Player Matchup

Jormungandr
Jormungandr
Gordonzilla
Jormungandr
Level 12
God Stats
1W - 1L
1,243 SR
Queue Stats
10W - 6L
1,698 Elo+
Solo
Bacchus
Bacchus
L-Kirito2015
Bacchus
Level 28
God Stats
8W - 2L
1,799 SR
Queue Stats
77W - 60L
1,524 Elo+
Party 2
Hel
Hel
Nelvid-PR
Hel
Level 19
God Stats
1W - 5L
1,105 SR
Queue Stats
42W - 33L
1,557 Elo+
Party 2
Hou Yi
Hou Yi
odanobunaga77
Hou Yi
Level 19
God Stats
21W - 23L
1,509 SR
Queue Stats
54W - 42L
1,535 Elo+
Party 2
Hades
Hades
zZ-DeathStar-Zz
Hades
Level 26
God Stats
7W - 9L
1,329 SR
Queue Stats
67W - 56L
1,561 Elo+
Party 2
Team Averages
Level 21
1,397 SR
1,575 Elo+

VS

Team Averages
Level 14
1,481 SR
1,538 Elo+
Hades
Hades
Backoffmydank35
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Danielsaan97
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,605 Elo+
Solo
Cthulhu
Cthulhu
Elfumafuma
Cthulhu
Level 5
God Stats
12W - 8L
1,485 SR
Queue Stats
36W - 32L
1,578 Elo+
Party 1
Neith
Neith
NutmegWizard
Neith
Level 28
God Stats
23W - 33L
1,420 SR
Queue Stats
188W - 192L
1,559 Elo+
Party 1
Thor
Thor
ivanmanjarrez
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gordonzilla
Jormungandr
13
4 / 2 / 9
7,799
1,114
9,049
9,370
7,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
L-Kirito2015
Bacchus
14
2 / 1 / 16
8,607
1,230
4,270
8,611
8,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 1 / 14
8,263
1,180
4,576
5,611
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 13
8,186
1,169
5,141
4,288
1,677
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 1 / 11
9,082
1,297
12,928
9,792
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

329

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
6,828
975
6,324
8,561
4,954
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anubis
12
1 / 4 / 4
7,101
1,014
4,155
4,582
1,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Elfumafuma
Cthulhu
13
0 / 3 / 5
7,120
1,017
9,989
10,920
9,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 1 / 1
8,334
1,191
7,454
6,987
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 5
6,722
960
3,744
9,278
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
19
Kills
5
5
Deaths
19
63
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Anubis
1
4
4
0.75
L
Cthulhu
Elfumafuma
Cthulhu
0
3
5
0.83
W
Jormungandr
Gordonzilla
Jormungandr
4
2
9
4.25
W
Bacchus
L-Kirito2015
Bacchus
2
1
16
10
W
4
1
14
11
L
4
1
1
4.5
L
0
6
5
0.42
W
2
0
13
8.5
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,964
Damage
31,666
37,672
Taken
40,328
25,132
Mitigated
22,315
18,209
Healing
4,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,324
208
574
877
8,561
4,954
0
6,187
2,299
18,137
0
L
Anubis
4,155
589
0
612
4,582
1,889
0
3,777
780
12,009
0
L
Cthulhu
Elfumafuma
Cthulhu
9,989
799
120
310
10,920
9,855
0
7,693
3,137
20,931
0
W
Jormungandr
Gordonzilla
Jormungandr
9,049
2,798
0
325
9,370
7,718
0
5,114
4,106
16,341
0
W
Bacchus
L-Kirito2015
Bacchus
4,270
689
0
2,799
8,611
8,135
0
3,754
4,696
9,630
0
W
4,576
292
7,511
3,544
5,611
2,470
0
3,770
1,816
14,861
0
L
7,454
3,154
0
1,559
6,987
2,572
0
5,243
1,569
0
23,349
L
3,744
824
0
213
9,278
3,045
0
7,345
1,720
0
8,541
W
5,141
2,594
0
1,235
4,288
1,677
0
2,438
1,825
0
20,174
W
12,928
1,694
589
2,206
9,792
5,132
0
4,931
4,761
30,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,937
Gold Earned
36,105
130
Minions Killed
122
7
Camps Cleared
3
651,325
Distance Traveled
570,097
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,828
975
30
4
0
122,933
0
L
Anubis
7,101
1,014
25
4
2
74,182
0
L
Cthulhu
7,120
1,017
23
3
0
137,082
0
W
Jormungandr
7,799
1,114
9
1
0
128,641
0
W
Bacchus
8,607
1,230
14
2
2
122,644
0
W
Hel
8,263
1,180
20
3
1
145,586
0
L
Neith
8,334
1,191
34
5
1
134,467
1
L
Thor
6,722
960
10
1
0
101,433
1
W
Hou Yi
8,186
1,169
37
5
3
130,269
1
W
Hades
9,082
1,297
50
7
1
124,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role