Player Matchup

Cthulhu
Cthulhu
C0ND0TTIERE
Cthulhu
Level 28
God Stats
6W - 9L
1,447 SR
Queue Stats
32W - 35L
1,471 Elo+
Party 1
Skadi
Skadi
SoullessWarlock
Skadi
Level 24
God Stats
8W - 2L
1,599 SR
Queue Stats
60W - 60L
1,476 Elo+
Party 1
Ymir
Ymir
SoullessWitch
Ymir
Level 17
God Stats
6W - 0L
1,797 SR
Queue Stats
14W - 13L
1,518 Elo+
Party 1
Bastet
Bastet
fandevegeta
Bastet
Level 28
God Stats
9W - 4L
1,817 SR
Queue Stats
262W - 313L
1,404 Elo+
Solo
Tiamat
Tiamat
manolexs_37
Tiamat
Level 29
God Stats
7W - 3L
1,787 SR
Queue Stats
463W - 637L
1,356 Elo+
Solo
Team Averages
Level 25
1,689 SR
1,445 Elo+

VS

Team Averages
Level 13
1,574 SR
1,454 Elo+
Tyr
Tyr
Adramelech-k
Tyr
Level 27
God Stats
56W - 55L
1,445 SR
Queue Stats
700W - 685L
1,461 Elo+
Solo
Kukulkan
Kukulkan
Giorno0800
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LeoSolo15111
Jormungandr
Level 5
God Stats
6W - 10L
1,808 SR
Queue Stats
15W - 27L
1,465 Elo+
Solo
Cthulhu
Cthulhu
Nasa_Qualidade
Cthulhu
Level 7
God Stats
9W - 7L
1,353 SR
Queue Stats
85W - 67L
1,435 Elo+
Solo
Anubis
Anubis
Uelitu07
Anubis
Level 23
God Stats
1W - 1L
1,762 SR
Queue Stats
65W - 77L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C0ND0TTIERE
Cthulhu
13
6 / 0 / 10
7,625
587
8,221
11,598
7,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 0 / 3
7,838
603
6,596
5,766
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 9
6,005
462
3,323
6,633
3,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
13
10 / 1 / 4
8,026
617
6,557
7,379
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
10
4 / 2 / 7
6,988
538
5,457
7,552
4,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
7,764
597
3,598
7,840
3,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Giorno0800
Kukulkan
6
0 / 10 / 0
4,755
366
2,790
7,832
2,164
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
LeoSolo15111
Jormungandr
8
0 / 6 / 1
5,166
397
5,462
8,850
5,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 4 / 2
5,490
422
4,353
8,213
3,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Uelitu07
Anubis
9
0 / 6 / 1
5,551
427
4,539
8,264
3,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
27
Kills
3
3
Deaths
27
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Cthulhu
C0ND0TTIERE
Cthulhu
6
0
10
11
L
Kukulkan
Giorno0800
Kukulkan
0
10
0
0
L
Jormungandr
LeoSolo15111
Jormungandr
0
6
1
0.08
L
0
4
2
0.25
W
6
0
3
7.5
W
1
0
9
5.5
L
Anubis
Uelitu07
Anubis
0
6
1
0.08
W
Bastet
10
1
4
12
W
Tiamat
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,154
Damage
20,742
38,928
Taken
40,999
20,058
Mitigated
17,101
13,754
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,598
1,012
0
2,904
7,840
3,337
555
1,385
6,430
0
52,639
W
Cthulhu
C0ND0TTIERE
Cthulhu
8,221
934
312
3,794
11,598
7,030
466
5,638
5,740
38,141
0
L
Kukulkan
Giorno0800
Kukulkan
2,790
509
0
220
7,832
2,164
0
3,271
4,511
14,609
0
L
Jormungandr
LeoSolo15111
Jormungandr
5,462
1,727
0
484
8,850
5,025
276
5,243
3,307
19,970
0
L
4,353
0
120
1,031
8,213
3,268
0
2,872
5,341
24,255
0
W
6,596
3,962
0
2,747
5,766
1,923
1,228
1,146
4,620
0
53,512
W
3,323
563
0
500
6,633
3,946
386
3,578
2,955
14,675
0
L
Anubis
Uelitu07
Anubis
4,539
195
0
2,435
8,264
3,307
330
3,730
4,409
23,926
0
W
Bastet
6,557
2,270
0
3,016
7,379
2,547
59
2,277
5,102
0
37,788
W
Tiamat
5,457
1,125
0
3,385
7,552
4,612
801
4,085
3,367
26,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,482
Gold Earned
28,726
297
Minions Killed
278
0
Camps Cleared
0
1,178,865
Distance Traveled
1,160,332
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,764
597
117
9
0
256,805
2
W
Cthulhu
7,625
587
60
5
0
219,740
0
L
Kukulkan
4,755
366
37
3
0
215,847
2
L
Jormungandr
5,166
397
34
3
0
246,377
0
L
Cthulhu
5,490
422
34
3
0
255,448
2
W
Skadi
7,838
603
98
8
0
214,997
4
W
Ymir
6,005
462
27
2
0
260,782
2
L
Anubis
5,551
427
56
4
0
185,855
1
W
Bastet
8,026
617
72
6
0
284,776
4
W
Tiamat
6,988
538
40
3
0
198,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role