Player Matchup

Awilix
Awilix
AThiccStump
Awilix
Level 13
God Stats
2W - 1L
1,762 SR
Queue Stats
38W - 10L
2,018 Elo+
Party 1
Izanami
Izanami
Anyajack9589
Izanami
Level 24
God Stats
6W - 1L
1,821 SR
Queue Stats
70W - 50L
1,746 Elo+
Party 1
Bellona
Bellona
EarlessKitten54
Bellona
Level 29
God Stats
1W - 1L
1,288 SR
Queue Stats
97W - 51L
1,750 Elo+
Party 1
Chang'e
Chang'e
LividKoala54931
Chang'e
Level 121
God Stats
92W - 57L
1,734 SR
Queue Stats
207W - 141L
1,721 Elo+
Party 1
Cthulhu
Cthulhu
Mr Bradsher
Cthulhu
Level 27
God Stats
8W - 4L
1,905 SR
Queue Stats
83W - 60L
1,736 Elo+
Party 1
Team Averages
Level 43
1,702 SR
1,794 Elo+

VS

Team Averages
Level 23
1,554 SR
1,556 Elo+
Nemesis
Nemesis
Griffann
Nemesis
Level 23
God Stats
32W - 33L
1,427 SR
Queue Stats
464W - 435L
1,506 Elo+
Solo
Cerberus
Cerberus
Gstuffy
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,579 Elo+
Solo
Discordia
Discordia
Shadoweaver4470
Discordia
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 53L
1,493 Elo+
Solo
Bellona
Bellona
kitty248
Bellona
Level 17
God Stats
4W - 5L
1,521 SR
Queue Stats
5W - 8L
1,532 Elo+
Solo
Medusa
Medusa
maritimo-cotorro
Medusa
Level 26
God Stats
2W - 1L
1,824 SR
Queue Stats
4W - 5L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
11 / 0 / 4
11,972
665
12,387
8,699
7,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Anyajack9589
Izanami
14
1 / 4 / 1
9,211
512
3,840
10,662
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
3 / 2 / 9
11,182
621
10,789
16,179
15,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
6 / 1 / 4
11,374
632
15,318
13,284
5,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Mr Bradsher
Cthulhu
12
1 / 6 / 1
8,797
489
4,907
17,070
11,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Griffann
Nemesis
2
0 / 0 / 0
5,102
283
0
394
57
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cerberus
Gstuffy
Cerberus
13
0 / 5 / 0
6,950
386
2,325
12,001
8,545
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
Shadoweaver4470
Discordia
12
2 / 4 / 3
7,420
412
9,810
11,402
3,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
kitty248
Bellona
11
1 / 7 / 5
6,804
378
5,181
15,954
11,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
10 / 6 / 1
9,171
510
15,089
16,566
6,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
22
Kills
13
13
Deaths
22
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
11
0
4
13
W
Izanami
Anyajack9589
Izanami
1
4
1
0.38
W
3
2
9
3.75
L
Nemesis
Griffann
Nemesis
0
0
0
0
L
Cerberus
Gstuffy
Cerberus
0
5
0
0
W
6
1
4
8
W
Cthulhu
Mr Bradsher
Cthulhu
1
6
1
0.25
L
Discordia
Shadoweaver4470
Discordia
2
4
3
0.88
L
Bellona
kitty248
Bellona
1
7
5
0.5
L
10
6
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,241
Damage
32,405
65,894
Taken
56,317
43,310
Mitigated
29,530
25,144
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
12,387
4,877
0
4,848
8,699
7,134
1,618
1,945
6,704
0
70,566
W
Izanami
Anyajack9589
Izanami
3,840
2,141
0
3,200
10,662
3,500
2,901
1,616
9,021
0
47,288
W
10,789
5,562
0
5,546
16,179
15,531
419
1,822
14,291
0
93,650
L
Nemesis
Griffann
Nemesis
0
0
0
0
394
57
0
0
394
0
2,385
L
Cerberus
Gstuffy
Cerberus
2,325
317
0
2,350
12,001
8,545
0
3,800
7,758
29,905
0
W
15,318
1,178
1,377
8,256
13,284
5,451
2,425
5,829
7,155
71,489
0
W
Cthulhu
Mr Bradsher
Cthulhu
4,907
476
137
1,780
17,070
11,694
1,086
1,867
15,133
36,923
0
L
Discordia
Shadoweaver4470
Discordia
9,810
855
431
3,338
11,402
3,617
0
4,747
6,394
42,266
0
L
Bellona
kitty248
Bellona
5,181
885
0
492
15,954
11,165
0
6,801
8,776
2,999
17,640
L
15,089
8,991
0
4,346
16,566
6,146
576
4,082
12,362
0
61,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,536
Gold Earned
35,447
541
Minions Killed
272
0
Camps Cleared
0
1,806,386
Distance Traveled
1,168,650
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,972
665
138
8
0
361,148
4
W
Izanami
9,211
512
86
5
0
335,948
4
W
Bellona
11,182
621
133
7
0
392,016
4
L
Nemesis
5,102
283
8
0
0
20,508
0
L
Cerberus
6,950
386
85
5
0
272,688
2
W
Chang'e
11,374
632
127
7
0
366,821
4
W
Cthulhu
8,797
489
57
3
0
350,453
3
L
Discordia
7,420
412
68
4
0
266,542
1
L
Bellona
6,804
378
31
2
0
344,307
0
L
Medusa
9,171
510
80
4
0
264,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role