Player Matchup

Freya
Freya
BiShan3
Freya
Level 40
God Stats
1W - 1L
1,933 SR
Queue Stats
13W - 16L
1,443 Elo+
Solo
Sylvanus
Sylvanus
Negocios
Sylvanus
Level 44
God Stats
26W - 24L
1,704 SR
Queue Stats
320W - 344L
1,485 Elo+
Party 2
Hachiman
Hachiman
SebasV31
Hachiman
Level 137
God Stats
3W - 2L
1,813 SR
Queue Stats
287W - 343L
1,494 Elo+
Party 2
Arachne
Arachne
TheGold07
Arachne
Level 126
God Stats
13W - 12L
1,720 SR
Queue Stats
235W - 271L
1,538 Elo+
Party 2
Chaac
Chaac
giometrick
Chaac
Level 32
God Stats
5W - 16L
1,305 SR
Queue Stats
30W - 55L
1,496 Elo+
Party 2
Team Averages
Level 76
1,695 SR
1,491 Elo+

VS

Team Averages
Level 58
1,594 SR
1,509 Elo+
Sun Wukong
Sun Wukong
LightmanX
Sun Wukong
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 125L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
MdYamaha
Baron Samedi
Level 122
God Stats
2W - 0L
1,723 SR
Queue Stats
155W - 157L
1,548 Elo+
Party 1
Khepri
Khepri
MessMyPants420
Khepri
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
NoScopezz42069
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,565 Elo+
Party 1
Neith
Neith
StaffSlappin
Neith
Level 68
God Stats
20W - 18L
1,746 SR
Queue Stats
164W - 159L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BiShan3
Freya
5
0 / 5 / 2
6,423
292
1,229
5,395
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Negocios
Sylvanus
13
0 / 6 / 6
8,844
402
9,956
19,980
18,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
SebasV31
Hachiman
17
5 / 6 / 6
11,502
523
12,988
21,403
8,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
TheGold07
Arachne
20
7 / 7 / 3
13,020
592
15,332
22,237
12,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
13
3 / 9 / 4
9,061
412
2,940
13,695
8,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LightmanX
Sun Wukong
20
6 / 1 / 7
13,504
614
8,137
16,283
12,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MdYamaha
Baron Samedi
19
8 / 3 / 13
13,041
593
22,497
15,395
11,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 5 / 13
10,984
499
3,643
21,843
25,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
NoScopezz42069
Heimdallr
19
8 / 3 / 6
12,584
572
14,831
16,695
7,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 4 / 9
13,103
596
18,542
16,180
7,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
15
Kills
33
33
Deaths
16
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Freya
BiShan3
Freya
0
5
2
0.2
W
Sun Wukong
LightmanX
Sun Wukong
6
1
7
9.5
W
Baron Samedi
MdYamaha
Baron Samedi
8
3
13
4.83
W
1
5
13
1.5
L
Sylvanus
Negocios
Sylvanus
0
6
6
0.5
W
Heimdallr
NoScopezz42069
Heimdallr
8
3
6
3.67
L
Hachiman
SebasV31
Hachiman
5
6
6
1.33
W
10
4
9
3.63
L
Arachne
TheGold07
Arachne
7
7
3
1.21
L
Chaac
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,445
Damage
67,650
82,710
Taken
86,396
49,434
Mitigated
65,317
19,411
Healing
31,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
BiShan3
Freya
1,229
498
0
839
5,395
1,495
0
3,729
1,666
5,221
0
W
Sun Wukong
LightmanX
Sun Wukong
8,137
2,022
0
9,332
16,283
12,540
512
1,838
14,445
0
113,339
W
Baron Samedi
MdYamaha
Baron Samedi
22,497
1,979
1,009
3,992
15,395
11,621
222
3,911
11,484
88,722
0
W
3,643
486
0
2,579
21,843
25,584
47
2,748
19,095
24,811
0
L
Sylvanus
Negocios
Sylvanus
9,956
2,173
2,986
5,754
19,980
18,749
0
6,467
13,513
40,004
0
W
Heimdallr
NoScopezz42069
Heimdallr
14,831
8,375
0
9,595
16,695
7,660
4,094
996
15,699
0
106,952
L
Hachiman
SebasV31
Hachiman
12,988
6,857
0
3,303
21,403
8,298
0
5,032
16,367
0
64,804
W
18,542
12,193
0
5,398
16,180
7,912
4,918
1,692
14,488
0
98,220
L
Arachne
TheGold07
Arachne
15,332
9,511
0
5,235
22,237
12,076
0
9,031
13,202
0
82,919
L
Chaac
2,940
130
0
1,294
13,695
8,816
0
1,881
11,814
0
16,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,850
Gold Earned
63,216
339
Minions Killed
676
0
Camps Cleared
0
1,544,724
Distance Traveled
1,950,948
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,423
292
8
0
0
68,718
0
W
Sun Wukong
13,504
614
183
8
0
445,139
1
W
Baron Samedi
13,041
593
147
7
0
412,625
3
W
Khepri
10,984
499
47
2
0
389,006
0
L
Sylvanus
8,844
402
64
3
0
378,458
4
W
Heimdallr
12,584
572
147
7
0
370,115
4
L
Hachiman
11,502
523
109
5
0
408,139
4
W
Neith
13,103
596
152
7
0
334,063
2
L
Arachne
13,020
592
133
6
0
479,463
2
L
Chaac
9,061
412
25
1
0
209,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role