Player Matchup

Artio
Artio
BlackMambaLegend
Artio
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,414 Elo+
Party 2
Susano
Susano
Pat_neko
Susano
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,412 Elo+
Party 2
Bastet
Bastet
chryszylla
Bastet
Level 29
God Stats
2W - 0L
1,811 SR
Queue Stats
13W - 12L
1,484 Elo+
Party 2
Zhong Kui
Zhong Kui
jcmasters
Zhong Kui
Level 126
God Stats
4W - 1L
1,288 SR
Queue Stats
62W - 52L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
shyyetlovely55
Cthulhu
Level 118
God Stats
1W - 0L
1,621 SR
Queue Stats
4W - 7L
1,386 Elo+
Party 2
Team Averages
Level 90
1,544 SR
1,439 Elo+

VS

Team Averages
Level 88
1,484 SR
1,410 Elo+
King Arthur
King Arthur
DirtyBobMagoo
King Arthur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,251 Elo+
Solo
Merlin
Merlin
NoiSePoWeRQc
Merlin
Level 129
God Stats
6W - 10L
1,085 SR
Queue Stats
378W - 389L
1,456 Elo+
Party 1
Freya
Freya
XrayJos LzM
Freya
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,425 Elo+
Party 1
Serqet
Serqet
alcoXXX
Serqet
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 156L
1,445 Elo+
Party 1
Cerberus
Cerberus
djx_1996
Cerberus
Level 97
God Stats
5W - 7L
1,833 SR
Queue Stats
308W - 311L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 33
12,749
797
9,356
23,022
26,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
Pat_neko
Susano
19
5 / 6 / 20
12,392
775
16,409
17,093
7,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
chryszylla
Bastet
20
14 / 8 / 17
13,609
851
24,981
19,880
8,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
jcmasters
Zhong Kui
20
22 / 5 / 16
14,969
936
40,170
23,967
18,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 2 / 30
13,501
844
26,729
23,482
22,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DirtyBobMagoo
King Arthur
16
2 / 10 / 9
10,417
651
13,540
32,529
21,970
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
20
8 / 8 / 9
12,563
785
26,439
20,348
9,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 11 / 10
12,097
756
10,346
19,922
8,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
alcoXXX
Serqet
19
5 / 12 / 8
11,335
708
10,115
19,556
8,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
djx_1996
Cerberus
18
3 / 9 / 10
11,839
740
15,269
36,014
27,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
69
50
Kills
23
24
Deaths
50
116
Assists
46
Player
Kills
Deaths
Assists
KDA
W
1
3
33
5.83
L
King Arthur
DirtyBobMagoo
King Arthur
2
10
9
0.65
L
Merlin
8
8
9
1.56
W
Susano
Pat_neko
Susano
5
6
20
2.5
L
5
11
10
0.91
L
Serqet
alcoXXX
Serqet
5
12
8
0.75
W
Bastet
chryszylla
Bastet
14
8
17
2.81
L
Cerberus
djx_1996
Cerberus
3
9
10
0.89
W
Zhong Kui
jcmasters
Zhong Kui
22
5
16
6
W
8
2
30
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,645
Damage
75,709
107,444
Taken
128,369
82,487
Mitigated
75,585
52,522
Healing
34,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,356
1,931
4,837
6,809
23,022
26,589
412
10,189
12,008
16,404
0
L
King Arthur
DirtyBobMagoo
King Arthur
13,540
2,066
219
6,987
32,529
21,970
0
20,032
12,497
1,071
20,541
L
Merlin
26,439
2,833
183
5,929
20,348
9,039
133
12,475
7,873
53,424
0
W
Susano
Pat_neko
Susano
16,409
4,496
1,993
2,890
17,093
7,433
267
8,876
7,781
0
29,412
L
10,346
3,453
2,103
3,068
19,922
8,935
159
13,372
6,550
21,675
0
L
Serqet
alcoXXX
Serqet
10,115
2,228
1,410
541
19,556
8,316
0
11,423
8,133
0
13,330
W
Bastet
chryszylla
Bastet
24,981
9,029
3,698
1,945
19,880
8,321
873
9,294
9,707
0
38,205
L
Cerberus
djx_1996
Cerberus
15,269
722
1,036
13,169
36,014
27,325
0
18,953
17,061
30,372
0
W
Zhong Kui
jcmasters
Zhong Kui
40,170
4,034
5,956
13,075
23,967
18,101
3,391
10,800
12,269
62,925
0
W
26,729
2,187
6,075
5,244
23,482
22,043
726
13,815
9,016
53,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,220
Gold Earned
58,251
162
Minions Killed
170
0
Camps Cleared
0
1,582,745
Distance Traveled
1,134,014
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,749
797
10
1
0
361,570
0
L
King Arthur
10,417
651
18
1
0
219,061
2
L
Merlin
12,563
785
70
4
0
221,470
1
W
Susano
12,392
775
21
1
0
307,275
1
L
Freya
12,097
756
27
2
0
225,365
0
L
Serqet
11,335
708
15
1
0
236,996
4
W
Bastet
13,609
851
23
1
0
315,735
1
L
Cerberus
11,839
740
40
3
0
231,122
4
W
Zhong Kui
14,969
936
57
4
0
275,830
1
W
Cthulhu
13,501
844
51
3
0
322,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role