Player Matchup

Danzaburou
Danzaburou
Silver III
Alan_Garcia69
Danzaburou
Silver III
Level 41
God Stats
5W - 8L
1,541 SR
Queue Stats
79W - 93L
1,367 MMR
Party 1
Janus
Janus
Gold II
Alucard_2OMG_
Janus
Gold II
Level 142
God Stats
2W - 0L
1,597 SR
Queue Stats
31W - 31L
1,554 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
AshoqMaster
Xbalanque
Bronze III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Crime
Guan Yu
Bronze III
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,462 MMR
Solo
Ne Zha
Ne Zha
Gold I
Rádnor
Ne Zha
Gold I
Level 127
God Stats
8W - 8L
1,211 SR
Queue Stats
540W - 541L
1,466 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,470 SR
1,470 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,507 SR
1,462 MMR
Sylvanus
Sylvanus
Bronze III
Harasaki
Sylvanus
Bronze III
Level 97
God Stats
0W - 3L
1,546 SR
Queue Stats
2W - 5L
1,466 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Markbentzjr
Amaterasu
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,466 MMR
Solo
Chang'e
Chang'e
Silver I
MilesJAC
Chang'e
Silver I
Level 122
God Stats
22W - 29L
1,506 SR
Queue Stats
92W - 101L
1,458 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
PromptoXI
Ao Kuang
Gold IV
Level 83
God Stats
1W - 3L
1,224 SR
Queue Stats
299W - 319L
1,460 MMR
Solo
Ullr
Ullr
Bronze III
Weeejee
Ullr
Bronze III
Level 123
God Stats
2W - 1L
1,758 SR
Queue Stats
42W - 48L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alan_Garcia69
Danzaburou
18
8 / 1 / 14
13,007
591
14,571
14,671
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 4 / 10
12,256
557
8,872
10,450
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
AshoqMaster
Xbalanque
20
8 / 1 / 14
13,285
604
24,548
16,449
7,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Crime
Guan Yu
16
4 / 3 / 19
11,752
534
7,362
21,518
18,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Rádnor
Ne Zha
20
8 / 3 / 16
13,197
600
13,948
15,831
7,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ScyllaArachneSetCu ChulainnApollo

VS

Bans
Nu WaYmirPersephoneSun WukongCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Harasaki
Sylvanus
14
2 / 6 / 3
9,610
437
7,970
21,242
16,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Markbentzjr
Amaterasu
16
1 / 9 / 0
9,711
441
6,988
16,370
10,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
MilesJAC
Chang'e
16
4 / 5 / 4
10,092
459
9,093
15,415
6,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
PromptoXI
Ao Kuang
18
3 / 8 / 4
10,937
497
8,749
20,709
7,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Weeejee
Ullr
15
0 / 6 / 2
9,579
435
5,572
17,369
5,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
23
34
Kills
10
12
Deaths
34
73
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alan_Garcia69
Danzaburou
8
1
14
15
W
6
4
10
2.75
W
Xbalanque
AshoqMaster
Xbalanque
8
1
14
15
W
Guan Yu
Crime
Guan Yu
4
3
19
4.5
L
Sylvanus
Harasaki
Sylvanus
2
6
3
0.58
L
Amaterasu
Markbentzjr
Amaterasu
1
9
0
0.11
L
Chang'e
MilesJAC
Chang'e
4
5
4
1.2
L
Ao Kuang
PromptoXI
Ao Kuang
3
8
4
0.63
W
Ne Zha
Rádnor
Ne Zha
8
3
16
5.33
L
Ullr
Weeejee
Ullr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,301
Damage
38,372
78,919
Taken
91,105
43,076
Mitigated
47,142
35,029
Healing
22,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alan_Garcia69
Danzaburou
14,571
6,744
0
8,177
14,671
5,701
2,713
5,647
9,008
0
84,554
W
8,872
733
0
2,386
10,450
3,818
291
6,273
3,995
69,923
0
W
Xbalanque
AshoqMaster
Xbalanque
24,548
12,556
0
8,705
16,449
7,506
8,106
4,199
12,202
0
109,297
W
Guan Yu
Crime
Guan Yu
7,362
1,495
2,437
5,938
21,518
18,157
592
5,564
15,890
0
34,002
L
Sylvanus
Harasaki
Sylvanus
7,970
870
2,410
5,284
21,242
16,320
0
2,622
18,514
25,572
0
L
Amaterasu
Markbentzjr
Amaterasu
6,988
980
844
1,609
16,370
10,479
17
1,843
14,385
0
56,723
L
Chang'e
MilesJAC
Chang'e
9,093
528
2,106
5,023
15,415
6,771
0
2,696
12,573
79,287
0
L
Ao Kuang
PromptoXI
Ao Kuang
8,749
2,126
0
3,260
20,709
7,878
0
460
20,221
84,714
0
W
Ne Zha
Rádnor
Ne Zha
13,948
5,755
0
7,386
15,831
7,894
1,850
7,433
8,254
0
84,370
L
Ullr
Weeejee
Ullr
5,572
2,664
0
2,176
17,369
5,694
0
763
16,540
0
70,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,497
Gold Earned
49,929
566
Minions Killed
587
0
Camps Cleared
0
2,138,890
Distance Traveled
1,880,698
39
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,007
591
115
5
0
396,963
5
W
Janus
12,256
557
117
5
0
454,689
9
W
Xbalanque
13,285
604
166
8
0
388,975
9
W
Guan Yu
11,752
534
47
2
0
423,120
11
L
Sylvanus
9,610
437
42
2
0
361,964
10
L
Amaterasu
9,711
441
124
6
0
378,121
6
L
Chang'e
10,092
459
149
7
0
396,262
5
L
Ao Kuang
10,937
497
132
6
0
389,585
5
W
Ne Zha
13,197
600
121
6
0
475,143
5
L
Ullr
9,579
435
140
6
0
354,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role