Player Matchup

Tiamat
Tiamat
AdverseTurtle73
Tiamat
Level 28
God Stats
4W - 8L
1,423 SR
Queue Stats
54W - 33L
1,659 Elo+
Party 2
Anubis
Anubis
Deathbringer11_5
Anubis
Level 8
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
M4sterG4me123
Tsukuyomi
Level 7
God Stats
5W - 1L
1,727 SR
Queue Stats
13W - 8L
1,710 Elo+
Solo
Tyr
Tyr
SecretPorcupine
Tyr
Level 25
God Stats
0W - 2L
1,334 SR
Queue Stats
25W - 20L
1,605 Elo+
Party 2
Bakasura
Bakasura
thirstybread2006
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,622 Elo+
Solo
Team Averages
Level 16
1,498 SR
1,619 Elo+

VS

Team Averages
Level 20
1,432 SR
1,594 Elo+
Izanami
Izanami
 
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Moi c Bud 52
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 21L
1,690 Elo+
Solo
Sylvanus
Sylvanus
OotoriShinji
Sylvanus
Level 41
God Stats
1W - 1L
1,403 SR
Queue Stats
33W - 22L
1,685 Elo+
Party 1
Merlin
Merlin
Spidermanmj8
Merlin
Level 16
God Stats
37W - 29L
1,575 SR
Queue Stats
38W - 29L
1,626 Elo+
Party 1
Serqet
Serqet
trashpanda0x0
Serqet
Level 16
God Stats
1W - 1L
1,183 SR
Queue Stats
27W - 40L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
9,035
904
12,636
13,931
8,595
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 1
9,254
925
9,360
14,636
6,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
M4sterG4me123
Tsukuyomi
15
1 / 4 / 1
9,525
953
7,534
13,464
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 7 / 0
8,465
847
6,117
18,569
16,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
1 / 7 / 0
8,936
894
5,336
18,536
7,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

122

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 0 / 18
10,391
1,039
15,904
4,949
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 17
9,932
993
12,218
17,107
13,318
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
OotoriShinji
Sylvanus
18
12 / 0 / 12
12,601
1,260
18,064
10,948
7,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
17
8 / 1 / 12
10,799
1,080
20,917
8,389
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 0 / 14
9,785
979
3,863
4,478
1,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
100
3
Kills
27
27
Deaths
3
3
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
18
11
L
0
2
1
0.25
L
1
7
1
0.21
L
Tsukuyomi
M4sterG4me123
Tsukuyomi
1
4
1
0.38
W
2
2
17
5.25
W
Sylvanus
OotoriShinji
Sylvanus
12
0
12
18
L
0
7
0
0
W
Merlin
8
1
12
14
L
1
7
0
0.14
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,983
Damage
70,966
79,136
Taken
45,871
44,199
Mitigated
27,336
9,798
Healing
19,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,904
10,333
421
2,215
4,949
1,831
0
2,026
2,638
0
54,716
L
12,636
257
0
2,089
13,931
8,595
0
7,458
6,473
26,528
0
L
9,360
1,511
0
2,378
14,636
6,640
0
8,186
6,288
30,557
0
L
Tsukuyomi
M4sterG4me123
Tsukuyomi
7,534
2,070
0
901
13,464
4,772
0
6,657
6,807
0
29,200
W
12,218
3,884
0
2,457
17,107
13,318
0
8,621
7,525
0
20,275
W
Sylvanus
OotoriShinji
Sylvanus
18,064
3,509
6,506
7,845
10,948
7,494
0
3,889
6,984
33,284
0
L
6,117
1,464
889
2,078
18,569
16,910
0
7,726
10,573
111
13,436
W
Merlin
20,917
1,138
0
527
8,389
2,896
0
5,140
3,199
36,501
0
L
5,336
3,773
0
1,463
18,536
7,282
0
8,954
9,192
0
15,648
W
3,863
548
0
0
4,478
1,797
0
2,425
2,003
0
5,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,215
Gold Earned
53,508
169
Minions Killed
196
6
Camps Cleared
6
908,108
Distance Traveled
901,416
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,391
1,039
97
10
2
174,028
0
L
Tiamat
9,035
904
23
2
2
185,036
0
L
Anubis
9,254
925
52
5
0
140,546
0
L
Tsukuyomi
9,525
953
30
3
2
201,921
1
W
Chaac
9,932
993
20
2
0
147,281
0
W
Sylvanus
12,601
1,260
35
4
3
177,782
1
L
Tyr
8,465
847
20
2
2
174,758
0
W
Merlin
10,799
1,080
40
4
1
195,984
0
L
Bakasura
8,936
894
44
4
0
205,847
3
W
Serqet
9,785
979
4
0
0
206,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role