Player Matchup

Heimdallr
Heimdallr
ConcernedPenguin
Heimdallr
Level 66
God Stats
3W - 6L
1,500 SR
Queue Stats
174W - 196L
1,431 Elo+
Solo
Ratatoskr
Ratatoskr
DarJato
Ratatoskr
Level 42
God Stats
20W - 19L
1,479 SR
Queue Stats
45W - 54L
1,413 Elo+
Party 1
Xing Tian
Xing Tian
Demotaur
Xing Tian
Level 98
God Stats
1W - 2L
1,321 SR
Queue Stats
58W - 61L
1,440 Elo+
Party 1
Artio
Artio
LeKsY
Artio
Level 129
God Stats
18W - 10L
1,662 SR
Queue Stats
268W - 268L
1,470 Elo+
Solo
Aphrodite
Aphrodite
Natwin
Aphrodite
Level 62
God Stats
27W - 19L
1,639 SR
Queue Stats
135W - 141L
1,443 Elo+
Party 1
Team Averages
Level 79
1,520 SR
1,439 Elo+

VS

Team Averages
Level 66
1,381 SR
1,451 Elo+
Scylla
Scylla
Brebzyy
Scylla
Level 48
God Stats
5W - 4L
1,551 SR
Queue Stats
37W - 51L
1,412 Elo+
Party 2
Ganesha
Ganesha
LrM_PoSeiDoN_PR
Ganesha
Level 49
God Stats
0W - 3L
1,195 SR
Queue Stats
48W - 60L
1,392 Elo+
Party 2
Apollo
Apollo
Sebacran
Apollo
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
414W - 469L
1,535 Elo+
Solo
Terra
Terra
iJannnnnn
Terra
Level 61
God Stats
0W - 2L
1,276 SR
Queue Stats
232W - 222L
1,452 Elo+
Party 2
Vamana
Vamana
xGsuss
Vamana
Level 69
God Stats
4W - 6L
1,382 SR
Queue Stats
179W - 171L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
17
6 / 2 / 5
10,654
484
12,519
13,770
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
DarJato
Ratatoskr
17
10 / 4 / 7
11,893
541
11,420
17,716
6,412
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Demotaur
Xing Tian
20
5 / 2 / 8
12,277
558
21,002
23,334
16,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
LeKsY
Artio
16
4 / 4 / 9
10,568
480
11,131
21,030
17,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Natwin
Aphrodite
20
7 / 5 / 8
12,768
580
16,749
18,100
8,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Brebzyy
Scylla
17
7 / 7 / 3
11,087
504
12,814
12,715
4,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 8 / 7
9,076
413
8,639
20,954
17,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Sebacran
Apollo
15
2 / 7 / 4
9,281
422
9,799
14,773
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
iJannnnnn
Terra
16
1 / 7 / 1
10,260
466
13,739
23,555
18,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
xGsuss
Vamana
18
7 / 3 / 7
11,232
511
15,419
23,101
11,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
39
32
Kills
17
17
Deaths
32
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
Brebzyy
Scylla
7
7
3
1.21
W
Heimdallr
6
2
5
4.25
W
Ratatoskr
DarJato
Ratatoskr
10
4
7
3.38
W
Xing Tian
Demotaur
Xing Tian
5
2
8
4.5
W
Artio
LeKsY
Artio
4
4
9
2.13
L
0
8
7
0.44
W
Aphrodite
Natwin
Aphrodite
7
5
8
2.2
L
Apollo
Sebacran
Apollo
2
7
4
0.57
L
Terra
iJannnnnn
Terra
1
7
1
0.21
L
Vamana
xGsuss
Vamana
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,821
Damage
60,410
93,950
Taken
95,098
53,776
Mitigated
57,468
37,152
Healing
28,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Brebzyy
Scylla
12,814
529
0
2,639
12,715
4,864
1,027
8,161
4,238
57,413
0
W
Heimdallr
12,519
6,251
0
7,243
13,770
5,110
2,736
3,624
10,058
0
53,233
W
Ratatoskr
DarJato
Ratatoskr
11,420
3,791
125
4,356
17,716
6,412
1,522
5,597
11,854
0
54,884
W
Xing Tian
Demotaur
Xing Tian
21,002
2,061
0
1,161
23,334
16,834
195
11,644
10,738
79,135
0
W
Artio
LeKsY
Artio
11,131
2,076
1,208
7,323
21,030
17,364
589
6,706
14,074
34,266
0
L
8,639
1,109
0
3,406
20,954
17,169
198
7,094
13,796
29,741
0
W
Aphrodite
Natwin
Aphrodite
16,749
1,798
5,283
10,453
18,100
8,056
1,346
5,688
12,034
95,732
0
L
Apollo
Sebacran
Apollo
9,799
5,077
0
4,053
14,773
4,862
1,414
6,117
8,490
0
50,918
L
Terra
iJannnnnn
Terra
13,739
1,787
249
5,662
23,555
18,834
234
15,762
6,811
61,981
0
L
Vamana
xGsuss
Vamana
15,419
6,074
0
12,222
23,101
11,739
413
9,816
12,881
0
73,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,160
Gold Earned
50,936
512
Minions Killed
500
0
Camps Cleared
0
2,069,922
Distance Traveled
2,137,981
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,087
504
123
6
0
382,790
0
W
Heimdallr
10,654
484
93
4
0
368,315
5
W
Ratatoskr
11,893
541
77
4
0
474,347
0
W
Xing Tian
12,277
558
128
6
0
398,511
1
W
Artio
10,568
480
37
2
0
429,336
8
L
Ganesha
9,076
413
11
1
0
445,502
4
W
Aphrodite
12,768
580
177
8
0
399,413
2
L
Apollo
9,281
422
112
5
0
461,146
2
L
Terra
10,260
466
136
6
0
349,051
0
L
Vamana
11,232
511
118
5
0
499,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role