - 11L
1,819 SR
Queue Stats
71W - 78L
1,549 Elo+
Party 3
Heimdallr
Heimdallr
JulliusIX
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LauraTheExplorer
Nu Wa
Level 27
God Stats
6W - 3L
1,600 SR
Queue Stats
76W - 88L
1,537 Elo+
Party 3
Hel
Hel
Lucifer20
Hel
Level 24
God Stats
8W - 0L
1,897 SR
Queue Stats
61W - 41L
1,544 Elo+
Party 2
Horus
Horus
x55Cammander
Horus
Level 18
God Stats
8W - 3L
1,378 SR
Queue Stats
109W - 82L
1,552 Elo+
Party 2
Team Averages
Level 25
1,639 SR
1,536 Elo+

VS

Team Averages
Level 14
1,482 SR
1,497 Elo+
Neith
Neith
BigNickBaby
Neith
Level 5
God Stats
1W - 3L
1,207 SR
Queue Stats
2W - 3L
1,449 Elo+
Party 1
Xing Tian
Xing Tian
CosmicPure
Xing Tian
Level 14
God Stats
1W - 1L
1,687 SR
Queue Stats
20W - 14L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
Ellrrhond
Kukulkan
Level 27
God Stats
78W - 64L
1,559 SR
Queue Stats
253W - 265L
1,517 Elo+
Solo
Heimdallr
Heimdallr
Sybrix
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,502 Elo+
Party 1
Ymir
Ymir
bigharv
Ymir
Level 7
God Stats
1W - 2L
1,457 SR
Queue Stats
10W - 10L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DahReaper
Danzaburou
16
6 / 1 / 7
9,882
988
9,683
9,873
4,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
JulliusIX
Heimdallr
16
5 / 1 / 13
10,053
1,005
15,389
6,989
3,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 0 / 12
9,778
978
11,249
7,204
3,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 0 / 15
9,763
976
12,465
6,329
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 0 / 15
10,815
1,082
9,111
10,776
10,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

310

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,948
895
11,184
11,318
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
CosmicPure
Xing Tian
15
1 / 4 / 1
9,751
975
9,268
19,330
17,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Ellrrhond
Kukulkan
12
0 / 0 / 0
7,823
782
0
3,283
1,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Sybrix
Heimdallr
15
0 / 5 / 2
8,691
869
10,578
13,625
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
bigharv
Ymir
14
0 / 7 / 1
9,054
905
6,174
17,552
14,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
7
20
Kills
2
2
Deaths
20
62
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Xing Tian
CosmicPure
Xing Tian
1
4
1
0.38
W
Danzaburou
DahReaper
Danzaburou
6
1
7
9.5
L
Kukulkan
Ellrrhond
Kukulkan
0
0
0
0
W
Heimdallr
JulliusIX
Heimdallr
5
1
13
11.5
W
3
0
12
9
W
3
0
15
10.5
L
Heimdallr
Sybrix
Heimdallr
0
5
2
0.2
L
Ymir
bigharv
Ymir
0
7
1
0.07
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,897
Damage
37,204
41,171
Taken
65,108
25,170
Mitigated
42,724
22,921
Healing
4,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,184
6,192
0
2,174
11,318
4,440
0
2,906
8,412
0
31,711
L
Xing Tian
CosmicPure
Xing Tian
9,268
908
0
824
19,330
17,187
0
8,166
11,164
30,177
0
W
Danzaburou
DahReaper
Danzaburou
9,683
3,622
194
1,398
9,873
4,809
0
3,961
5,912
0
23,839
L
Kukulkan
Ellrrhond
Kukulkan
0
0
0
350
3,283
1,310
0
839
2,444
6,032
0
W
Heimdallr
JulliusIX
Heimdallr
15,389
7,884
0
1,567
6,989
3,504
0
2,452
4,537
0
31,251
W
11,249
2,498
0
728
7,204
3,090
0
2,310
4,894
34,454
0
W
12,465
909
9,105
3,211
6,329
2,805
0
2,878
3,451
34,245
0
L
Heimdallr
Sybrix
Heimdallr
10,578
1,805
0
637
13,625
5,640
0
5,487
8,137
0
27,702
L
Ymir
bigharv
Ymir
6,174
174
0
736
17,552
14,147
0
6,316
11,236
28,514
0
W
9,111
4,128
1,954
4,764
10,776
10,962
0
3,841
6,935
0
10,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,291
Gold Earned
44,267
195
Minions Killed
176
4
Camps Cleared
5
970,110
Distance Traveled
866,664
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,948
895
44
4
0
187,833
1
L
Xing Tian
9,751
975
38
4
0
163,974
0
W
Danzaburou
9,882
988
44
4
0
183,844
0
L
Kukulkan
7,823
782
4
0
4
139,153
0
W
Heimdallr
10,053
1,005
42
4
0
190,284
0
W
Nu Wa
9,778
978
54
5
2
178,388
0
W
Hel
9,763
976
52
5
1
185,293
0
L
Heimdallr
8,691
869
44
4
1
206,470
0
L
Ymir
9,054
905
46
5
0
169,234
1
W
Horus
10,815
1,082
3
0
1
232,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role