Player Matchup

Tiamat
Tiamat
BlazeAspect3762
Tiamat
Level 54
God Stats
1W - 10L
1,087 SR
Queue Stats
215W - 311L
1,315 Elo+
Party 2
Danzaburou
Danzaburou
CE Portero
Danzaburou
Level 85
God Stats
2W - 4L
1,226 SR
Queue Stats
236W - 240L
1,413 Elo+
Party 3
Ratatoskr
Ratatoskr
INFERNOGAM3R189
Ratatoskr
Level 45
God Stats
2W - 4L
1,507 SR
Queue Stats
105W - 122L
1,424 Elo+
Party 3
Apollo
Apollo
Imptynside
Apollo
Level 25
God Stats
4W - 15L
1,378 SR
Queue Stats
55W - 86L
1,211 Elo+
Party 2
Hercules
Hercules
Luckierthanu140
Hercules
Level 65
God Stats
5W - 5L
1,155 SR
Queue Stats
205W - 298L
1,235 Elo+
Party 2
Team Averages
Level 55
1,271 SR
1,320 Elo+

VS

Team Averages
Level 75
1,466 SR
1,419 Elo+
Khepri
Khepri
Nrpman15
Khepri
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
O1Shimbo
Arachne
Level 59
God Stats
41W - 23L
1,618 SR
Queue Stats
88W - 94L
1,287 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PieroScaruffi
Kumbhakarna
Level 100
God Stats
3W - 1L
1,343 SR
Queue Stats
109W - 111L
1,272 Elo+
Party 1
Guan Yu
Guan Yu
bugbois
Guan Yu
Level 17
God Stats
3W - 4L
1,603 SR
Queue Stats
12W - 11L
1,552 Elo+
Party 1
Chang'e
Chang'e
sniznad
Chang'e
Level 120
God Stats
4W - 14L
1,267 SR
Queue Stats
1,274W - 1,299L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 4
11,630
447
22,014
23,718
14,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
CE Portero
Danzaburou
11
1 / 4 / 3
8,945
344
5,847
10,107
2,989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
INFERNOGAM3R189
Ratatoskr
19
5 / 7 / 5
12,609
485
10,831
23,138
8,737
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Imptynside
Apollo
13
3 / 13 / 0
9,248
356
6,286
20,115
5,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
16
0 / 6 / 4
10,194
392
7,113
20,814
15,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Nrpman15
Khepri
18
8 / 6 / 15
13,004
500
18,282
18,819
12,777
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
O1Shimbo
Arachne
20
6 / 1 / 10
15,606
600
12,699
18,652
12,090
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
PieroScaruffi
Kumbhakarna
16
4 / 4 / 16
12,666
487
7,180
21,905
26,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Guan Yu
bugbois
Guan Yu
19
2 / 0 / 7
13,027
501
7,250
16,834
21,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
sniznad
Chang'e
20
18 / 2 / 4
15,943
613
27,776
16,235
9,780
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
90
13
Kills
38
39
Deaths
13
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
4
9
4
0.67
L
Danzaburou
CE Portero
Danzaburou
1
4
3
0.63
L
Ratatoskr
INFERNOGAM3R189
Ratatoskr
5
7
5
1.07
L
Apollo
Imptynside
Apollo
3
13
0
0.23
L
Hercules
0
6
4
0.33
W
Khepri
Nrpman15
Khepri
8
6
15
2.58
W
Arachne
O1Shimbo
Arachne
6
1
10
11
W
Kumbhakarna
PieroScaruffi
Kumbhakarna
4
4
16
3
W
Guan Yu
bugbois
Guan Yu
2
0
7
5.5
W
Chang'e
sniznad
Chang'e
18
2
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,091
Damage
73,187
97,892
Taken
92,445
47,564
Mitigated
82,964
19,578
Healing
34,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,014
1,204
390
7,388
23,718
14,448
508
13,118
10,258
88,487
0
L
Danzaburou
CE Portero
Danzaburou
5,847
1,775
0
2,673
10,107
2,989
0
5,267
4,740
0
32,910
L
Ratatoskr
INFERNOGAM3R189
Ratatoskr
10,831
3,470
0
5,453
23,138
8,737
0
11,273
11,400
0
92,677
L
Apollo
Imptynside
Apollo
6,286
3,805
195
2,474
20,115
5,436
83
13,173
6,758
0
19,798
L
Hercules
7,113
1,977
0
1,005
20,814
15,954
620
9,373
10,924
0
50,816
W
Khepri
Nrpman15
Khepri
18,282
1,623
0
1,665
18,819
12,777
503
4,002
14,553
57,826
0
W
Arachne
O1Shimbo
Arachne
12,699
8,590
0
7,622
18,652
12,090
5,874
2,569
15,189
0
140,077
W
Kumbhakarna
PieroScaruffi
Kumbhakarna
7,180
1,052
0
2,357
21,905
26,500
857
4,638
17,046
25,353
0
W
Guan Yu
bugbois
Guan Yu
7,250
665
1,891
3,046
16,834
21,817
843
3,598
13,054
0
60,980
W
Chang'e
sniznad
Chang'e
27,776
2,253
7,104
10,826
16,235
9,780
3,340
6,019
9,821
122,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,626
Gold Earned
70,246
490
Minions Killed
573
0
Camps Cleared
0
2,108,700
Distance Traveled
2,501,918
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,630
447
144
6
0
434,262
1
L
Danzaburou
8,945
344
65
3
0
384,002
3
L
Ratatoskr
12,609
485
151
6
0
504,266
3
L
Apollo
9,248
356
30
1
0
376,937
0
L
Hercules
10,194
392
100
4
0
409,233
0
W
Khepri
13,004
500
67
3
0
469,521
0
W
Arachne
15,606
600
197
8
0
566,830
1
W
Kumbhakarna
12,666
487
30
1
0
472,147
0
W
Guan Yu
13,027
501
86
3
0
469,655
4
W
Chang'e
15,943
613
193
7
0
523,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role