Player Matchup

Zhong Kui
Zhong Kui
Bronze III
RillaKurai
Zhong Kui
Bronze III
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 5L
1,595 MMR
Party 2
Chiron
Chiron
Bronze III
UselessLetters
Chiron
Bronze III
Level 78
God Stats
1W - 1L
1,638 SR
Queue Stats
4W - 4L
1,596 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
bunced1
Erlang Shen
Bronze III
Level 109
God Stats
0W - 1L
1,315 SR
Queue Stats
5W - 5L
1,595 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,556 SR
1,595 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,684 SR
1,570 MMR
Chaac
Chaac
Gold I
Dawn Feedz
Chaac
Gold I
Level 88
God Stats
7W - 3L
1,670 SR
Queue Stats
129W - 110L
1,648 MMR
Party 1
Da Ji
Da Ji
Gold II
DelaYeD_fiNgErS
Da Ji
Gold II
Level 160
God Stats
10W - 8L
1,693 SR
Queue Stats
456W - 487L
1,534 MMR
Solo
Nu Wa
Nu Wa
Gold III
Jeff Probst7381
Nu Wa
Gold III
Level 89
God Stats
9W - 5L
1,690 SR
Queue Stats
131W - 114L
1,526 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RillaKurai
Zhong Kui
19
9 / 3 / 6
15,608
679
22,455
21,179
19,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 4 / 10
14,134
615
10,824
17,531
5,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
bunced1
Erlang Shen
18
6 / 2 / 7
14,334
623
12,396
18,969
19,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ScyllaOdinKumbhakarnaSobekBacchus

VS

Bans
AphroditePoseidonAh Muzen CabAh PuchDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
3 / 1 / 5
14,006
609
15,468
20,827
27,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
5 / 9 / 4
15,304
665
17,555
21,527
9,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
1 / 6 / 7
13,578
590
13,903
12,557
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
16
Kills
9
9
Deaths
16
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
1
5
5.5
W
5
9
4
0.78
W
1
6
7
0.75
L
Zhong Kui
RillaKurai
Zhong Kui
9
3
6
4
L
1
4
10
1.5
L
Erlang Shen
bunced1
Erlang Shen
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,675
Damage
46,926
57,679
Taken
54,911
45,525
Mitigated
41,478
28,799
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
15,468
2,767
0
6,949
20,827
27,936
445
6,319
14,246
0
71,172
W
17,555
4,535
0
0
21,527
9,867
1,490
9,837
11,297
0
60,274
W
13,903
3,364
0
1,334
12,557
3,675
800
5,570
6,769
72,023
0
L
Zhong Kui
RillaKurai
Zhong Kui
22,455
1,223
0
11,803
21,179
19,883
1,102
4,818
16,022
105,694
0
L
10,824
4,233
796
7,846
17,531
5,876
0
3,230
14,018
0
96,268
L
Erlang Shen
bunced1
Erlang Shen
12,396
6,414
0
8,354
18,969
19,766
132
4,881
13,666
0
62,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,076
Gold Earned
42,888
346
Minions Killed
253
0
Camps Cleared
0
1,206,009
Distance Traveled
1,241,718
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,006
609
89
4
0
474,422
2
W
Da Ji
15,304
665
51
2
0
381,783
7
W
Nu Wa
13,578
590
113
5
0
385,513
0
L
Zhong Kui
15,608
679
157
7
0
380,622
4
L
Chiron
14,134
615
126
5
0
392,447
3
L
Erlang Shen
14,334
623
63
3
0
432,940
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role