Player Matchup

Nike
Nike
Alpacayourlunch
Nike
Level 68
God Stats
40W - 50L
1,474 SR
Queue Stats
313W - 359L
1,469 Elo+
Solo
Pele
Pele
Dblo707
Pele
Level 61
God Stats
12W - 7L
1,487 SR
Queue Stats
217W - 195L
1,441 Elo+
Solo
Scylla
Scylla
Maneldur
Scylla
Level 92
God Stats
20W - 13L
1,668 SR
Queue Stats
181W - 154L
1,441 Elo+
Solo
Arachne
Arachne
QuitterJr
Arachne
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ShiryūD
Danzaburou
Level 153
God Stats
7W - 8L
1,440 SR
Queue Stats
66W - 67L
1,387 Elo+
Solo
Team Averages
Level 89
1,514 SR
1,448 Elo+

VS

Team Averages
Level 74
1,606 SR
1,420 Elo+
Fenrir
Fenrir
IINSanity_Verge
Fenrir
Level 84
God Stats
18W - 12L
1,517 SR
Queue Stats
181W - 184L
1,425 Elo+
Party 2
Janus
Janus
KGMack
Janus
Level 106
God Stats
24W - 17L
1,466 SR
Queue Stats
644W - 636L
1,478 Elo+
Solo
Guan Yu
Guan Yu
Yambizzle
Guan Yu
Level 54
God Stats
13W - 3L
1,647 SR
Queue Stats
257W - 282L
1,410 Elo+
Party 1
Artemis
Artemis
emd2519
Artemis
Level 59
God Stats
2W - 3L
1,696 SR
Queue Stats
266W - 263L
1,438 Elo+
Party 1
Hera
Hera
justineisgood
Hera
Level 68
God Stats
15W - 7L
1,703 SR
Queue Stats
182W - 212L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 9
10,208
486
16,480
17,846
11,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
Dblo707
Pele
2
0 / 2 / 1
4,154
198
0
1,932
523
Scylla
Maneldur
Scylla
18
6 / 7 / 4
11,328
539
14,002
11,696
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
QuitterJr
Arachne
16
7 / 10 / 4
10,197
486
10,299
21,098
7,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
ShiryūD
Danzaburou
6
0 / 1 / 1
6,284
299
1,101
4,245
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 6
12,678
604
13,207
17,944
12,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
KGMack
Janus
14
2 / 1 / 6
9,596
457
3,934
10,259
9,582
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Yambizzle
Guan Yu
16
2 / 4 / 6
10,591
504
4,871
17,234
13,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
emd2519
Artemis
16
2 / 2 / 8
10,728
511
6,067
11,058
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
10 / 6 / 8
12,388
590
15,865
15,104
5,429
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
16
Kills
26
26
Deaths
17
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
6
9
1.25
L
Pele
Dblo707
Pele
0
2
1
0.25
W
10
4
6
3.25
W
Janus
KGMack
Janus
2
1
6
5
L
Scylla
Maneldur
Scylla
6
7
4
1.14
L
Arachne
QuitterJr
Arachne
7
10
4
0.9
L
Danzaburou
ShiryūD
Danzaburou
0
1
1
0.5
W
Guan Yu
Yambizzle
Guan Yu
2
4
6
1.25
W
Artemis
emd2519
Artemis
2
2
8
3
W
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,882
Damage
43,944
56,817
Taken
71,599
24,913
Mitigated
44,598
8,568
Healing
21,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,480
3,359
227
1,343
17,846
11,769
0
4,343
13,261
0
58,771
L
Pele
Dblo707
Pele
0
0
0
0
1,932
523
0
1,550
378
0
0
W
13,207
2,263
0
5,608
17,944
12,297
1,451
3,387
14,439
0
81,689
W
Janus
KGMack
Janus
3,934
571
253
1,026
10,259
9,582
2,711
1,192
9,016
29,771
0
L
Scylla
Maneldur
Scylla
14,002
1,013
0
1,790
11,696
3,701
0
5,479
5,921
68,936
0
L
Arachne
QuitterJr
Arachne
10,299
7,846
135
4,031
21,098
7,879
0
6,355
14,452
0
35,394
L
Danzaburou
ShiryūD
Danzaburou
1,101
234
0
1,042
4,245
1,041
0
1,442
2,799
0
9,849
W
Guan Yu
Yambizzle
Guan Yu
4,871
566
950
6,018
17,234
13,118
2,524
3,193
13,963
0
47,392
W
Artemis
emd2519
Artemis
6,067
1,223
0
4,690
11,058
4,172
2,837
840
10,208
0
65,524
W
15,865
3,116
370
2,632
15,104
5,429
3,067
4,837
9,971
80,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,171
Gold Earned
55,981
258
Minions Killed
515
0
Camps Cleared
0
1,225,309
Distance Traveled
1,975,876
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,208
486
88
4
0
388,524
2
L
Pele
4,154
198
0
0
0
0
0
W
Fenrir
12,678
604
129
6
0
445,283
12
W
Janus
9,596
457
50
2
0
390,351
3
L
Scylla
11,328
539
117
6
0
347,173
5
L
Arachne
10,197
486
41
2
0
387,499
6
L
Danzaburou
6,284
299
12
1
0
102,113
1
W
Guan Yu
10,591
504
83
4
0
358,850
0
W
Artemis
10,728
511
120
6
0
348,991
1
W
Hera
12,388
590
133
6
0
432,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role