Player Matchup

Ymir
Ymir
EvitaPeron
Ymir
Level 26
God Stats
9W - 14L
1,498 SR
Queue Stats
101W - 95L
1,561 Elo+
Party 2
Anubis
Anubis
RayjonTucker
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Olorun
Olorun
Tiiveeen
Olorun
Level 8
God Stats
2W - 1L
1,849 SR
Queue Stats
19W - 29L
1,461 Elo+
Solo
Chaac
Chaac
jozexdlol
Chaac
Level 21
God Stats
3W - 3L
1,564 SR
Queue Stats
16W - 14L
1,564 Elo+
Solo
Vamana
Vamana
nachoidessj604
Vamana
Level 29
God Stats
6W - 10L
1,551 SR
Queue Stats
153W - 237L
1,549 Elo+
Party 2
Team Averages
Level 22
1,593 SR
1,527 Elo+

VS

Team Averages
Level 25
1,558 SR
1,571 Elo+
Danzaburou
Danzaburou
KacinWeed
Danzaburou
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
176W - 136L
1,777 Elo+
Solo
Pele
Pele
Marshal284
Pele
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,553 Elo+
Party 1
Chaac
Chaac
MousseKCT
Chaac
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,603 Elo+
Party 1
Hera
Hera
Snayder_CVM
Hera
Level 15
God Stats
2W - 3L
1,788 SR
Queue Stats
47W - 57L
1,319 Elo+
Solo
Nu Wa
Nu Wa
kingtruca
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 2
5,131
466
3,133
8,257
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
9
0 / 2 / 1
5,293
481
1,761
4,974
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Tiiveeen
Olorun
8
3 / 4 / 0
5,200
473
1,889
6,569
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
jozexdlol
Chaac
10
1 / 0 / 1
5,571
506
4,137
6,344
4,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 2 / 0
4,713
428
2,167
7,685
2,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KacinWeed
Danzaburou
12
4 / 0 / 0
7,348
668
6,663
6,674
2,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Boots

Boots

+6%
Movement Speed

10
6 / 1 / 1
6,388
581
3,524
7,683
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
MousseKCT
Chaac
11
1 / 0 / 1
6,203
564
4,756
5,972
3,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 2 / 2
4,948
450
1,404
3,493
802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
kingtruca
Nu Wa
8
0 / 2 / 6
4,992
454
6,370
4,317
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
11
11
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Danzaburou
KacinWeed
Danzaburou
4
0
0
4
W
6
1
1
6.5
W
Chaac
MousseKCT
Chaac
1
0
1
1.5
L
Anubis
0
2
1
0.25
W
0
2
2
0.5
L
Olorun
Tiiveeen
Olorun
3
4
0
0.75
L
Chaac
jozexdlol
Chaac
1
0
1
1.5
W
Nu Wa
kingtruca
Nu Wa
0
2
6
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,087
Damage
22,717
33,829
Taken
28,139
13,330
Mitigated
9,965
8,869
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,133
1,179
147
651
8,257
3,248
0
1,581
6,651
9,876
0
W
Danzaburou
KacinWeed
Danzaburou
6,663
4,547
0
3,618
6,674
2,243
49
2,017
4,657
0
41,912
W
3,524
1,102
0
2,442
7,683
2,239
128
1,386
6,192
0
30,265
W
Chaac
MousseKCT
Chaac
4,756
1,354
0
3,456
5,972
3,683
0
0
5,597
0
24,320
L
Anubis
1,761
0
0
1,789
4,974
1,866
0
1,786
3,163
26,543
0
W
1,404
574
0
0
3,493
802
501
773
2,688
18,599
0
L
Olorun
Tiiveeen
Olorun
1,889
438
0
1,231
6,569
1,812
0
2,481
4,063
17,504
0
L
Chaac
jozexdlol
Chaac
4,137
792
0
2,866
6,344
4,056
0
764
5,280
0
25,354
W
Nu Wa
kingtruca
Nu Wa
6,370
1,674
0
223
4,317
998
861
2,301
1,822
14,928
0
L
2,167
1,481
0
2,185
7,685
2,348
0
1,162
6,523
0
21,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,908
Gold Earned
29,879
181
Minions Killed
252
0
Camps Cleared
0
1,011,922
Distance Traveled
1,005,685
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,131
466
16
1
0
196,247
0
W
Danzaburou
7,348
668
79
7
0
160,330
1
W
Pele
6,388
581
59
5
0
232,496
0
W
Chaac
6,203
564
68
6
0
227,111
3
L
Anubis
5,293
481
60
5
0
189,289
2
W
Hera
4,948
450
28
3
0
172,204
0
L
Olorun
5,200
473
36
3
0
188,157
0
L
Chaac
5,571
506
35
3
0
216,911
1
W
Nu Wa
4,992
454
18
2
0
213,544
0
L
Vamana
4,713
428
34
3
0
221,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role