Player Matchup

Cupid
Cupid
Evil Marvelz
Cupid
Level 65
God Stats
128W - 123L
1,630 SR
Queue Stats
136W - 131L
1,598 Elo+
Party 3
Tiamat
Tiamat
LeTHaLxDARK
Tiamat
Level 128
God Stats
32W - 24L
1,617 SR
Queue Stats
297W - 255L
1,594 Elo+
Solo
Cthulhu
Cthulhu
Suhhbliminal
Cthulhu
Level 89
God Stats
4W - 7L
1,662 SR
Queue Stats
278W - 262L
1,555 Elo+
Party 2
Cabrakan
Cabrakan
iiad0z
Cabrakan
Level 64
God Stats
23W - 13L
1,787 SR
Queue Stats
242W - 221L
1,613 Elo+
Party 2
Danzaburou
Danzaburou
mikester59ster
Danzaburou
Level 80
God Stats
41W - 45L
1,565 SR
Queue Stats
140W - 132L
1,588 Elo+
Party 3
Team Averages
Level 85
1,652 SR
1,590 Elo+

VS

Team Averages
Level 141
1,526 SR
1,627 Elo+
Hel
Hel
Noosha242
Hel
Level 101
God Stats
5W - 9L
1,741 SR
Queue Stats
7W - 10L
1,768 Elo+
Party 1
Achilles
Achilles
TridentH20
Achilles
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,594 Elo+
Party 1
Cerberus
Cerberus
i-Am-Burnboy95
Cerberus
Level 148
God Stats
6W - 6L
1,386 SR
Queue Stats
128W - 135L
1,670 Elo+
Party 1
Anhur
Anhur
xDeadKingHadesx
Anhur
Level 160
God Stats
3W - 2L
1,343 SR
Queue Stats
523W - 534L
1,523 Elo+
Solo
Neith
Neith
zayboy0007
Neith
Level 134
God Stats
5W - 6L
1,661 SR
Queue Stats
210W - 186L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 8
10,466
951
10,977
15,631
6,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
17
3 / 6 / 11
11,402
1,037
20,396
14,086
12,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Suhhbliminal
Cthulhu
16
1 / 8 / 10
10,077
916
16,321
23,837
16,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
iiad0z
Cabrakan
17
1 / 8 / 12
11,196
1,018
15,450
28,174
31,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
mikester59ster
Danzaburou
17
8 / 6 / 5
12,470
1,134
16,278
17,425
8,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

125

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 18
10,246
931
3,366
16,414
11,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
TridentH20
Achilles
19
11 / 5 / 17
12,983
1,180
20,754
20,644
20,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
19
5 / 3 / 25
12,883
1,171
14,112
24,803
29,586
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
9 / 2 / 20
13,426
1,221
23,476
10,697
4,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
19
9 / 0 / 17
13,009
1,183
27,853
12,809
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
132
15
Kills
35
35
Deaths
15
46
Assists
97
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
L
Tiamat
3
6
11
1.42
W
1
5
18
2
L
Cthulhu
Suhhbliminal
Cthulhu
1
8
10
0.75
W
Achilles
TridentH20
Achilles
11
5
17
3.9
W
Cerberus
5
3
25
5.83
L
Cabrakan
iiad0z
Cabrakan
1
8
12
0.88
L
Danzaburou
mikester59ster
Danzaburou
8
6
5
1.75
W
9
2
20
9.5
W
Neith
9
0
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,422
Damage
89,561
99,153
Taken
85,367
74,288
Mitigated
73,102
12,009
Healing
28,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,977
8,721
333
0
15,631
6,294
0
2,684
12,922
0
36,011
L
Tiamat
20,396
3,154
602
2,721
14,086
12,614
0
3,053
10,673
44,856
0
W
3,366
200
9,749
6,361
16,414
11,846
0
11,834
4,580
8,035
0
L
Cthulhu
Suhhbliminal
Cthulhu
16,321
919
848
1,582
23,837
16,214
0
5,053
18,667
34,364
0
W
Achilles
TridentH20
Achilles
20,754
5,359
0
2,340
20,644
20,772
0
11,386
9,258
0
30,701
W
Cerberus
14,112
709
0
3,255
24,803
29,586
0
14,279
10,524
21,125
0
L
Cabrakan
iiad0z
Cabrakan
15,450
2,170
0
5,003
28,174
31,112
0
5,437
22,449
29,124
0
L
Danzaburou
mikester59ster
Danzaburou
16,278
8,393
0
920
17,425
8,054
0
1,251
15,098
0
28,787
W
23,476
16,107
0
3,083
10,697
4,654
0
5,515
5,182
0
49,806
W
Neith
27,853
13,131
0
4,103
12,809
6,244
0
9,153
3,656
0
66,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,611
Gold Earned
62,547
204
Minions Killed
221
7
Camps Cleared
9
987,290
Distance Traveled
1,102,128
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,466
951
54
5
1
180,563
0
L
Tiamat
11,402
1,037
58
5
3
220,652
3
W
Hel
10,246
931
13
1
0
231,499
1
L
Cthulhu
10,077
916
37
3
1
199,593
0
W
Achilles
12,983
1,180
23
2
1
226,450
0
W
Cerberus
12,883
1,171
25
2
0
233,939
0
L
Cabrakan
11,196
1,018
16
1
1
181,266
0
L
Danzaburou
12,470
1,134
39
4
1
205,216
0
W
Anhur
13,426
1,221
56
5
6
202,728
1
W
Neith
13,009
1,183
104
9
2
207,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role