Player Matchup

Chaac
Chaac
Darkメ情天
Chaac
Level 127
God Stats
31W - 18L
1,444 SR
Queue Stats
385W - 381L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
GAUNDER
Zhong Kui
Level 157
God Stats
16W - 6L
1,652 SR
Queue Stats
313W - 299L
1,574 Elo+
Party 1
Anubis
Anubis
Namiko777
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PertinaxH
Danzaburou
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
miguealonso777
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 129
1,519 SR
1,520 Elo+

VS

Team Averages
Level 85
1,451 SR
1,480 Elo+
Fenrir
Fenrir
JeSuistonAmi
Fenrir
Level 100
God Stats
13W - 11L
1,401 SR
Queue Stats
160W - 187L
1,402 Elo+
Solo
Achilles
Achilles
MamoruSin
Achilles
Level 61
God Stats
4W - 4L
1,731 SR
Queue Stats
47W - 32L
1,467 Elo+
Solo
Olorun
Olorun
MrShime
Olorun
Level 119
God Stats
2W - 4L
1,450 SR
Queue Stats
292W - 301L
1,472 Elo+
Solo
Neith
Neith
goldenslendy
Neith
Level 38
God Stats
3W - 8L
1,392 SR
Queue Stats
20W - 27L
1,475 Elo+
Solo
Fafnir
Fafnir
pacholaiguana
Fafnir
Level 108
God Stats
0W - 3L
1,280 SR
Queue Stats
80W - 63L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 2
8,509
608
5,584
13,060
6,823
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
GAUNDER
Zhong Kui
14
3 / 0 / 2
8,913
637
7,319
7,594
4,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Namiko777
Anubis
12
3 / 4 / 3
7,234
517
5,433
8,504
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PertinaxH
Danzaburou
14
5 / 3 / 5
9,143
653
11,962
10,961
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 2 / 6
6,953
497
6,534
9,543
4,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 2 / 1
7,324
523
6,159
10,240
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
MamoruSin
Achilles
11
1 / 3 / 1
5,950
425
6,926
10,763
8,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
MrShime
Olorun
13
5 / 4 / 3
7,372
527
7,305
9,556
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 0
5,842
417
3,943
8,899
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 5
5,902
422
2,700
12,595
8,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
15
Kills
9
9
Deaths
15
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Zhong Kui
GAUNDER
Zhong Kui
3
0
2
4
L
Fenrir
3
2
1
1.75
L
Achilles
MamoruSin
Achilles
1
3
1
0.5
L
Olorun
MrShime
Olorun
5
4
3
1.63
W
Anubis
Namiko777
Anubis
3
4
3
1.13
W
Danzaburou
PertinaxH
Danzaburou
5
3
5
2.5
L
0
3
0
0
W
1
2
6
2
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,832
Damage
27,033
49,662
Taken
52,053
22,965
Mitigated
25,773
19,083
Healing
17,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,584
552
0
5,812
13,060
6,823
226
1,051
11,529
0
45,115
W
Zhong Kui
GAUNDER
Zhong Kui
7,319
1,382
0
2,914
7,594
4,806
730
740
6,813
53,035
0
L
Fenrir
6,159
1,536
0
3,702
10,240
3,734
0
1,876
8,364
0
45,434
L
Achilles
MamoruSin
Achilles
6,926
1,572
0
3,791
10,763
8,444
0
2,124
8,639
0
24,327
L
Olorun
MrShime
Olorun
7,305
2,796
280
3,057
9,556
2,805
0
3,276
6,280
38,179
0
W
Anubis
Namiko777
Anubis
5,433
867
342
3,176
8,504
3,595
326
2,855
5,449
36,624
0
W
Danzaburou
PertinaxH
Danzaburou
11,962
5,043
0
4,692
10,961
3,665
1,734
2,244
8,423
0
64,222
L
3,943
2,215
0
3,242
8,899
2,402
0
4,528
4,371
0
33,080
W
6,534
566
0
2,147
9,543
4,076
175
2,549
6,868
19,012
0
L
2,700
817
0
3,534
12,595
8,388
0
7,482
5,113
13,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,752
Gold Earned
32,390
395
Minions Killed
293
0
Camps Cleared
0
1,173,962
Distance Traveled
1,190,693
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,509
608
101
7
0
224,746
3
W
Zhong Kui
8,913
637
109
8
0
235,782
1
L
Fenrir
7,324
523
94
7
0
284,949
0
L
Achilles
5,950
425
39
3
0
226,451
1
L
Olorun
7,372
527
81
6
0
226,550
8
W
Anubis
7,234
517
64
5
0
224,942
1
W
Danzaburou
9,143
653
107
8
0
238,785
1
L
Neith
5,842
417
63
5
0
229,104
1
W
Ares
6,953
497
14
1
0
249,707
3
L
Fafnir
5,902
422
16
1
0
223,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role