Player Matchup

Neith
Neith
AlexorOG
Neith
Level 89
God Stats
2W - 0L
1,833 SR
Queue Stats
140W - 67L
1,875 Elo+
Party 3
Bellona
Bellona
Canarios11
Bellona
Level 69
God Stats
9W - 9L
1,497 SR
Queue Stats
92W - 80L
1,432 Elo+
Party 2
Tiamat
Tiamat
Yodasaysthenword
Tiamat
Level 16
God Stats
18W - 2L
1,886 SR
Queue Stats
30W - 4L
1,745 Elo+
Party 3
Hercules
Hercules
cackandbolls
Hercules
Level 63
God Stats
5W - 0L
1,711 SR
Queue Stats
68W - 23L
1,791 Elo+
Party 3
Heimdallr
Heimdallr
staardust69
Heimdallr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,835 Elo+
Party 2
Team Averages
Level 52
1,686 SR
1,736 Elo+

VS

Team Averages
Level 61
1,503 SR
1,598 Elo+
Xing Tian
Xing Tian
Boomke
Xing Tian
Level 66
God Stats
10W - 10L
1,570 SR
Queue Stats
12W - 12L
1,612 Elo+
Party 1
Thor
Thor
PotatoComp
Thor
Level 24
God Stats
8W - 8L
1,387 SR
Queue Stats
22W - 23L
1,671 Elo+
Party 1
Apollo
Apollo
Stealthheart
Apollo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,632 Elo+
Party 1
Bellona
Bellona
WindupWendigo
Bellona
Level 123
God Stats
5W - 3L
1,417 SR
Queue Stats
124W - 115L
1,509 Elo+
Solo
Kukulkan
Kukulkan
cuckmebrohehexD
Kukulkan
Level 28
God Stats
7W - 6L
1,638 SR
Queue Stats
7W - 6L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlexorOG
Neith
16
5 / 4 / 8
9,929
552
13,248
11,630
4,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Canarios11
Bellona
14
2 / 3 / 2
8,708
484
4,921
12,473
10,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
12 / 2 / 4
12,442
691
12,990
10,728
6,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
cackandbolls
Hercules
14
6 / 2 / 10
10,047
558
13,309
18,739
14,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
staardust69
Heimdallr
15
2 / 2 / 14
9,752
542
9,844
10,706
4,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Boomke
Xing Tian
12
2 / 6 / 7
7,984
444
5,502
15,395
11,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 5 / 4
7,801
433
5,232
12,929
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
13
2 / 6 / 2
8,398
467
7,080
14,126
5,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
15
4 / 3 / 3
9,307
517
12,374
14,132
12,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
13
2 / 7 / 1
8,336
463
5,970
10,574
4,078
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
27
Kills
11
13
Deaths
27
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
AlexorOG
Neith
5
4
8
2.25
L
Xing Tian
Boomke
Xing Tian
2
6
7
0.92
W
Bellona
Canarios11
Bellona
2
3
2
1
L
1
5
4
0.6
L
Apollo
2
6
2
0.5
L
Bellona
4
3
3
1.83
W
12
2
4
7
W
Hercules
cackandbolls
Hercules
6
2
10
5.5
L
Kukulkan
2
7
1
0.36
W
Heimdallr
staardust69
Heimdallr
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,312
Damage
36,158
64,276
Taken
67,156
40,967
Mitigated
37,955
23,358
Healing
8,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AlexorOG
Neith
13,248
6,195
0
3,883
11,630
4,683
2,032
2,944
8,686
0
69,177
L
Xing Tian
Boomke
Xing Tian
5,502
1,171
0
0
15,395
11,645
0
4,186
11,002
12,360
0
W
Bellona
Canarios11
Bellona
4,921
579
0
2,206
12,473
10,448
632
2,028
10,445
0
36,372
L
5,232
800
0
2,744
12,929
4,830
0
1,577
11,306
0
43,421
L
Apollo
7,080
4,215
0
2,252
14,126
5,096
0
1,024
13,038
0
41,670
L
Bellona
12,374
2,790
0
3,618
14,132
12,306
0
1,932
11,806
2,695
45,083
W
12,990
1,594
433
5,139
10,728
6,961
3,985
1,650
9,078
98,150
0
W
Hercules
cackandbolls
Hercules
13,309
5,839
0
10,865
18,739
14,197
0
4,613
14,126
0
28,589
L
Kukulkan
5,970
886
0
0
10,574
4,078
111
3,739
6,639
45,230
0
W
Heimdallr
staardust69
Heimdallr
9,844
3,895
0
832
10,706
4,678
1,305
1,889
8,817
0
61,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,878
Gold Earned
41,826
510
Minions Killed
384
0
Camps Cleared
0
1,602,356
Distance Traveled
1,854,645
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,929
552
114
6
0
283,421
2
L
Xing Tian
7,984
444
11
1
0
374,838
6
W
Bellona
8,708
484
72
4
0
300,806
1
L
Thor
7,801
433
86
5
0
386,455
4
L
Apollo
8,398
467
92
5
0
352,868
1
L
Bellona
9,307
517
96
5
0
344,900
1
W
Tiamat
12,442
691
196
11
0
324,164
2
W
Hercules
10,047
558
25
1
0
366,085
2
L
Kukulkan
8,336
463
99
6
0
395,584
1
W
Heimdallr
9,752
542
103
6
0
327,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role