Player Matchup

Hercules
Hercules
BossyHamm
Hercules
Level 16
God Stats
7W - 5L
1,891 SR
Queue Stats
17W - 26L
1,477 Elo+
Party 2
Hades
Hades
Chi chenoool
Hades
Level 7
God Stats
1W - 3L
1,083 SR
Queue Stats
4W - 9L
1,112 Elo+
Solo
Ullr
Ullr
LOCFinest
Ullr
Level 6
God Stats
4W - 3L
1,446 SR
Queue Stats
4W - 6L
1,307 Elo+
Solo
Anubis
Anubis
Sasbys
Anubis
Level 11
God Stats
14W - 7L
1,471 SR
Queue Stats
29W - 31L
1,273 Elo+
Solo
Neith
Neith
xSpankzzzz
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 26L
1,500 Elo+
Party 2
Team Averages
Level 8
1,478 SR
1,334 Elo+

VS

Team Averages
Level 14
1,520 SR
1,178 Elo+
Baron Samedi
Baron Samedi
BOLTEDxRAGE21
Baron Samedi
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,080 Elo+
Party 1
Apollo
Apollo
FallenKnight667
Apollo
Level 19
God Stats
5W - 4L
1,679 SR
Queue Stats
41W - 38L
1,340 Elo+
Solo
Olorun
Olorun
IAmFangerBanger
Olorun
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
950 Elo+
Party 1
Vulcan
Vulcan
SirGuildenstern
Vulcan
Level 29
God Stats
7W - 8L
1,407 SR
Queue Stats
51W - 81L
1,281 Elo+
Solo
Tsukuyomi
Tsukuyomi
poisonouspheonix
Tsukuyomi
Level 14
God Stats
4W - 3L
1,512 SR
Queue Stats
24W - 31L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BossyHamm
Hercules
18
15 / 1 / 14
13,144
1,195
21,429
13,336
12,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
7 / 4 / 15
11,870
1,079
14,684
16,092
8,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
18
7 / 2 / 13
11,859
1,078
10,781
12,542
4,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Sasbys
Anubis
19
8 / 0 / 18
12,899
1,173
17,633
9,933
5,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
18
6 / 6 / 15
11,559
1,051
11,280
10,764
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

300

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOLTEDxRAGE21
Baron Samedi
16
4 / 10 / 4
10,725
975
13,331
18,867
7,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 14 / 6
10,001
909
10,581
23,172
9,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 2 / 4
10,372
943
8,302
12,329
10,750
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
2 / 8 / 5
10,693
972
17,271
16,664
6,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
14
2 / 9 / 1
9,435
858
8,087
14,607
7,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
32
43
Kills
12
13
Deaths
43
75
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BOLTEDxRAGE21
Baron Samedi
4
10
4
0.6
W
Hercules
BossyHamm
Hercules
15
1
14
22
W
7
4
15
3.63
L
1
14
6
0.29
L
3
2
4
2.5
W
Ullr
7
2
13
6.75
W
Anubis
Sasbys
Anubis
8
0
18
17
L
2
8
5
0.56
L
Tsukuyomi
2
9
1
0.28
W
Neith
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,807
Damage
57,572
62,667
Taken
85,639
35,568
Mitigated
41,272
15,192
Healing
8,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BOLTEDxRAGE21
Baron Samedi
13,331
2,692
558
1,435
18,867
7,557
0
8,305
10,487
24,035
0
W
Hercules
BossyHamm
Hercules
21,429
6,899
0
3,443
13,336
12,970
0
7,956
5,380
39
25,229
W
14,684
2,995
211
3,262
16,092
8,728
0
9,981
6,111
24,836
0
L
10,581
6,589
0
3,526
23,172
9,131
0
8,402
14,595
255
24,658
L
8,302
7,557
0
2,151
12,329
10,750
0
4,038
8,141
15,128
0
W
Ullr
10,781
7,439
0
844
12,542
4,777
0
8,031
4,511
0
32,257
W
Anubis
Sasbys
Anubis
17,633
1,247
0
5,523
9,933
5,423
0
5,965
3,968
53,651
0
L
17,271
5,356
0
1,025
16,664
6,816
0
5,549
10,865
40,747
0
L
Tsukuyomi
8,087
2,156
0
47
14,607
7,018
0
6,023
8,484
104
16,244
W
Neith
11,280
7,790
0
1,909
10,764
3,670
0
7,323
3,441
0
19,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,331
Gold Earned
51,226
206
Minions Killed
121
1
Camps Cleared
1
963,604
Distance Traveled
843,134
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,725
975
18
2
0
175,577
0
W
Hercules
13,144
1,195
13
1
1
245,545
1
W
Hades
11,870
1,079
28
3
0
186,525
1
L
Apollo
10,001
909
12
1
0
146,909
0
L
Olorun
10,372
943
7
1
1
162,476
0
W
Ullr
11,859
1,078
43
4
0
178,439
2
W
Anubis
12,899
1,173
103
9
0
186,567
2
L
Vulcan
10,693
972
72
7
0
190,173
0
L
Tsukuyomi
9,435
858
12
1
0
167,999
0
W
Neith
11,559
1,051
19
2
0
166,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role