Player Matchup

Anubis
Anubis
Nobotington
Anubis
Level 129
God Stats
50W - 42L
1,196 SR
Queue Stats
323W - 338L
1,389 Elo+
Party 1
Nemesis
Nemesis
Psyk
Nemesis
Level 97
God Stats
8W - 6L
1,547 SR
Queue Stats
171W - 176L
1,439 Elo+
Party 1
Tiamat
Tiamat
Yeetis
Tiamat
Level 106
God Stats
1W - 1L
1,271 SR
Queue Stats
214W - 228L
1,412 Elo+
Party 1
Yemoja
Yemoja
benjop810
Yemoja
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 144L
1,298 Elo+
Party 1
Sun Wukong
Sun Wukong
ekaj206
Sun Wukong
Level 40
God Stats
11W - 6L
1,623 SR
Queue Stats
41W - 49L
1,430 Elo+
Party 1
Team Averages
Level 84
1,427 SR
1,394 Elo+

VS

Team Averages
Level 35
1,515 SR
1,391 Elo+
Ratatoskr
Ratatoskr
CoC0Bean
Ratatoskr
Level 51
God Stats
2W - 1L
1,865 SR
Queue Stats
3W - 7L
1,383 Elo+
Party 3
Neith
Neith
DryPinocchio
Neith
Level 52
God Stats
2W - 5L
1,440 SR
Queue Stats
80W - 117L
1,318 Elo+
Party 2
Kali
Kali
LoIlx
Kali
Level 18
God Stats
1W - 4L
1,512 SR
Queue Stats
31W - 38L
1,393 Elo+
Party 3
Anubis
Anubis
NotToXiCzPRz
Anubis
Level 49
God Stats
19W - 14L
1,527 SR
Queue Stats
285W - 357L
1,360 Elo+
Party 2
Merlin
Merlin
YaziJ7
Merlin
Level 3
God Stats
15W - 20L
1,233 SR
Queue Stats
19W - 26L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
12 / 2 / 12
10,078
630
13,322
11,149
5,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Psyk
Nemesis
16
3 / 1 / 3
9,598
600
3,982
9,877
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
Yeetis
Tiamat
14
13 / 1 / 10
9,791
612
8,660
7,828
6,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
benjop810
Yemoja
13
3 / 0 / 14
8,908
557
4,175
4,447
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
ekaj206
Sun Wukong
15
3 / 0 / 1
9,029
564
1,611
8,654
4,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CoC0Bean
Ratatoskr
8
0 / 7 / 0
5,943
371
1,607
8,723
2,061
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 8 / 0
6,482
405
1,919
8,235
2,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
LoIlx
Kali
6
0 / 8 / 0
5,088
318
2,232
7,317
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
13
2 / 5 / 1
8,862
554
6,273
7,287
2,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
YaziJ7
Merlin
10
0 / 6 / 0
6,039
377
1,345
9,347
2,973
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
4
34
Kills
3
4
Deaths
34
40
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
CoC0Bean
Ratatoskr
0
7
0
0
L
1
8
0
0.13
L
Kali
LoIlx
Kali
0
8
0
0
W
Anubis
12
2
12
9
L
Anubis
2
5
1
0.5
W
Nemesis
Psyk
Nemesis
3
1
3
4.5
L
Merlin
YaziJ7
Merlin
0
6
0
0
W
Tiamat
Yeetis
Tiamat
13
1
10
18
W
Yemoja
benjop810
Yemoja
3
0
14
10
W
Sun Wukong
ekaj206
Sun Wukong
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,750
Damage
13,376
41,955
Taken
40,909
25,003
Mitigated
11,973
19,637
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
CoC0Bean
Ratatoskr
1,607
238
0
1,682
8,723
2,061
562
3,764
4,558
0
21,389
L
1,919
168
0
461
8,235
2,159
0
6,052
1,766
0
23,294
L
Kali
LoIlx
Kali
2,232
1,021
70
655
7,317
2,345
0
5,317
1,787
0
9,732
W
Anubis
13,322
854
210
4,858
11,149
5,318
3,394
2,042
9,107
48,031
0
L
Anubis
6,273
603
171
1,005
7,287
2,435
752
4,536
2,465
40,727
0
W
Nemesis
Psyk
Nemesis
3,982
1,850
0
5,789
9,877
4,384
463
1,139
8,738
0
68,732
L
Merlin
YaziJ7
Merlin
1,345
688
0
250
9,347
2,973
0
5,154
4,051
11,572
0
W
Tiamat
Yeetis
Tiamat
8,660
1,247
0
1,917
7,828
6,585
1,873
790
7,038
40,023
0
W
Yemoja
benjop810
Yemoja
4,175
540
1,459
1,459
4,447
3,795
1,270
865
3,582
26,603
0
W
Sun Wukong
ekaj206
Sun Wukong
1,611
171
0
3,945
8,654
4,921
2,332
2,782
5,872
0
46,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,404
Gold Earned
32,414
445
Minions Killed
224
0
Camps Cleared
0
1,423,322
Distance Traveled
1,099,635
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,943
371
58
4
0
213,135
0
L
Neith
6,482
405
39
2
0
286,488
2
L
Kali
5,088
318
11
1
0
172,743
0
W
Anubis
10,078
630
104
7
0
248,915
1
L
Anubis
8,862
554
86
5
0
226,543
1
W
Nemesis
9,598
600
135
8
0
321,666
1
L
Merlin
6,039
377
30
2
0
200,726
0
W
Tiamat
9,791
612
76
5
0
303,640
0
W
Yemoja
8,908
557
43
3
0
251,149
0
W
Sun Wukong
9,029
564
87
5
0
297,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role