Player Matchup

Sylvanus
Sylvanus
Fkear
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Lightusx
Pele
Level 77
God Stats
25W - 30L
1,712 SR
Queue Stats
38W - 54L
1,514 Elo+
Party 2
Bakasura
Bakasura
MoaDeezNoots
Bakasura
Level 107
God Stats
0W - 1L
1,728 SR
Queue Stats
40W - 47L
1,617 Elo+
Party 2
Mercury
Mercury
SmitePlayer2651
Mercury
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 46L
1,522 Elo+
Party 2
Nox
Nox
TooChance
Nox
Level 52
God Stats
3W - 1L
1,513 SR
Queue Stats
38W - 45L
1,581 Elo+
Party 2
Team Averages
Level 94
1,591 SR
1,547 Elo+

VS

Team Averages
Level 101
1,748 SR
1,613 Elo+
Artio
Artio
EsLosvaize
Artio
Level 89
God Stats
43W - 39L
1,870 SR
Queue Stats
1,247W - 1,190L
1,550 Elo+
Party 3
Hun Batz
Hun Batz
MikeO1014
Hun Batz
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 67L
1,661 Elo+
Party 1
Baron Samedi
Baron Samedi
SpectrePlasma
Baron Samedi
Level 95
God Stats
13W - 4L
1,783 SR
Queue Stats
73W - 54L
1,685 Elo+
Party 1
Zeus
Zeus
espartanoryuk
Zeus
Level 160
God Stats
1W - 0L
1,719 SR
Queue Stats
68W - 53L
1,536 Elo+
Solo
Artemis
Artemis
thomganks
Artemis
Level 77
God Stats
4W - 2L
1,870 SR
Queue Stats
117W - 100L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fkear
Sylvanus
13
2 / 3 / 3
7,635
402
7,551
12,698
9,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Pele
16
0 / 2 / 0
8,797
463
2,426
10,510
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
MoaDeezNoots
Bakasura
13
2 / 3 / 2
8,019
422
7,948
13,207
7,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 0
8,204
432
1,493
10,369
4,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 2 / 2
8,378
441
4,858
10,895
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
0 / 1 / 4
8,314
438
2,218
8,551
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
MikeO1014
Hun Batz
18
3 / 2 / 2
10,303
542
6,255
14,234
6,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SpectrePlasma
Baron Samedi
18
1 / 0 / 1
10,475
551
4,891
3,377
4,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 0 / 2
11,515
606
13,827
9,798
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
thomganks
Artemis
17
2 / 3 / 1
9,628
507
8,360
9,496
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
12
13
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
0
1
4
2
L
Sylvanus
Fkear
Sylvanus
2
3
3
1.17
L
Pele
0
2
0
0
W
Hun Batz
MikeO1014
Hun Batz
3
2
2
2
L
Bakasura
MoaDeezNoots
Bakasura
2
3
2
1
L
2
3
0
0.67
W
Baron Samedi
SpectrePlasma
Baron Samedi
1
0
1
1.5
L
0
2
2
0.5
W
6
0
2
7
W
Artemis
thomganks
Artemis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,276
Damage
35,551
57,679
Taken
45,456
31,461
Mitigated
21,704
13,875
Healing
21,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
2,218
125
199
2,918
8,551
4,038
0
3,270
4,331
13,037
0
L
Sylvanus
Fkear
Sylvanus
7,551
2,116
2,682
4,072
12,698
9,671
93
4,501
8,041
41,756
0
L
Pele
2,426
608
0
2,082
10,510
5,848
100
4,891
5,619
0
54,137
W
Hun Batz
MikeO1014
Hun Batz
6,255
2,055
0
5,815
14,234
6,131
732
3,556
10,334
0
80,699
L
Bakasura
MoaDeezNoots
Bakasura
7,948
5,141
0
2,703
13,207
7,336
272
3,211
9,941
0
32,227
L
1,493
668
0
1,250
10,369
4,095
0
2,876
7,375
0
50,955
W
Baron Samedi
SpectrePlasma
Baron Samedi
4,891
163
178
2,126
3,377
4,638
1,588
0
3,377
64,741
0
L
4,858
456
0
1,086
10,895
4,511
0
4,745
5,767
53,043
0
W
13,827
1,011
0
6,219
9,798
3,468
558
3,551
5,689
89,880
0
W
Artemis
thomganks
Artemis
8,360
4,584
0
4,152
9,496
3,429
0
1,690
7,023
0
84,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,033
Gold Earned
50,235
483
Minions Killed
620
0
Camps Cleared
0
1,695,078
Distance Traveled
1,637,608
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,314
438
25
1
0
368,839
6
L
Sylvanus
7,635
402
47
2
0
359,107
5
L
Pele
8,797
463
126
7
0
355,068
0
W
Hun Batz
10,303
542
150
8
0
374,767
4
L
Bakasura
8,019
422
102
5
0
359,550
3
L
Mercury
8,204
432
95
5
0
301,242
2
W
Baron Samedi
10,475
551
123
6
0
274,847
6
L
Nox
8,378
441
113
6
0
320,111
5
W
Zeus
11,515
606
158
8
0
328,692
3
W
Artemis
9,628
507
164
9
0
290,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role