Player Matchup

Sun Wukong
Sun Wukong
GOT Quee
Sun Wukong
Level 22
God Stats
5W - 4L
1,677 SR
Queue Stats
95W - 109L
1,382 Elo+
Party 2
Fenrir
Fenrir
Ratatoohey
Fenrir
Level 57
God Stats
4W - 2L
1,695 SR
Queue Stats
70W - 47L
1,529 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Revell Flixz
Kumbhakarna
Level 15
God Stats
33W - 20L
1,853 SR
Queue Stats
41W - 35L
1,624 Elo+
Party 2
Danzaburou
Danzaburou
balouuuuuu
Danzaburou
Level 118
God Stats
8W - 6L
1,532 SR
Queue Stats
199W - 160L
1,582 Elo+
Party 2
Baron Samedi
Baron Samedi
portalmaster328
Baron Samedi
Level 26
God Stats
35W - 25L
1,784 SR
Queue Stats
98W - 99L
1,518 Elo+
Party 2
Team Averages
Level 48
1,708 SR
1,527 Elo+

VS

Team Averages
Level 44
1,433 SR
1,543 Elo+
Danzaburou
Danzaburou
Ginjakilla25
Danzaburou
Level 21
God Stats
7W - 12L
1,429 SR
Queue Stats
14W - 15L
1,460 Elo+
Party 1
Ares
Ares
Hattervig
Ares
Level 19
God Stats
20W - 17L
1,665 SR
Queue Stats
48W - 54L
1,595 Elo+
Party 1
Bellona
Bellona
KingKongDaHairy
Bellona
Level 79
God Stats
6W - 11L
1,396 SR
Queue Stats
118W - 108L
1,543 Elo+
Party 1
Fenrir
Fenrir
RIPKOWSKY
Fenrir
Level 56
God Stats
2W - 7L
1,176 SR
Queue Stats
96W - 90L
1,521 Elo+
Party 1
Hades
Hades
SuperiorBird43
Hades
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 55L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GOT Quee
Sun Wukong
19
4 / 3 / 10
13,099
546
13,604
19,771
18,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Ratatoohey
Fenrir
20
6 / 3 / 11
13,783
574
14,036
18,085
9,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Revell Flixz
Kumbhakarna
16
2 / 3 / 19
12,667
528
6,348
14,223
14,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
balouuuuuu
Danzaburou
20
24 / 5 / 7
15,948
665
38,906
22,084
10,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
portalmaster328
Baron Samedi
16
2 / 7 / 13
11,890
495
9,750
15,112
6,586
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ginjakilla25
Danzaburou
15
0 / 12 / 4
9,512
396
5,797
20,274
6,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
14
3 / 8 / 4
9,581
399
10,621
24,857
20,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 6 / 1
11,925
497
13,281
21,688
19,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
RIPKOWSKY
Fenrir
17
5 / 6 / 4
11,340
473
10,925
15,540
7,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
8 / 6 / 6
12,081
503
19,135
26,450
17,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
38
Kills
21
21
Deaths
38
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GOT Quee
Sun Wukong
4
3
10
3
L
Danzaburou
Ginjakilla25
Danzaburou
0
12
4
0.17
L
Ares
3
8
4
0.63
L
5
6
1
0.92
L
Fenrir
RIPKOWSKY
Fenrir
5
6
4
1.17
W
Fenrir
Ratatoohey
Fenrir
6
3
11
3.83
W
Kumbhakarna
Revell Flixz
Kumbhakarna
2
3
19
3.83
L
8
6
6
1.83
W
Danzaburou
balouuuuuu
Danzaburou
24
5
7
5.5
W
Baron Samedi
portalmaster328
Baron Samedi
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,644
Damage
59,759
89,275
Taken
108,809
59,268
Mitigated
72,094
27,771
Healing
23,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GOT Quee
Sun Wukong
13,604
3,235
0
5,881
19,771
18,228
287
4,934
14,837
0
59,616
L
Danzaburou
Ginjakilla25
Danzaburou
5,797
1,506
0
5,400
20,274
6,626
76
918
19,331
0
70,171
L
Ares
10,621
105
0
921
24,857
20,664
0
3,772
20,885
25,293
0
L
13,281
4,136
0
3,040
21,688
19,971
520
2,200
19,114
550
83,192
L
Fenrir
RIPKOWSKY
Fenrir
10,925
1,546
0
1,605
15,540
7,598
0
2,600
12,890
0
65,505
W
Fenrir
Ratatoohey
Fenrir
14,036
4,303
0
4,133
18,085
9,643
2,632
5,495
12,590
0
98,099
W
Kumbhakarna
Revell Flixz
Kumbhakarna
6,348
956
0
2,024
14,223
14,162
408
5,333
8,890
25,713
0
L
19,135
2,165
249
12,478
26,450
17,235
440
6,608
19,744
81,523
0
W
Danzaburou
balouuuuuu
Danzaburou
38,906
22,392
0
10,753
22,084
10,649
4,976
9,409
12,675
0
129,732
W
Baron Samedi
portalmaster328
Baron Samedi
9,750
2,511
1,674
3,306
15,112
6,586
1,612
8,311
6,801
53,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,387
Gold Earned
54,439
463
Minions Killed
489
0
Camps Cleared
0
2,199,350
Distance Traveled
2,036,883
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,099
546
104
4
0
478,952
1
L
Danzaburou
9,512
396
90
4
0
365,266
1
L
Ares
9,581
399
27
1
0
446,290
4
L
Bellona
11,925
497
143
6
0
382,279
3
L
Fenrir
11,340
473
94
4
0
468,051
2
W
Fenrir
13,783
574
115
5
0
483,787
1
W
Kumbhakarna
12,667
528
24
1
0
458,230
0
L
Hades
12,081
503
135
6
0
374,997
2
W
Danzaburou
15,948
665
133
6
0
384,627
5
W
Baron Samedi
11,890
495
87
4
0
393,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role