Player Matchup

Thanatos
Thanatos
CurrSauce
Thanatos
Level 29
God Stats
43W - 34L
1,442 SR
Queue Stats
115W - 111L
1,508 Elo+
Party 3
Chernobog
Chernobog
DJ WOLF TCP
Chernobog
Level 104
God Stats
6W - 5L
1,500 SR
Queue Stats
460W - 426L
1,525 Elo+
Party 3
Vamana
Vamana
JamesKilla5502
Vamana
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,436 Elo+
Party 1
Eset
Eset
Sybo l SFT l
Eset
Level 118
God Stats
14W - 15L
1,519 SR
Queue Stats
512W - 493L
1,422 Elo+
Party 1
Sobek
Sobek
l Rosado l
Sobek
Level 84
God Stats
0W - 4L
1,364 SR
Queue Stats
66W - 78L
1,451 Elo+
Party 1
Team Averages
Level 76
1,465 SR
1,468 Elo+

VS

Team Averages
Level 82
1,581 SR
1,700 Elo+
Tyr
Tyr
CousinSexer
Tyr
Level 14
God Stats
1W - 0L
1,844 SR
Queue Stats
12W - 1L
1,888 Elo+
Party 2
Thor
Thor
Nardy01
Thor
Level 49
God Stats
4W - 2L
1,300 SR
Queue Stats
269W - 368L
1,244 Elo+
Solo
Izanami
Izanami
Revenge Of Taco
Izanami
Level 156
God Stats
3W - 5L
1,325 SR
Queue Stats
422W - 289L
1,786 Elo+
Party 2
Ares
Ares
The Wibb
Ares
Level 159
God Stats
25W - 25L
1,607 SR
Queue Stats
732W - 551L
1,729 Elo+
Party 2
Nu Wa
Nu Wa
ThirdSmiteAc
Nu Wa
Level 33
God Stats
27W - 9L
1,831 SR
Queue Stats
334W - 172L
1,853 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CurrSauce
Thanatos
14
4 / 14 / 3
9,371
469
7,152
21,001
7,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
DJ WOLF TCP
Chernobog
16
3 / 9 / 1
9,985
499
6,090
16,701
4,957
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 8 / 3
8,867
443
7,905
23,198
11,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 11 / 1
7,581
379
7,169
15,576
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
11
0 / 5 / 3
7,650
383
4,277
18,013
12,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 5
14,138
707
24,760
18,443
26,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
Nardy01
Thor
17
3 / 5 / 3
10,812
541
5,265
13,386
7,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
10 / 4 / 2
13,647
682
12,428
13,847
8,182
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
19
13 / 0 / 13
13,799
690
26,234
18,634
22,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
3 / 1 / 6
9,130
457
8,123
3,388
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
9
Kills
47
47
Deaths
11
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
18
1
5
20.5
L
Thanatos
CurrSauce
Thanatos
4
14
3
0.39
L
Chernobog
DJ WOLF TCP
Chernobog
3
9
1
0.39
L
1
8
3
0.31
W
Thor
Nardy01
Thor
3
5
3
0.9
W
10
4
2
2.75
L
1
11
1
0.14
W
Ares
13
0
13
19.5
W
3
1
6
6
L
Sobek
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,593
Damage
76,810
94,489
Taken
67,698
41,858
Mitigated
65,092
22,139
Healing
16,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,760
7,814
0
9,520
18,443
26,152
3,258
2,779
15,664
0
95,763
L
Thanatos
CurrSauce
Thanatos
7,152
2,819
0
6,808
21,001
7,887
0
5,652
15,013
0
53,949
L
Chernobog
DJ WOLF TCP
Chernobog
6,090
3,654
0
3,071
16,701
4,957
894
2,813
13,602
0
55,466
L
7,905
4,317
0
5,820
23,198
11,241
450
7,893
14,659
0
54,170
W
Thor
Nardy01
Thor
5,265
2,101
0
0
13,386
7,045
4,261
2,096
11,290
0
61,883
W
12,428
10,694
0
3,600
13,847
8,182
5,549
282
13,565
0
125,068
L
7,169
707
408
2,731
15,576
5,115
37
6,560
8,521
34,627
0
W
Ares
26,234
2,395
0
3,300
18,634
22,748
131
4,247
14,387
83,025
0
W
8,123
1,166
0
435
3,388
965
0
2,042
1,346
20,120
0
L
Sobek
4,277
533
0
3,301
18,013
12,658
0
9,923
7,591
21,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,454
Gold Earned
61,526
380
Minions Killed
586
0
Camps Cleared
0
1,671,474
Distance Traveled
1,633,549
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,138
707
171
9
0
400,597
0
L
Thanatos
9,371
469
96
5
0
335,310
2
L
Chernobog
9,985
499
109
5
0
358,344
5
L
Vamana
8,867
443
90
5
0
329,111
0
W
Thor
10,812
541
107
5
0
372,335
2
W
Izanami
13,647
682
175
9
0
297,750
3
L
Eset
7,581
379
54
3
0
304,768
1
W
Ares
13,799
690
98
5
0
391,192
1
W
Nu Wa
9,130
457
35
2
0
171,675
2
L
Sobek
7,650
383
31
2
0
343,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role