Player Matchup

Anubis
Anubis
Clout Rep
Anubis
Level 27
God Stats
3W - 11L
1,517 SR
Queue Stats
309W - 359L
1,281 Elo+
Party 2
Hachiman
Hachiman
DivineJumpman
Hachiman
Level 68
God Stats
36W - 53L
1,516 SR
Queue Stats
222W - 259L
1,323 Elo+
Party 2
Guan Yu
Guan Yu
JosexPandi
Guan Yu
Level 39
God Stats
5W - 9L
1,917 SR
Queue Stats
134W - 160L
1,467 Elo+
Party 3
Awilix
Awilix
VibeChecker5000
Awilix
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 20L
1,396 Elo+
Party 3
Cthulhu
Cthulhu
fnm55512
Cthulhu
Level 18
God Stats
11W - 8L
1,723 SR
Queue Stats
30W - 47L
1,553 Elo+
Party 2
Team Averages
Level 36
1,635 SR
1,404 Elo+

VS

Team Averages
Level 72
1,603 SR
1,483 Elo+
Bacchus
Bacchus
CINATIBENG0S
Bacchus
Level 103
God Stats
17W - 12L
1,623 SR
Queue Stats
168W - 145L
1,524 Elo+
Party 1
Achilles
Achilles
CheadsNLuch
Achilles
Level 100
God Stats
45W - 37L
1,518 SR
Queue Stats
675W - 637L
1,499 Elo+
Party 1
Ra
Ra
DrasticSign4973
Ra
Level 44
God Stats
3W - 5L
1,310 SR
Queue Stats
44W - 77L
1,269 Elo+
Solo
Bakasura
Bakasura
Wilkie Twycross
Bakasura
Level 48
God Stats
10W - 2L
1,893 SR
Queue Stats
201W - 175L
1,564 Elo+
Party 1
Medusa
Medusa
xXBrennenXx
Medusa
Level 66
God Stats
16W - 8L
1,673 SR
Queue Stats
236W - 210L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Clout Rep
Anubis
15
7 / 16 / 1
10,741
430
15,599
24,114
11,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
DivineJumpman
Hachiman
16
0 / 8 / 1
10,281
411
5,516
16,178
5,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
JosexPandi
Guan Yu
16
2 / 12 / 2
10,857
434
10,341
23,398
25,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 14 / 4
11,581
463
10,032
24,080
9,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
fnm55512
Cthulhu
13
0 / 13 / 0
8,829
353
3,589
27,039
19,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CINATIBENG0S
Bacchus
19
9 / 2 / 25
13,422
537
17,398
19,737
21,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
CheadsNLuch
Achilles
20
13 / 0 / 13
15,007
600
19,441
22,097
27,519
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 6 / 6
11,431
457
7,844
12,260
4,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
20
22 / 2 / 7
15,374
615
22,475
15,671
7,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
20
13 / 2 / 16
15,240
610
26,717
16,661
6,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
129
12
Kills
62
63
Deaths
12
8
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CINATIBENG0S
Bacchus
9
2
25
10.75
W
Achilles
CheadsNLuch
Achilles
13
0
13
19.5
L
Anubis
Clout Rep
Anubis
7
16
1
0.47
L
Hachiman
DivineJumpman
Hachiman
0
8
1
0.06
W
5
6
6
1.33
L
Guan Yu
JosexPandi
Guan Yu
2
12
2
0.25
L
3
14
4
0.36
W
Bakasura
22
2
7
12.75
L
Cthulhu
fnm55512
Cthulhu
0
13
0
0
W
Medusa
13
2
16
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,077
Damage
93,875
114,809
Taken
86,426
70,660
Mitigated
66,495
16,689
Healing
31,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CINATIBENG0S
Bacchus
17,398
2,613
911
5,203
19,737
21,091
580
3,239
16,405
57,213
0
W
Achilles
CheadsNLuch
Achilles
19,441
7,853
0
7,409
22,097
27,519
1,081
3,183
18,436
925
118,993
L
Anubis
Clout Rep
Anubis
15,599
374
219
3,963
24,114
11,164
1,202
7,005
15,087
62,196
0
L
Hachiman
DivineJumpman
Hachiman
5,516
3,725
0
3,628
16,178
5,023
657
4,234
11,799
0
50,484
W
7,844
1,034
1,112
3,676
12,260
4,187
1,385
5,794
6,416
46,736
0
L
Guan Yu
JosexPandi
Guan Yu
10,341
1,338
460
4,140
23,398
25,801
170
4,295
17,913
0
50,744
L
10,032
5,651
0
3,443
24,080
9,570
0
4,312
19,408
0
63,878
W
Bakasura
22,475
16,065
0
8,694
15,671
7,113
828
4,309
11,287
0
94,457
L
Cthulhu
fnm55512
Cthulhu
3,589
140
0
836
27,039
19,102
69
6,110
19,187
32,858
0
W
Medusa
26,717
15,023
0
4,907
16,661
6,585
4,267
2,663
13,923
0
140,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,289
Gold Earned
70,474
398
Minions Killed
652
0
Camps Cleared
0
2,050,351
Distance Traveled
2,474,994
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,422
537
54
2
0
535,340
3
W
Achilles
15,007
600
183
7
0
518,389
0
L
Anubis
10,741
430
82
3
0
334,230
1
L
Hachiman
10,281
411
109
4
0
451,609
7
W
Ra
11,431
457
75
3
0
363,929
1
L
Guan Yu
10,857
434
76
3
0
455,338
0
L
Awilix
11,581
463
89
4
0
422,715
0
W
Bakasura
15,374
615
156
6
0
581,194
0
L
Cthulhu
8,829
353
42
2
0
386,459
0
W
Medusa
15,240
610
184
7
0
476,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role