Player Matchup

Neith
Neith
Guridiano
Neith
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,268 Elo+
Party 1
Agni
Agni
Kaiuuh
Agni
Level 17
God Stats
3W - 1L
1,321 SR
Queue Stats
7W - 5L
1,579 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PipeCurry
Tsukuyomi
Level 37
God Stats
24W - 22L
1,591 SR
Queue Stats
58W - 50L
1,502 Elo+
Solo
Chaac
Chaac
SegteLemon
Chaac
Level 122
God Stats
5W - 2L
1,509 SR
Queue Stats
18W - 17L
1,532 Elo+
Party 2
Yemoja
Yemoja
lokutus23
Yemoja
Level 42
God Stats
3W - 3L
1,339 SR
Queue Stats
7W - 11L
1,171 Elo+
Party 1
Team Averages
Level 51
1,452 SR
1,410 Elo+

VS

Team Averages
Level 54
1,430 SR
1,473 Elo+
Tiamat
Tiamat
Caveira_Morais08
Tiamat
Level 59
God Stats
49W - 47L
1,474 SR
Queue Stats
930W - 937L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
MGA-da1gole123
Baron Samedi
Level 51
God Stats
9W - 8L
1,394 SR
Queue Stats
130W - 153L
1,408 Elo+
Party 4
Chernobog
Chernobog
Moisesabc12YT1v4
Chernobog
Level 28
God Stats
1W - 4L
1,127 SR
Queue Stats
77W - 89L
1,467 Elo+
Party 4
Scylla
Scylla
PCH-Fooster
Scylla
Level 102
God Stats
14W - 14L
1,596 SR
Queue Stats
261W - 234L
1,548 Elo+
Party 3
Fenrir
Fenrir
ol-saldivia
Fenrir
Level 29
God Stats
13W - 15L
1,560 SR
Queue Stats
179W - 171L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Guridiano
Neith
13
1 / 2 / 5
7,778
432
6,445
9,554
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
Kaiuuh
Agni
15
4 / 2 / 8
9,260
514
10,121
10,074
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
PipeCurry
Tsukuyomi
14
6 / 2 / 1
8,780
488
4,798
11,738
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
20
12 / 0 / 4
13,168
732
16,629
16,263
12,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
lokutus23
Yemoja
12
1 / 0 / 3
8,281
460
6,734
7,793
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,648
425
7,885
12,276
11,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
MGA-da1gole123
Baron Samedi
9
0 / 10 / 0
6,013
334
4,732
12,959
5,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
11
0 / 5 / 1
6,819
379
5,230
12,639
4,256
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
1 / 3 / 2
8,707
484
6,015
10,066
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
15
3 / 4 / 2
8,595
478
9,061
14,156
7,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
24
Kills
6
6
Deaths
25
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Neith
Guridiano
Neith
1
2
5
1.75
W
Agni
Kaiuuh
Agni
4
2
8
4
L
Baron Samedi
MGA-da1gole123
Baron Samedi
0
10
0
0
L
Chernobog
0
5
1
0.1
L
Scylla
1
3
2
0.67
W
Tsukuyomi
PipeCurry
Tsukuyomi
6
2
1
3.25
W
Chaac
12
0
4
14
W
Yemoja
lokutus23
Yemoja
1
0
3
2.5
L
Fenrir
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,727
Damage
32,923
55,422
Taken
62,096
28,559
Mitigated
32,270
22,900
Healing
14,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,885
577
219
5,095
12,276
11,558
0
2,477
9,745
40,843
0
W
Neith
Guridiano
Neith
6,445
2,208
0
4,849
9,554
3,040
516
4,224
5,294
0
48,353
W
Agni
Kaiuuh
Agni
10,121
803
0
3,326
10,074
3,297
660
3,610
6,138
54,679
0
L
Baron Samedi
MGA-da1gole123
Baron Samedi
4,732
370
158
2,217
12,959
5,267
0
1,641
10,975
20,319
0
L
Chernobog
5,230
1,925
0
2,433
12,639
4,256
60
4,892
7,747
0
35,840
L
Scylla
6,015
571
0
2,294
10,066
3,391
0
4,560
5,378
53,870
0
W
Tsukuyomi
PipeCurry
Tsukuyomi
4,798
759
0
3,660
11,738
4,430
0
3,372
8,142
0
43,677
W
Chaac
16,629
4,003
0
9,101
16,263
12,904
3,746
4,709
11,162
0
109,495
W
Yemoja
lokutus23
Yemoja
6,734
434
683
1,281
7,793
4,888
730
1,739
6,054
25,679
0
L
Fenrir
9,061
1,767
0
1,587
14,156
7,798
0
3,285
10,771
0
60,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,267
Gold Earned
37,782
516
Minions Killed
405
0
Camps Cleared
0
1,754,372
Distance Traveled
1,496,076
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,648
425
99
6
0
320,500
0
W
Neith
7,778
432
78
4
0
305,457
7
W
Agni
9,260
514
102
6
0
363,317
1
L
Baron Samedi
6,013
334
31
2
0
241,339
5
L
Chernobog
6,819
379
59
3
0
282,609
1
L
Scylla
8,707
484
116
6
0
315,315
6
W
Tsukuyomi
8,780
488
77
4
0
387,832
0
W
Chaac
13,168
732
221
12
0
389,589
0
W
Yemoja
8,281
460
38
2
0
308,177
0
L
Fenrir
8,595
478
100
6
0
336,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role