Player Matchup

Izanami
Izanami
Supershadplayz
Izanami
Level 85
God Stats
3W - 1L
1,447 SR
Queue Stats
21W - 27L
1,488 Elo+
Party 2
Tiamat
Tiamat
xXDemon386Xx
Tiamat
Level 28
God Stats
2W - 2L
1,581 SR
Queue Stats
15W - 23L
1,488 Elo+
Party 2
Eset
Eset
xXOblivionHDXx
Eset
Level 63
God Stats
6W - 5L
1,255 SR
Queue Stats
21W - 28L
1,488 Elo+
Party 2
Team Averages
Level 59
1,428 SR
1,488 Elo+

VS

Team Averages
Level 30
1,561 SR
1,504 Elo+
Anubis
Anubis
HunterMK12
Anubis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Star1288
Artemis
Level 79
God Stats
37W - 28L
1,602 SR
Queue Stats
127W - 105L
1,556 Elo+
Party 1
Bellona
Bellona
x69ingMonkeyzx
Bellona
Level 8
God Stats
1W - 2L
1,581 SR
Queue Stats
23W - 23L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 8
7,148
715
5,064
5,162
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
12
6 / 0 / 8
8,135
814
7,987
6,813
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
7 / 2 / 4
8,359
836
6,418
8,757
5,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HunterMK12
Anubis
10
2 / 6 / 1
6,808
681
2,464
6,053
2,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Star1288
Artemis
8
1 / 3 / 2
6,481
648
7,862
8,666
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 6 / 2
5,801
580
5,865
10,578
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
15
Kills
3
4
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
HunterMK12
Anubis
2
6
1
0.42
L
Artemis
Star1288
Artemis
1
3
2
0.67
W
2
2
8
3
L
0
6
2
0.17
W
Tiamat
6
0
8
10
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,469
Damage
16,191
20,732
Taken
25,297
12,800
Mitigated
10,456
5,493
Healing
5,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
HunterMK12
Anubis
2,464
190
0
228
6,053
2,469
0
3,717
2,336
9,689
0
L
Artemis
Star1288
Artemis
7,862
4,063
0
1,753
8,666
2,850
0
5,774
2,892
0
18,348
W
5,064
3,058
0
380
5,162
2,503
954
402
4,760
0
28,781
L
5,865
1,976
222
3,288
10,578
5,137
0
4,962
5,616
0
19,623
W
Tiamat
7,987
1,308
0
3,326
6,813
4,931
0
287
6,526
27,324
0
W
6,418
899
104
1,683
8,757
5,366
121
1,805
6,952
15,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,642
Gold Earned
19,090
109
Minions Killed
73
0
Camps Cleared
0
541,657
Distance Traveled
466,049
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,808
681
28
3
0
151,487
2
L
Artemis
6,481
648
18
2
0
144,982
0
W
Izanami
7,148
715
48
5
0
175,304
4
L
Bellona
5,801
580
27
3
0
169,580
0
W
Tiamat
8,135
814
38
4
0
192,631
2
W
Eset
8,359
836
23
2
0
173,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role