Player Matchup

Terra
Terra
Moemarrow
Terra
Level 160
God Stats
730W - 39L
2,147 SR
Queue Stats
1,647W - 128L
2,085 Elo+
Party 1
Erlang Shen
Erlang Shen
Nicky
Erlang Shen
Level 156
God Stats
44W - 1L
2,170 SR
Queue Stats
682W - 64L
2,135 Elo+
Party 1
Scylla
Scylla
SnoopyB
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 159
1,939 SR
1,907 Elo+

VS

Team Averages
Level 83
1,651 SR
1,776 Elo+
Tiamat
Tiamat
FreakOPsychO
Tiamat
Level 40
God Stats
2W - 1L
1,564 SR
Queue Stats
62W - 46L
1,836 Elo+
Party 2
Sobek
Sobek
Jesuze
Sobek
Level 82
God Stats
2W - 5L
1,674 SR
Queue Stats
564W - 529L
1,709 Elo+
Solo
Fenrir
Fenrir
mianvidal
Fenrir
Level 128
God Stats
0W - 1L
1,715 SR
Queue Stats
32W - 26L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Moemarrow
Terra
12
3 / 2 / 7
10,409
744
6,983
12,896
13,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
Nicky
Erlang Shen
14
6 / 0 / 7
11,166
798
14,527
10,781
8,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
SnoopyB
Scylla
14
4 / 1 / 8
9,989
714
12,988
5,487
1,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 5 / 0
8,729
624
7,094
9,859
7,306
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Jesuze
Sobek
12
0 / 4 / 1
8,621
616
4,972
19,298
19,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
mianvidal
Fenrir
11
1 / 4 / 2
8,594
614
5,381
10,713
5,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
3
3
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
5
0
0.4
L
Sobek
Jesuze
Sobek
0
4
1
0.13
W
Terra
Moemarrow
Terra
3
2
7
3.25
W
Erlang Shen
Nicky
Erlang Shen
6
0
7
9.5
W
Scylla
SnoopyB
Scylla
4
1
8
8
L
Fenrir
mianvidal
Fenrir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,498
Damage
17,447
29,164
Taken
39,870
23,888
Mitigated
31,583
9,989
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,094
1,146
0
1,216
9,859
7,306
8
4,808
4,916
45,927
0
L
Sobek
Jesuze
Sobek
4,972
285
366
5,088
19,298
19,153
0
8,324
10,661
19,659
0
W
Terra
Moemarrow
Terra
6,983
1,422
2,145
4,187
12,896
13,084
509
5,924
6,972
20,832
0
W
Erlang Shen
Nicky
Erlang Shen
14,527
6,970
0
3,222
10,781
8,943
1,610
4,496
6,285
0
45,220
W
Scylla
SnoopyB
Scylla
12,988
2,201
0
435
5,487
1,861
788
1,697
3,790
55,543
0
L
Fenrir
mianvidal
Fenrir
5,381
1,702
0
904
10,713
5,124
0
6,244
4,266
0
30,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,564
Gold Earned
25,944
199
Minions Killed
171
0
Camps Cleared
0
830,434
Distance Traveled
780,250
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,729
624
96
7
0
256,255
0
L
Sobek
8,621
616
29
2
0
274,025
5
W
Terra
10,409
744
23
2
0
272,632
4
W
Erlang Shen
11,166
798
47
3
0
294,678
2
W
Scylla
9,989
714
129
9
0
263,124
4
L
Fenrir
8,594
614
46
3
0
249,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role