Player Matchup

Ne Zha
Ne Zha
Silver V
DarkHunterDH
Ne Zha
Silver V
Level 149
God Stats
0W - 2L
1,228 SR
Queue Stats
27W - 23L
1,184 MMR
Solo
Zhong Kui
Zhong Kui
Bronze IV
DestroyerOwl
Zhong Kui
Bronze IV
Level 88
God Stats
0W - 1L
1,634 SR
Queue Stats
11W - 17L
1,208 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
KeverSkull88
Sun Wukong
Bronze IV
Level 103
God Stats
5W - 8L
1,307 SR
Queue Stats
137W - 151L
1,014 MMR
Party 1
Ares
Ares
Silver IV
SickTiqhT
Ares
Silver IV
Level 64
God Stats
0W - 1L
1,745 SR
Queue Stats
13W - 26L
1,171 MMR
Solo
Skadi
Skadi
Bronze III
XupaEsta
Skadi
Bronze III
Level 56
God Stats
2W - 3L
1,443 SR
Queue Stats
137W - 157L
1,354 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 92
1,471 SR
1,186 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,443 SR
1,186 MMR
Vulcan
Vulcan
Silver II
PHD_Warriorr
Vulcan
Silver II
Level 81
God Stats
18W - 15L
1,642 SR
Queue Stats
46W - 41L
1,199 MMR
Solo
Xing Tian
Xing Tian
Silver IV
Sir JMilly
Xing Tian
Silver IV
Level 149
God Stats
4W - 4L
1,428 SR
Queue Stats
35W - 39L
1,162 MMR
Party 2
Guan Yu
Guan Yu
Silver II
Sir Stratsavvy
Guan Yu
Silver II
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 39L
1,162 MMR
Party 2
Medusa
Medusa
Silver II
llxFEAREDxll
Medusa
Silver II
Level 120
God Stats
2W - 5L
1,166 SR
Queue Stats
82W - 86L
1,210 MMR
Solo
Nemesis
Nemesis
Bronze IV
įßackştaß
Nemesis
Bronze IV
Level 129
God Stats
1W - 0L
1,478 SR
Queue Stats
17W - 32L
1,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
5 / 3 / 2
10,892
495
12,066
16,070
7,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
DestroyerOwl
Zhong Kui
16
1 / 5 / 1
10,186
463
14,861
19,759
13,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
KeverSkull88
Sun Wukong
16
3 / 4 / 0
10,518
478
13,322
16,727
16,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
13
1 / 5 / 2
8,939
406
6,083
19,976
10,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
XupaEsta
Skadi
17
0 / 2 / 3
10,264
467
5,665
10,313
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CthulhuCupidApolloDanzaburouDiscordia

VS

Bans
SetKhepriMerlinYmirHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
3 / 2 / 9
11,637
529
17,543
9,603
4,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Sir JMilly
Xing Tian
16
2 / 2 / 11
11,339
515
9,697
21,616
15,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 1 / 5
11,295
513
9,221
21,023
18,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
20
7 / 2 / 4
13,246
602
11,980
11,643
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
18
0 / 3 / 10
11,093
504
5,363
15,431
9,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
10
Kills
17
19
Deaths
10
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
5
3
2
2
L
Zhong Kui
DestroyerOwl
Zhong Kui
1
5
1
0.3
L
Sun Wukong
KeverSkull88
Sun Wukong
3
4
0
0.75
W
Vulcan
3
2
9
3.75
L
Ares
1
5
2
0.4
W
Xing Tian
Sir JMilly
Xing Tian
2
2
11
3.75
W
5
1
5
7.5
L
Skadi
XupaEsta
Skadi
0
2
3
0.75
W
Medusa
7
2
4
4.5
W
Nemesis
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,997
Damage
53,804
82,845
Taken
79,316
50,924
Mitigated
51,877
27,695
Healing
24,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
12,066
2,101
0
7,163
16,070
7,516
0
3,868
12,152
0
97,808
L
Zhong Kui
DestroyerOwl
Zhong Kui
14,861
1,591
0
7,377
19,759
13,005
0
11,538
8,121
75,520
0
L
Sun Wukong
KeverSkull88
Sun Wukong
13,322
2,469
231
4,861
16,727
16,970
102
2,432
13,695
0
65,611
W
Vulcan
17,543
7,358
0
1,671
9,603
4,681
969
4,104
5,218
84,516
0
L
Ares
6,083
285
0
5,102
19,976
10,410
0
6,648
13,303
22,806
0
W
Xing Tian
Sir JMilly
Xing Tian
9,697
460
0
7,765
21,616
15,158
219
8,493
12,768
42,570
0
W
9,221
1,144
2,088
6,027
21,023
18,084
563
3,642
16,632
0
51,692
L
Skadi
XupaEsta
Skadi
5,665
2,693
0
2,961
10,313
3,023
2,145
2,754
7,559
0
75,297
W
Medusa
11,980
6,528
0
6,331
11,643
4,797
6,815
768
10,875
0
115,394
W
Nemesis
5,363
1,563
0
1,033
15,431
9,157
1,107
3,148
12,116
0
91,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,799
Gold Earned
58,610
566
Minions Killed
610
0
Camps Cleared
0
2,050,456
Distance Traveled
2,102,260
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,892
495
133
6
0
445,744
4
L
Zhong Kui
10,186
463
140
6
0
392,009
13
L
Sun Wukong
10,518
478
114
5
0
375,478
0
W
Vulcan
11,637
529
140
6
0
410,855
2
L
Ares
8,939
406
28
1
0
422,009
7
W
Xing Tian
11,339
515
54
2
0
426,385
10
W
Guan Yu
11,295
513
88
4
0
399,727
2
L
Skadi
10,264
467
151
7
0
415,216
6
W
Medusa
13,246
602
183
8
0
412,826
4
W
Nemesis
11,093
504
145
7
0
452,467
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role