Player Matchup

Pele
Pele
BillusTheIV
Pele
Level 105
God Stats
3W - 5L
1,120 SR
Queue Stats
33W - 48L
1,435 Elo+
Party 1
Anhur
Anhur
EnglishHawk
Anhur
Level 129
God Stats
13W - 14L
1,560 SR
Queue Stats
38W - 49L
1,435 Elo+
Party 1
Anubis
Anubis
NashiNashiNashi
Anubis
Level 66
God Stats
4W - 2L
1,232 SR
Queue Stats
172W - 165L
1,441 Elo+
Solo
Odin
Odin
TutuPineapple
Odin
Level 43
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 7L
1,406 Elo+
Party 1
Yemoja
Yemoja
WiseNoodles
Yemoja
Level 107
God Stats
7W - 4L
1,689 SR
Queue Stats
125W - 130L
1,485 Elo+
Party 1
Team Averages
Level 90
1,463 SR
1,441 Elo+

VS

Team Averages
Level 83
1,690 SR
1,488 Elo+
Sobek
Sobek
Smitemyween
Sobek
Level 71
God Stats
9W - 8L
1,663 SR
Queue Stats
279W - 290L
1,510 Elo+
Party 2
Xbalanque
Xbalanque
Strawnan
Xbalanque
Level 115
God Stats
6W - 7L
1,500 SR
Queue Stats
591W - 572L
1,485 Elo+
Party 2
Erlang Shen
Erlang Shen
Thatguy5566
Erlang Shen
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
sebaflow0808
Cu Chulainn
Level 64
God Stats
6W - 2L
1,827 SR
Queue Stats
60W - 59L
1,446 Elo+
Solo
Raijin
Raijin
thejwiz
Raijin
Level 63
God Stats
22W - 8L
1,962 SR
Queue Stats
298W - 333L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 4
9,958
664
11,795
14,626
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 2 / 2
7,855
524
3,739
8,299
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 3 / 6
9,295
620
11,990
11,809
6,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 2 / 5
7,453
497
4,259
10,643
6,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
11
0 / 1 / 6
6,971
465
2,465
7,957
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
6,973
465
3,137
12,950
8,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Strawnan
Xbalanque
14
2 / 3 / 2
8,445
563
8,574
9,078
2,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Thatguy5566
Erlang Shen
14
5 / 4 / 1
8,610
574
6,901
10,986
6,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
sebaflow0808
Cu Chulainn
12
1 / 5 / 0
7,243
483
8,570
10,564
5,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
thejwiz
Raijin
13
2 / 4 / 0
7,424
495
4,177
7,582
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
22
Kills
10
10
Deaths
22
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
12
2
4
7
W
2
2
2
1.5
W
7
3
6
3.33
L
0
6
4
0.33
L
Xbalanque
Strawnan
Xbalanque
2
3
2
1
L
Erlang Shen
Thatguy5566
Erlang Shen
5
4
1
1.38
W
1
2
5
1.75
W
Yemoja
0
1
6
3
L
Cu Chulainn
sebaflow0808
Cu Chulainn
1
5
0
0.2
L
Raijin
thejwiz
Raijin
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,248
Damage
31,359
53,334
Taken
51,160
25,070
Mitigated
25,190
23,217
Healing
12,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,795
3,074
0
7,628
14,626
5,322
780
448
14,101
0
70,615
W
3,739
2,050
0
2,609
8,299
2,021
672
1,097
7,164
0
47,114
W
11,990
824
0
6,228
11,809
6,675
450
3,534
7,979
61,461
0
L
3,137
366
0
3,704
12,950
8,521
0
6,131
6,819
16,338
0
L
Xbalanque
Strawnan
Xbalanque
8,574
5,603
0
3,561
9,078
2,559
0
2,787
6,291
0
68,665
L
Erlang Shen
Thatguy5566
Erlang Shen
6,901
3,470
0
1,992
10,986
6,824
226
1,448
9,516
0
53,673
W
4,259
1,824
0
2,102
10,643
6,299
0
0
10,193
0
24,824
W
Yemoja
2,465
757
1,313
3,337
7,957
4,753
390
1,823
6,058
13,238
0
L
Cu Chulainn
sebaflow0808
Cu Chulainn
8,570
1,397
0
1,542
10,564
5,515
106
0
10,164
0
40,098
L
Raijin
thejwiz
Raijin
4,177
368
0
1,310
7,582
1,771
0
4,089
3,493
39,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,532
Gold Earned
38,695
383
Minions Killed
393
0
Camps Cleared
0
1,324,425
Distance Traveled
1,304,919
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,958
664
103
7
0
314,988
3
W
Anhur
7,855
524
87
6
0
226,586
4
W
Anubis
9,295
620
106
7
0
236,623
4
L
Sobek
6,973
465
16
1
0
291,892
2
L
Xbalanque
8,445
563
122
8
0
256,910
3
L
Erlang Shen
8,610
574
93
6
0
256,441
1
W
Odin
7,453
497
60
4
0
263,726
1
W
Yemoja
6,971
465
27
2
0
282,502
3
L
Cu Chulainn
7,243
483
66
4
0
226,807
1
L
Raijin
7,424
495
96
6
0
272,869
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role