Player Matchup

Skadi
Skadi
Beamics
Skadi
Level 46
God Stats
11W - 9L
1,455 SR
Queue Stats
402W - 423L
1,376 Elo+
Party 1
Ratatoskr
Ratatoskr
Dunkys_Dones
Ratatoskr
Level 48
God Stats
13W - 12L
1,561 SR
Queue Stats
423W - 481L
1,405 Elo+
Solo
Olorun
Olorun
Foococheita
Olorun
Level 39
God Stats
14W - 12L
1,508 SR
Queue Stats
342W - 400L
1,330 Elo+
Solo
Tiamat
Tiamat
ItsTheLastKFC
Tiamat
Level 45
God Stats
1W - 3L
1,076 SR
Queue Stats
14W - 36L
1,256 Elo+
Solo
Sobek
Sobek
Yuukotori
Sobek
Level 45
God Stats
35W - 33L
1,554 SR
Queue Stats
384W - 445L
1,321 Elo+
Party 1
Team Averages
Level 45
1,431 SR
1,337 Elo+

VS

Team Averages
Level 39
1,401 SR
1,345 Elo+
Hachiman
Hachiman
JusstSS
Hachiman
Level 55
God Stats
6W - 7L
1,243 SR
Queue Stats
550W - 623L
1,414 Elo+
Party 2
Zeus
Zeus
W3AK_Devastation
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,315 Elo+
Party 2
Susano
Susano
W3AK_Savage
Susano
Level 44
God Stats
8W - 4L
1,500 SR
Queue Stats
183W - 243L
1,312 Elo+
Party 2
Bellona
Bellona
hotmoney
Bellona
Level 43
God Stats
16W - 19L
1,486 SR
Queue Stats
53W - 79L
1,341 Elo+
Party 2
The Morrigan
The Morrigan
wilder_agente
The Morrigan
Level 49
God Stats
38W - 63L
1,274 SR
Queue Stats
122W - 192L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Beamics
Skadi
20
18 / 1 / 5
15,695
581
22,039
17,100
9,856
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Dunkys_Dones
Ratatoskr
20
13 / 4 / 9
16,908
626
19,678
17,353
7,810
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Olorun
20
4 / 6 / 5
14,372
532
15,227
24,282
11,079
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
7 / 1 / 8
16,449
609
19,224
12,486
9,174
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Yuukotori
Sobek
20
3 / 1 / 14
13,649
506
4,830
17,374
16,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JusstSS
Hachiman
17
0 / 10 / 2
10,710
397
11,083
25,025
8,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 11 / 0
10,250
380
6,419
16,192
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
20
4 / 8 / 2
12,915
478
9,857
25,273
10,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
hotmoney
Bellona
20
6 / 7 / 4
13,380
496
19,192
30,186
33,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
wilder_agente
The Morrigan
16
0 / 9 / 0
10,259
380
6,261
14,575
6,455
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
20
45
Kills
12
13
Deaths
45
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
Beamics
Skadi
18
1
5
20.5
W
Ratatoskr
Dunkys_Dones
Ratatoskr
13
4
9
4.38
W
Olorun
4
6
5
1.08
W
7
1
8
11
L
Hachiman
JusstSS
Hachiman
0
10
2
0.1
L
2
11
0
0.18
L
Susano
4
8
2
0.63
W
Sobek
Yuukotori
Sobek
3
1
14
10
L
Bellona
hotmoney
Bellona
6
7
4
1.14
L
The Morrigan
wilder_agente
The Morrigan
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,998
Damage
52,812
88,595
Taken
111,251
54,671
Mitigated
63,458
35,874
Healing
21,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Beamics
Skadi
22,039
11,325
0
6,875
17,100
9,856
6,982
5,649
11,451
0
124,295
W
Ratatoskr
Dunkys_Dones
Ratatoskr
19,678
4,292
0
1,179
17,353
7,810
3,286
897
16,256
0
121,938
W
Olorun
15,227
8,262
170
13,618
24,282
11,079
2,693
1,340
22,515
84,081
0
W
19,224
1,750
0
6,474
12,486
9,174
2,100
1,211
11,225
131,166
0
L
Hachiman
JusstSS
Hachiman
11,083
5,356
282
6,273
25,025
8,323
627
6,904
18,119
0
83,113
L
6,419
2,411
0
1,828
16,192
5,195
401
4,197
11,905
43,191
0
L
Susano
9,857
1,684
195
7,149
25,273
10,449
90
7,742
17,439
0
84,967
W
Sobek
Yuukotori
Sobek
4,830
73
0
7,558
17,374
16,752
778
3,875
13,449
30,928
0
L
Bellona
hotmoney
Bellona
19,192
8,122
243
2,846
30,186
33,036
758
13,777
16,299
574
77,055
L
The Morrigan
wilder_agente
The Morrigan
6,261
1,622
0
2,626
14,575
6,455
1,046
5,740
7,924
59,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,073
Gold Earned
57,514
774
Minions Killed
583
0
Camps Cleared
0
2,580,308
Distance Traveled
2,036,011
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,695
581
156
6
0
507,212
3
W
Ratatoskr
16,908
626
204
8
0
609,950
4
W
Olorun
14,372
532
142
5
0
442,760
2
W
Tiamat
16,449
609
217
8
0
478,428
5
L
Hachiman
10,710
397
140
5
0
374,693
0
L
Zeus
10,250
380
65
2
0
360,619
0
L
Susano
12,915
478
146
5
0
451,113
4
W
Sobek
13,649
506
55
2
0
541,958
2
L
Bellona
13,380
496
125
5
0
465,807
0
L
The Morrigan
10,259
380
107
4
0
383,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role