Player Matchup

Hel
Hel
Atreym-onaperc30
Hel
Level 27
God Stats
4W - 4L
1,689 SR
Queue Stats
31W - 29L
1,595 Elo+
Party 1
Cupid
Cupid
Luck_My_Balls
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,454 Elo+
Party 1
Bacchus
Bacchus
Wiggles707
Bacchus
Level 27
God Stats
1W - 3L
1,737 SR
Queue Stats
28W - 44L
1,430 Elo+
Solo
Team Averages
Level 27
1,642 SR
1,493 Elo+

VS

Team Averages
Level 44
1,549 SR
1,519 Elo+
Nox
Nox
Chem Kn1ght
Nox
Level 29
God Stats
18W - 11L
1,466 SR
Queue Stats
74W - 63L
1,584 Elo+
Party 2
King Arthur
King Arthur
DivineKirito803
King Arthur
Level 77
God Stats
28W - 16L
1,555 SR
Queue Stats
459W - 423L
1,500 Elo+
Party 2
Medusa
Medusa
jared0w
Medusa
Level 25
God Stats
52W - 27L
1,625 SR
Queue Stats
61W - 33L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 6
9,342
667
9,380
10,246
8,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
5 / 6 / 5
10,032
717
7,226
12,498
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Wiggles707
Bacchus
11
1 / 5 / 8
9,320
666
7,528
16,104
16,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 7
11,002
786
10,069
7,264
2,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
DivineKirito803
King Arthur
13
3 / 3 / 9
9,760
697
7,543
15,080
11,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
jared0w
Medusa
14
5 / 4 / 9
10,412
744
15,409
16,536
6,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
9
Kills
16
16
Deaths
10
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
8
3
7
3.83
W
King Arthur
DivineKirito803
King Arthur
3
3
9
2.5
L
5
6
5
1.25
L
Bacchus
Wiggles707
Bacchus
1
5
8
1
W
Medusa
jared0w
Medusa
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,134
Damage
33,021
38,848
Taken
38,880
30,177
Mitigated
21,570
9,829
Healing
10,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,380
424
1,347
3,416
10,246
8,201
432
1,987
8,259
40,482
0
W
10,069
508
1,233
1,280
7,264
2,823
962
3,509
3,637
28,494
0
W
King Arthur
DivineKirito803
King Arthur
7,543
1,662
285
668
15,080
11,834
108
4,320
10,468
0
26,189
L
7,226
3,923
683
3,143
12,498
5,307
742
4,462
8,036
0
38,950
L
Bacchus
Wiggles707
Bacchus
7,528
462
0
1,240
16,104
16,669
79
3,752
12,352
16,169
0
W
Medusa
jared0w
Medusa
15,409
7,854
640
6,248
16,536
6,913
2,030
8,323
7,833
0
51,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,694
Gold Earned
31,174
143
Minions Killed
140
0
Camps Cleared
0
703,182
Distance Traveled
662,250
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,342
667
66
5
0
232,134
2
W
Nox
11,002
786
56
4
0
218,534
1
W
King Arthur
9,760
697
31
2
0
242,516
3
L
Cupid
10,032
717
64
5
0
217,285
2
L
Bacchus
9,320
666
13
1
0
253,763
3
W
Medusa
10,412
744
53
4
0
201,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role