Player Matchup

Ratatoskr
Ratatoskr
Grandpa AppA
Ratatoskr
Level 22
God Stats
5W - 5L
1,671 SR
Queue Stats
37W - 44L
1,585 Elo+
Party 1
Fenrir
Fenrir
I3mpir3l
Fenrir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,677 Elo+
Party 1
Eset
Eset
ShwiftyShredder
Eset
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,596 Elo+
Solo
Nu Wa
Nu Wa
XAntiHunterX
Nu Wa
Level 18
God Stats
9W - 5L
1,402 SR
Queue Stats
74W - 73L
1,640 Elo+
Solo
Chiron
Chiron
drinkjuice6017
Chiron
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,754 Elo+
Solo
Team Averages
Level 17
1,515 SR
1,651 Elo+

VS

Team Averages
Level 34
1,627 SR
1,699 Elo+
Cerberus
Cerberus
GSH Gemini
Cerberus
Level 9
God Stats
6W - 3L
1,500 SR
Queue Stats
38W - 26L
1,647 Elo+
Solo
Danzaburou
Danzaburou
Kylras20
Danzaburou
Level 18
God Stats
3W - 1L
1,820 SR
Queue Stats
45W - 31L
1,591 Elo+
Solo
Anubis
Anubis
Poor Reviews
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 108L
1,812 Elo+
Party 2
Pele
Pele
XxChucky 412xX
Pele
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
219W - 143L
1,732 Elo+
Party 2
King Arthur
King Arthur
ZoeGeminis
King Arthur
Level 28
God Stats
6W - 2L
1,816 SR
Queue Stats
65W - 54L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Grandpa AppA
Ratatoskr
8
1 / 3 / 2
5,073
507
3,703
6,027
1,935
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
I3mpir3l
Fenrir
11
4 / 2 / 6
6,831
683
4,778
8,372
3,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 6 / 0
4,925
493
891
4,781
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 2
6,510
651
4,680
2,789
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 2 / 1
6,683
668
6,490
7,109
2,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GSH Gemini
Cerberus
11
6 / 2 / 1
6,495
650
4,569
7,219
3,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Kylras20
Danzaburou
8
3 / 4 / 1
5,405
541
2,914
7,498
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
8
1 / 5 / 0
4,771
477
1,802
5,688
2,413
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 2 / 2
5,571
557
3,632
6,613
1,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
ZoeGeminis
King Arthur
3
1 / 1 / 0
3,921
392
162
2,457
897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
14
Kills
12
13
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
GSH Gemini
Cerberus
6
2
1
3.25
W
Ratatoskr
Grandpa AppA
Ratatoskr
1
3
2
0.67
W
Fenrir
I3mpir3l
Fenrir
4
2
6
3.5
L
Danzaburou
Kylras20
Danzaburou
3
4
1
0.88
L
Anubis
1
5
0
0.2
W
0
6
0
0
W
5
0
2
6
L
1
2
2
1
L
King Arthur
ZoeGeminis
King Arthur
1
1
0
1
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,542
Damage
13,079
29,078
Taken
29,475
8,894
Mitigated
10,371
7,359
Healing
7,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
GSH Gemini
Cerberus
4,569
187
0
2,606
7,219
3,493
0
1,080
5,889
29,895
0
W
Ratatoskr
Grandpa AppA
Ratatoskr
3,703
1,100
0
1,727
6,027
1,935
0
2,057
3,970
0
17,677
W
Fenrir
I3mpir3l
Fenrir
4,778
1,019
0
2,438
8,372
3,135
0
896
7,476
0
27,860
L
Danzaburou
Kylras20
Danzaburou
2,914
957
0
1,928
7,498
1,724
258
482
6,916
0
15,481
L
Anubis
1,802
179
0
861
5,688
2,413
0
2,102
3,381
13,228
0
W
891
322
0
0
4,781
945
118
2,333
2,403
14,223
0
W
4,680
831
0
123
2,789
659
966
837
1,952
29,039
0
L
3,632
1,662
0
934
6,613
1,844
0
619
5,875
0
35,823
L
King Arthur
ZoeGeminis
King Arthur
162
38
0
925
2,457
897
0
726
1,543
0
2,529
W
6,490
3,101
384
2,687
7,109
2,220
0
248
6,861
0
37,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,022
Gold Earned
26,163
252
Minions Killed
210
0
Camps Cleared
0
911,648
Distance Traveled
764,754
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,495
650
75
8
0
192,202
0
W
Ratatoskr
5,073
507
33
3
0
168,544
0
W
Fenrir
6,831
683
44
4
0
197,394
0
L
Danzaburou
5,405
541
27
3
0
187,939
3
L
Anubis
4,771
477
35
4
0
126,906
3
W
Eset
4,925
493
43
4
0
182,253
0
W
Nu Wa
6,510
651
51
5
0
179,801
1
L
Pele
5,571
557
62
6
0
216,603
1
L
King Arthur
3,921
392
11
1
0
41,104
0
W
Chiron
6,683
668
81
8
0
183,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role