Player Matchup

Nemesis
Nemesis
Platinum V
 
Nemesis
Platinum V
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Agni
Agni
Silver II
Brodies Life052
Agni
Silver II
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
270W - 298L
1,506 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Games4Gamers12
Sylvanus
Bronze III
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,503 MMR
Party 2
Tyr
Tyr
Gold II
TactfulOstrich0
Tyr
Gold II
Level 89
God Stats
105W - 110L
1,544 SR
Queue Stats
707W - 713L
1,388 MMR
Party 3
Izanami
Izanami
Bronze III
camylo136
Izanami
Bronze III
Level 123
God Stats
0W - 1L
1,618 SR
Queue Stats
2W - 1L
1,503 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,532 SR
1,480 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,557 SR
1,505 MMR
Chang'e
Chang'e
Silver I
AlanCastro45
Chang'e
Silver I
Level 158
God Stats
2W - 1L
1,735 SR
Queue Stats
168W - 155L
1,508 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Mc C h o K o WB
Xbalanque
Bronze III
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
38W - 30L
1,559 MMR
Party 4
Ymir
Ymir
Gold II
McXAQuILeSx
Ymir
Gold II
Level 120
God Stats
5W - 4L
1,740 SR
Queue Stats
75W - 75L
1,447 MMR
Party 4
Set
Set
Gold I
a_c_v_g_l
Set
Gold I
Level 157
God Stats
3W - 4L
1,205 SR
Queue Stats
499W - 478L
1,656 MMR
Party 1
King Arthur
King Arthur
Platinum V
olroxin
King Arthur
Platinum V
Level 160
God Stats
28W - 29L
1,603 SR
Queue Stats
522W - 521L
1,353 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
1 / 0 / 1
3,447
689
1,691
2,937
755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 3 / 0
2,943
589
653
2,830
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
4
1 / 2 / 1
3,281
656
1,339
4,563
1,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
3,271
654
1,042
4,814
2,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
camylo136
Izanami
2
0 / 1 / 0
2,660
532
17
984
202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CthulhuCu ChulainnScyllaApolloDanzaburou

VS

Bans
Nu WaSun WukongAphroditeSobekJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlanCastro45
Chang'e
6
1 / 0 / 2
3,756
751
2,400
2,448
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Mc C h o K o WB
Xbalanque
6
2 / 1 / 1
3,968
794
3,222
2,193
488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
2 / 1 / 3
4,029
806
2,187
4,085
1,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 0 / 1
3,667
733
399
2,391
605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
olroxin
King Arthur
7
1 / 0 / 0
3,735
747
2,604
3,686
1,299
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
7
7
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
0
1
1.5
W
Chang'e
AlanCastro45
Chang'e
1
0
2
2
L
0
3
0
0
L
Sylvanus
1
2
1
0.75
W
Xbalanque
Mc C h o K o WB
Xbalanque
2
1
1
2.5
W
2
1
3
3.5
L
0
1
0
0
W
1
0
1
1.5
L
Izanami
camylo136
Izanami
0
1
0
0
W
King Arthur
olroxin
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,742
Damage
10,812
16,128
Taken
14,803
5,992
Mitigated
4,482
5,289
Healing
6,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,691
427
0
991
2,937
755
0
954
1,869
0
10,397
W
Chang'e
AlanCastro45
Chang'e
2,400
487
252
1,341
2,448
596
431
599
1,773
15,948
0
L
653
36
0
372
2,830
787
0
1,889
775
5,832
0
L
Sylvanus
1,339
605
180
1,019
4,563
1,452
0
892
3,641
5,719
0
W
Xbalanque
Mc C h o K o WB
Xbalanque
3,222
2,496
0
1,041
2,193
488
225
453
1,740
0
16,817
W
2,187
1,144
0
1,257
4,085
1,494
0
843
3,221
9,011
0
L
1,042
65
0
2,674
4,814
2,796
0
0
4,814
0
11,194
W
399
218
0
792
2,391
605
0
0
2,391
0
14,377
L
Izanami
camylo136
Izanami
17
17
0
53
984
202
0
542
442
0
2,680
W
King Arthur
olroxin
King Arthur
2,604
76
0
1,785
3,686
1,299
0
0
3,517
0
14,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,602
Gold Earned
19,155
72
Minions Killed
137
0
Camps Cleared
0
444,857
Distance Traveled
517,111
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,447
689
29
6
0
115,011
1
W
Chang'e
3,756
751
30
6
0
98,403
3
L
Agni
2,943
589
13
3
0
92,222
0
L
Sylvanus
3,281
656
4
1
0
101,871
1
W
Xbalanque
3,968
794
40
8
0
91,388
2
W
Ymir
4,029
806
8
2
0
105,877
1
L
Tyr
3,271
654
18
4
0
100,240
0
W
Set
3,667
733
34
7
0
114,204
0
L
Izanami
2,660
532
8
2
0
35,513
0
W
King Arthur
3,735
747
25
5
0
107,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role