Player Matchup

Horus
Horus
Silver IV
Danyso060
Horus
Silver IV
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
156W - 179L
1,140 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
FLOIGRES
Ah Muzen Cab
Bronze IV
Level 82
God Stats
1W - 0L
1,395 SR
Queue Stats
22W - 19L
1,171 MMR
Solo
Merlin
Merlin
Silver I
SYov
Merlin
Silver I
Level 127
God Stats
6W - 3L
1,750 SR
Queue Stats
94W - 113L
1,143 MMR
Solo
Arachne
Arachne
Silver II
Wally01335
Arachne
Silver II
Level 112
God Stats
1W - 0L
1,751 SR
Queue Stats
21W - 33L
1,171 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Zz Ko3Lho zZ
Ao Kuang
Silver I
Level 148
God Stats
154W - 141L
1,479 SR
Queue Stats
371W - 380L
1,143 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,575 SR
1,153 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,516 SR
1,153 MMR
Skadi
Skadi
Gold V
Druskii400
Skadi
Gold V
Level 151
God Stats
4W - 4L
1,545 SR
Queue Stats
856W - 850L
1,156 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
J-Goatly
Sun Wukong
Silver III
Level 97
God Stats
1W - 5L
1,375 SR
Queue Stats
343W - 343L
1,050 MMR
Party 1
Loki
Loki
Silver I
PulsepatriotYT
Loki
Silver I
Level 85
God Stats
60W - 53L
1,587 SR
Queue Stats
562W - 558L
1,229 MMR
Party 1
Ra
Ra
Silver II
sebouill_689
Ra
Silver II
Level 108
God Stats
1W - 3L
1,441 SR
Queue Stats
75W - 96L
1,170 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
wockrocket
Cu Chulainn
Silver I
Level 89
God Stats
4W - 6L
1,633 SR
Queue Stats
30W - 37L
1,163 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Danyso060
Horus
18
1 / 3 / 15
14,068
440
7,218
25,505
32,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
FLOIGRES
Ah Muzen Cab
20
3 / 11 / 11
17,038
532
12,396
24,337
9,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
SYov
Merlin
20
7 / 5 / 11
17,585
550
28,580
17,175
7,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Arachne
Wally01335
Arachne
20
15 / 4 / 10
18,759
586
29,650
27,923
17,310
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Zz Ko3Lho zZ
Ao Kuang
20
12 / 7 / 8
17,611
550
29,686
35,310
16,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
TsukuyomiScyllaCthulhuNu WaDanzaburou

VS

Bans
HeraCerberusKaliErlang ShenNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
16 / 6 / 4
18,204
569
28,781
33,030
14,258
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
J-Goatly
Sun Wukong
20
3 / 6 / 13
15,533
485
12,346
27,368
30,051
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 6 / 6
18,281
571
16,078
24,757
11,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 7 / 5
14,896
466
14,689
18,966
9,481
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
wockrocket
Cu Chulainn
20
3 / 13 / 7
15,765
493
21,140
40,829
43,590
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
65
38
Kills
30
30
Deaths
38
55
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Horus
Danyso060
Horus
1
3
15
2.83
L
Skadi
16
6
4
3
W
Ah Muzen Cab
FLOIGRES
Ah Muzen Cab
3
11
11
0.77
L
Sun Wukong
J-Goatly
Sun Wukong
3
6
13
1.58
L
7
6
6
1.67
W
Merlin
SYov
Merlin
7
5
11
2.5
W
Arachne
Wally01335
Arachne
15
4
10
5
W
Ao Kuang
Zz Ko3Lho zZ
Ao Kuang
12
7
8
2.29
L
1
7
5
0.5
L
Cu Chulainn
wockrocket
Cu Chulainn
3
13
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,530
Damage
93,034
130,250
Taken
144,950
83,130
Mitigated
108,948
48,484
Healing
35,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Danyso060
Horus
7,218
3,492
1,403
8,644
25,505
32,315
735
4,053
21,452
0
37,286
L
Skadi
28,781
15,487
0
12,839
33,030
14,258
10,318
15,171
17,641
0
139,332
W
Ah Muzen Cab
FLOIGRES
Ah Muzen Cab
12,396
3,363
0
9,447
24,337
9,576
4,009
3,485
20,852
0
115,007
L
Sun Wukong
J-Goatly
Sun Wukong
12,346
2,363
0
3,992
27,368
30,051
0
5,640
21,413
0
57,741
L
16,078
3,462
0
4,656
24,757
11,568
2,280
8,168
16,589
0
157,821
W
Merlin
SYov
Merlin
28,580
1,223
0
1,619
17,175
7,915
840
1,995
15,180
136,976
0
W
Arachne
Wally01335
Arachne
29,650
21,461
0
9,731
27,923
17,310
2,618
6,903
21,020
0
177,725
W
Ao Kuang
Zz Ko3Lho zZ
Ao Kuang
29,686
7,659
0
17,640
35,310
16,014
1,736
4,583
30,727
124,284
0
L
14,689
536
2,827
4,593
18,966
9,481
403
7,406
11,402
111,621
0
L
Cu Chulainn
wockrocket
Cu Chulainn
21,140
2,655
0
7,072
40,829
43,590
506
21,165
19,639
17,542
86,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,061
Gold Earned
82,679
759
Minions Killed
868
0
Camps Cleared
0
2,833,904
Distance Traveled
2,794,395
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,068
440
40
1
0
585,783
10
L
Skadi
18,204
569
197
6
0
528,576
1
W
Ah Muzen Cab
17,038
532
149
5
0
554,529
0
L
Sun Wukong
15,533
485
91
3
0
596,915
3
L
Loki
18,281
571
230
7
0
644,656
1
W
Merlin
17,585
550
206
6
0
552,596
4
W
Arachne
18,759
586
202
6
0
602,600
4
W
Ao Kuang
17,611
550
162
5
0
538,396
9
L
Ra
14,896
466
197
6
0
537,309
4
L
Cu Chulainn
15,765
493
153
5
0
486,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role