Player Matchup

Jormungandr
Jormungandr
Silver IV
Haxsorus
Jormungandr
Silver IV
Level 146
God Stats
1W - 2L
1,709 SR
Queue Stats
120W - 141L
1,341 MMR
Party 2
Discordia
Discordia
Gold III
NDKMV
Discordia
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
Pikabosss292
Cupid
Gold IV
Level 149
God Stats
5W - 4L
1,232 SR
Queue Stats
201W - 197L
1,454 MMR
Party 2
Nemesis
Nemesis
Gold III
elcolillo
Nemesis
Gold III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
sk4w3
Khepri
Bronze III
Level 156
God Stats
2W - 2L
1,618 SR
Queue Stats
4W - 8L
1,470 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,512 SR
1,453 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,403 SR
1,517 MMR
Heimdallr
Heimdallr
Gold V
FoxOfHell
Heimdallr
Gold V
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver III
JorgePedreiro
Cthulhu
Silver III
Level 121
God Stats
5W - 4L
1,461 SR
Queue Stats
169W - 162L
1,329 MMR
Solo
Thanatos
Thanatos
Gold IV
Kaiete
Thanatos
Gold IV
Level 122
God Stats
9W - 10L
1,183 SR
Queue Stats
82W - 83L
1,375 MMR
Party 1
Tyr
Tyr
Platinum II
Yoryoman
Tyr
Platinum II
Level 149
God Stats
5W - 7L
1,369 SR
Queue Stats
356W - 335L
1,711 MMR
Party 3
Ao Kuang
Ao Kuang
Gold V
valen0702123
Ao Kuang
Gold V
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 68L
1,672 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Haxsorus
Jormungandr
15
1 / 5 / 2
9,456
450
5,453
17,411
13,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
NDKMV
Discordia
16
1 / 10 / 4
10,168
484
13,058
12,683
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 4 / 1
11,286
537
10,437
16,848
8,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
elcolillo
Nemesis
15
4 / 7 / 1
9,750
464
12,272
18,975
9,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
sk4w3
Khepri
13
0 / 6 / 7
8,624
411
3,433
17,078
11,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
TsukuyomiSetDanzaburouPersephoneApollo

VS

Bans
ScyllaGuan YuNu WaHun BatzJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FoxOfHell
Heimdallr
18
2 / 1 / 5
12,117
577
6,856
13,033
7,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
18
4 / 2 / 11
11,894
566
10,274
16,777
13,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Kaiete
Thanatos
20
9 / 1 / 9
13,667
651
13,375
16,940
11,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 1 / 11
12,895
614
11,998
17,803
18,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
valen0702123
Ao Kuang
20
14 / 4 / 4
13,757
655
24,243
21,971
9,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
9
Kills
32
32
Deaths
9
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
FoxOfHell
Heimdallr
2
1
5
4.5
L
Jormungandr
Haxsorus
Jormungandr
1
5
2
0.4
W
Cthulhu
4
2
11
4.75
W
Thanatos
Kaiete
Thanatos
9
1
9
13.5
L
Discordia
NDKMV
Discordia
1
10
4
0.3
L
3
4
1
0.88
W
3
1
11
8.5
L
Nemesis
elcolillo
Nemesis
4
7
1
0.64
L
Khepri
sk4w3
Khepri
0
6
7
0.58
W
Ao Kuang
valen0702123
Ao Kuang
14
4
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,653
Damage
66,746
82,995
Taken
86,524
47,809
Mitigated
60,202
11,022
Healing
43,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
FoxOfHell
Heimdallr
6,856
2,585
0
5,472
13,033
7,028
5,149
1,842
11,191
0
87,939
L
Jormungandr
Haxsorus
Jormungandr
5,453
923
0
2,460
17,411
13,915
0
11,107
6,304
53,988
0
W
Cthulhu
10,274
800
599
3,525
16,777
13,721
390
4,948
10,545
65,358
0
W
Thanatos
Kaiete
Thanatos
13,375
3,518
0
19,784
16,940
11,145
135
3,217
13,723
0
103,429
L
Discordia
NDKMV
Discordia
13,058
655
0
130
12,683
4,135
0
5,028
7,655
80,335
0
L
10,437
6,728
182
4,762
16,848
8,783
1,284
6,337
10,511
0
78,436
W
11,998
2,270
0
7,475
17,803
18,777
446
6,560
11,243
0
83,924
L
Nemesis
elcolillo
Nemesis
12,272
6,339
0
2,005
18,975
9,613
0
6,506
12,469
0
60,028
L
Khepri
sk4w3
Khepri
3,433
289
0
1,483
17,078
11,363
0
5,539
11,539
20,714
0
W
Ao Kuang
valen0702123
Ao Kuang
24,243
6,657
0
7,094
21,971
9,531
4,938
6,402
14,997
120,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,284
Gold Earned
64,330
548
Minions Killed
697
0
Camps Cleared
0
1,865,445
Distance Traveled
2,100,490
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,117
577
128
6
0
378,826
2
L
Jormungandr
9,456
450
126
6
0
278,459
4
W
Cthulhu
11,894
566
107
5
0
441,711
11
W
Thanatos
13,667
651
158
8
0
414,928
1
L
Discordia
10,168
484
143
7
0
373,125
9
L
Cupid
11,286
537
157
7
0
368,192
1
W
Tyr
12,895
614
149
7
0
460,487
3
L
Nemesis
9,750
464
96
5
0
449,980
4
L
Khepri
8,624
411
26
1
0
395,689
9
W
Ao Kuang
13,757
655
155
7
0
404,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role