Player Matchup

Artemis
Artemis
Beebo27
Artemis
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
43W - 31L
1,595 Elo+
Party 1
Ra
Ra
Samamander2095
Ra
Level 26
God Stats
11W - 4L
1,741 SR
Queue Stats
14W - 7L
1,751 Elo+
Party 1
Geb
Geb
SimianOhio1813
Geb
Level 103
God Stats
30W - 24L
1,945 SR
Queue Stats
285W - 220L
1,631 Elo+
Party 1
Team Averages
Level 53
1,729 SR
1,659 Elo+

VS

Team Averages
Level 40
1,500 SR
1,500 Elo+
Chronos
Chronos
Cirvn
Chronos
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 36L
1,500 Elo+
Party 2
Tiamat
Tiamat
Cursed Luv
Tiamat
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,500 Elo+
Party 2
Da Ji
Da Ji
WeHateVixen
Da Ji
Level 21
God Stats
3W - 6L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Beebo27
Artemis
12
4 / 2 / 7
9,090
699
7,062
7,864
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 1 / 6
9,429
725
7,210
3,712
1,292
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 9
9,423
725
7,479
11,607
8,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cirvn
Chronos
12
1 / 3 / 3
7,702
592
4,216
9,402
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiamat
Cursed Luv
Tiamat
11
2 / 5 / 3
8,156
627
5,077
10,457
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 3 / 4
8,152
627
4,144
8,957
3,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
11
Kills
5
6
Deaths
11
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
Beebo27
Artemis
4
2
7
3.75
L
Chronos
Cirvn
Chronos
1
3
3
0.83
L
Tiamat
Cursed Luv
Tiamat
2
5
3
0.7
W
5
1
6
8
W
2
3
9
2.17
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,751
Damage
13,437
23,183
Taken
28,816
11,681
Mitigated
11,854
6,180
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Beebo27
Artemis
7,062
3,379
0
0
7,864
2,357
887
2,816
5,048
0
17,767
L
Chronos
Cirvn
Chronos
4,216
1,702
0
1,984
9,402
3,092
0
4,530
4,872
25,072
0
L
Tiamat
Cursed Luv
Tiamat
5,077
1,005
0
1,496
10,457
5,309
0
6,619
3,838
29,994
0
W
7,210
568
1,801
1,557
3,712
1,292
866
1,997
1,715
46,765
0
W
7,479
1,489
0
2,822
11,607
8,032
252
4,508
7,099
23,623
0
L
4,144
690
507
1,320
8,957
3,453
0
3,620
5,337
0
19,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,942
Gold Earned
24,010
141
Minions Killed
109
0
Camps Cleared
0
739,290
Distance Traveled
660,710
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,090
699
25
2
0
246,565
0
L
Chronos
7,702
592
35
3
0
226,199
2
L
Tiamat
8,156
627
44
3
0
204,505
0
W
Ra
9,429
725
98
8
0
249,458
0
W
Geb
9,423
725
18
1
0
243,267
3
L
Da Ji
8,152
627
30
2
0
230,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role