Player Matchup

Ymir
Ymir
BeanObi
Ymir
Level 22
God Stats
7W - 9L
1,339 SR
Queue Stats
169W - 134L
1,496 Elo+
Party 1
Rama
Rama
KandyFx
Rama
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 146L
1,323 Elo+
Solo
Eset
Eset
LoliKisser
Eset
Level 63
God Stats
4W - 2L
1,697 SR
Queue Stats
365W - 336L
1,500 Elo+
Party 1
Team Averages
Level 47
1,512 SR
1,440 Elo+

VS

Team Averages
Level 80
1,500 SR
1,469 Elo+
Izanami
Izanami
ChiefDominant
Izanami
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 23L
1,408 Elo+
Solo
Janus
Janus
CucBoi
Janus
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
animekame
Sun Wukong
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BeanObi
Ymir
11
3 / 1 / 11
7,728
773
4,235
8,875
5,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
KandyFx
Rama
9
2 / 5 / 8
7,300
730
3,969
7,562
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
13 / 0 / 4
9,351
935
12,077
6,130
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
4 / 7 / 2
7,183
718
5,930
10,013
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
CucBoi
Janus
8
1 / 7 / 4
6,236
624
4,691
7,344
2,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
animekame
Sun Wukong
8
1 / 4 / 3
6,103
610
3,401
7,014
4,307
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
18
Kills
6
6
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
BeanObi
Ymir
3
1
11
8.5
L
Izanami
4
7
2
0.71
L
Janus
CucBoi
Janus
1
7
4
0.43
W
Rama
KandyFx
Rama
2
5
8
1.2
W
13
0
4
15
L
Sun Wukong
animekame
Sun Wukong
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,281
Damage
14,022
22,567
Taken
24,371
10,358
Mitigated
9,832
3,918
Healing
2,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BeanObi
Ymir
4,235
473
588
1,452
8,875
5,913
384
1,180
7,695
13,410
0
L
Izanami
5,930
4,259
0
718
10,013
3,389
0
6,886
2,607
0
18,968
L
Janus
CucBoi
Janus
4,691
730
162
501
7,344
2,136
0
3,875
3,101
16,180
0
W
Rama
KandyFx
Rama
3,969
3,326
0
477
7,562
2,403
836
2,395
5,167
0
18,833
W
12,077
1,439
419
982
6,130
2,042
1,366
1,136
4,994
33,224
0
L
Sun Wukong
animekame
Sun Wukong
3,401
449
469
646
7,014
4,307
0
4,257
2,323
0
10,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,379
Gold Earned
19,522
109
Minions Killed
54
0
Camps Cleared
0
489,580
Distance Traveled
468,655
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,728
773
19
2
0
174,613
1
L
Izanami
7,183
718
25
3
0
155,737
3
L
Janus
6,236
624
21
2
0
143,383
1
W
Rama
7,300
730
33
3
0
143,879
0
W
Eset
9,351
935
57
6
0
171,088
1
L
Sun Wukong
6,103
610
8
1
0
169,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role