Player Matchup

Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
TTV_Exerptz
Osiris
Level 89
God Stats
8W - 7L
1,883 SR
Queue Stats
353W - 329L
1,471 Elo+
Party 2
Pele
Pele
Xmlg360Batm8X
Pele
Level 86
God Stats
3W - 0L
1,758 SR
Queue Stats
65W - 66L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
cabrerakratos
Cthulhu
Level 92
God Stats
24W - 23L
1,609 SR
Queue Stats
150W - 136L
1,637 Elo+
Party 2
Team Averages
Level 98
1,650 SR
1,513 Elo+

VS

Team Averages
Level 80
1,463 SR
1,433 Elo+
Mercury
Mercury
HS DAB
Mercury
Level 62
God Stats
20W - 11L
1,699 SR
Queue Stats
59W - 54L
1,510 Elo+
Solo
Hachiman
Hachiman
Lil-Spook17
Hachiman
Level 68
God Stats
0W - 4L
1,307 SR
Queue Stats
144W - 155L
1,451 Elo+
Solo
Sylvanus
Sylvanus
RickVA24
Sylvanus
Level 107
God Stats
2W - 6L
1,330 SR
Queue Stats
7W - 12L
1,319 Elo+
Solo
Tiamat
Tiamat
RyleeTurner
Tiamat
Level 46
God Stats
1W - 2L
1,482 SR
Queue Stats
34W - 39L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
puffyd50
Baron Samedi
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 232L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 1 / 4
10,008
589
9,074
8,737
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
 
Neith
15
5 / 1 / 6
9,402
553
8,530
7,913
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
15
2 / 1 / 0
9,060
533
5,369
13,045
9,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 1 / 7
8,655
509
7,110
10,989
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
14
2 / 4 / 8
8,783
517
7,693
14,379
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HS DAB
Mercury
13
4 / 4 / 2
8,075
475
7,590
11,103
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Lil-Spook17
Hachiman
12
0 / 3 / 4
6,891
405
5,751
10,789
2,681
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
RickVA24
Sylvanus
11
1 / 4 / 2
7,342
432
3,775
12,237
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
10
1 / 5 / 2
6,467
380
4,437
10,120
4,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
puffyd50
Baron Samedi
15
2 / 3 / 0
8,401
494
9,485
12,733
8,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
19
Kills
8
8
Deaths
19
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
4
9
W
Neith
 
Neith
5
1
6
8
L
Mercury
HS DAB
Mercury
4
4
2
1.25
L
Hachiman
Lil-Spook17
Hachiman
0
3
4
0.67
L
Sylvanus
RickVA24
Sylvanus
1
4
2
0.5
L
Tiamat
1
5
2
0.4
W
Osiris
2
1
0
2
W
3
1
7
6.5
W
Cthulhu
2
4
8
1.5
L
Baron Samedi
puffyd50
Baron Samedi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,776
Damage
31,038
55,063
Taken
56,982
29,483
Mitigated
27,495
22,058
Healing
16,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,074
401
888
4,290
8,737
4,034
1,389
2,065
6,672
53,859
0
W
Neith
 
Neith
8,530
3,858
1,095
3,807
7,913
2,494
5,050
2,620
5,268
0
55,923
L
Mercury
HS DAB
Mercury
7,590
3,428
0
2,338
11,103
3,561
0
2,840
8,137
0
57,066
L
Hachiman
Lil-Spook17
Hachiman
5,751
3,432
0
3,089
10,789
2,681
0
2,730
7,925
0
35,666
L
Sylvanus
RickVA24
Sylvanus
3,775
763
1,031
4,202
12,237
8,245
0
3,014
9,141
20,534
0
L
Tiamat
4,437
385
0
1,562
10,120
4,057
0
3,753
6,021
20,574
0
W
Osiris
5,369
1,113
0
2,639
13,045
9,749
548
7,857
4,645
0
49,730
W
7,110
1,325
1,007
5,267
10,989
3,774
0
1,342
9,647
0
47,069
W
Cthulhu
7,693
264
987
2,078
14,379
9,432
1,163
3,150
11,134
33,383
0
L
Baron Samedi
puffyd50
Baron Samedi
9,485
915
288
4,121
12,733
8,951
589
3,640
8,991
55,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,908
Gold Earned
37,176
435
Minions Killed
333
0
Camps Cleared
0
1,657,043
Distance Traveled
1,462,494
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,008
589
119
7
0
302,166
1
W
Neith
9,402
553
94
6
0
270,021
2
L
Mercury
8,075
475
89
5
0
364,503
0
L
Hachiman
6,891
405
59
3
0
298,051
1
L
Sylvanus
7,342
432
29
2
0
283,415
5
L
Tiamat
6,467
380
37
2
0
274,114
1
W
Osiris
9,060
533
93
5
0
356,804
4
W
Pele
8,655
509
78
5
0
391,937
3
W
Cthulhu
8,783
517
51
3
0
336,115
5
L
Baron Samedi
8,401
494
119
7
0
242,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role