Player Matchup

Bellona
Bellona
Logibear473
Bellona
Level 4
God Stats
38W - 9L
1,394 SR
Queue Stats
132W - 49L
1,410 Elo+
Party 1
Hel
Hel
Marshalhopalop
Hel
Level 67
God Stats
123W - 37L
1,682 SR
Queue Stats
177W - 90L
1,633 Elo+
Party 1
Terra
Terra
Triviatus
Terra
Level 86
God Stats
65W - 29L
1,625 SR
Queue Stats
161W - 87L
1,646 Elo+
Party 1
Tiamat
Tiamat
Warhawker
Tiamat
Level 123
God Stats
71W - 43L
1,572 SR
Queue Stats
191W - 115L
1,584 Elo+
Party 1
Fenrir
Fenrir
alex200800
Fenrir
Level 143
God Stats
152W - 61L
1,630 SR
Queue Stats
163W - 76L
1,661 Elo+
Party 1
Team Averages
Level 85
1,580 SR
1,587 Elo+

VS

Team Averages
Level 58
1,436 SR
1,536 Elo+
Nox
Nox
GhostTIE_Groxso
Nox
Level 68
God Stats
4W - 5L
1,457 SR
Queue Stats
27W - 33L
1,518 Elo+
Party 2
Neith
Neith
ItsDeimirraFTP
Neith
Level 39
God Stats
0W - 1L
1,270 SR
Queue Stats
15W - 18L
1,549 Elo+
Party 2
Sol
Sol
ScorpiusKenobi
Sol
Level 40
God Stats
1W - 1L
1,322 SR
Queue Stats
451W - 405L
1,629 Elo+
Solo
Bakasura
Bakasura
cu3rv00
Bakasura
Level 38
God Stats
0W - 3L
1,345 SR
Queue Stats
71W - 74L
1,423 Elo+
Solo
Ra
Ra
dawnredwood
Ra
Level 107
God Stats
4W - 6L
1,787 SR
Queue Stats
173W - 147L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Logibear473
Bellona
16
2 / 3 / 11
9,430
943
8,728
14,559
15,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 0 / 17
10,589
1,059
12,066
9,680
7,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Terra
Triviatus
Terra
16
0 / 1 / 21
10,478
1,048
13,409
16,837
24,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Warhawker
Tiamat
17
10 / 0 / 10
11,860
1,186
25,262
5,543
7,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
alex200800
Fenrir
17
8 / 1 / 10
11,224
1,122
12,256
9,572
9,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

303

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
9,063
906
8,377
11,655
4,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 4
8,355
836
10,391
14,450
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 3 / 4
8,575
858
11,474
18,469
6,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
cu3rv00
Bakasura
14
2 / 7 / 2
8,813
881
6,444
14,153
6,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 9 / 3
8,880
888
10,530
16,548
6,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
20
25
Kills
5
5
Deaths
25
69
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
0
2
4
1
W
Bellona
Logibear473
Bellona
2
3
11
2.5
W
5
0
17
13.5
L
0
3
4
0.67
W
Terra
Triviatus
Terra
0
1
21
10.5
W
Tiamat
Warhawker
Tiamat
10
0
10
15
W
Fenrir
alex200800
Fenrir
8
1
10
13
L
Bakasura
cu3rv00
Bakasura
2
7
2
0.43
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,721
Damage
47,216
56,191
Taken
75,275
63,774
Mitigated
28,357
28,929
Healing
7,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,377
882
0
324
11,655
4,351
0
9,251
2,404
26,482
0
L
10,391
3,623
0
1,430
14,450
5,117
0
10,909
3,465
0
21,475
W
Bellona
Logibear473
Bellona
8,728
2,723
0
491
14,559
15,083
0
7,009
7,226
0
17,217
W
12,066
255
13,135
7,747
9,680
7,825
0
6,167
3,513
24,659
0
L
11,474
1,654
0
3,017
18,469
6,593
0
15,118
3,276
23,873
0
W
Terra
Triviatus
Terra
13,409
711
2,367
2,805
16,837
24,231
0
9,132
7,509
17,919
0
W
Tiamat
Warhawker
Tiamat
25,262
886
0
552
5,543
7,248
0
3,205
2,338
59,355
0
W
Fenrir
alex200800
Fenrir
12,256
4,214
0
1,832
9,572
9,387
0
4,868
4,332
0
33,713
L
Bakasura
cu3rv00
Bakasura
6,444
4,127
0
429
14,153
6,085
0
7,501
6,451
0
9,262
L
10,530
659
835
1,522
16,548
6,211
0
7,958
8,515
36,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,581
Gold Earned
43,686
188
Minions Killed
168
9
Camps Cleared
4
1,041,942
Distance Traveled
876,973
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,063
906
40
4
0
173,976
0
L
Neith
8,355
836
20
2
1
180,860
0
W
Bellona
9,430
943
22
2
0
197,004
0
W
Hel
10,589
1,059
35
4
1
237,943
0
L
Sol
8,575
858
21
2
0
192,672
1
W
Terra
10,478
1,048
3
0
0
205,933
3
W
Tiamat
11,860
1,186
81
8
3
205,635
0
W
Fenrir
11,224
1,122
47
5
5
195,427
0
L
Bakasura
8,813
881
18
2
2
152,858
2
L
Ra
8,880
888
69
7
1
176,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role