Player Matchup

Guan Yu
Guan Yu
DoomTatanka
Guan Yu
Level 68
God Stats
11W - 2L
1,680 SR
Queue Stats
225W - 218L
1,494 Elo+
Party 1
Erlang Shen
Erlang Shen
ExpertComet8028
Erlang Shen
Level 92
God Stats
17W - 11L
1,630 SR
Queue Stats
692W - 635L
1,499 Elo+
Party 3
Hachiman
Hachiman
Fr0sty_FIaKes
Hachiman
Level 46
God Stats
2W - 1L
1,477 SR
Queue Stats
69W - 54L
1,507 Elo+
Party 1
Thoth
Thoth
ThycoolHeNrY
Thoth
Level 83
God Stats
14W - 16L
1,457 SR
Queue Stats
688W - 636L
1,499 Elo+
Party 3
Osiris
Osiris
WhoDecidedThat10
Osiris
Level 84
God Stats
3W - 1L
1,804 SR
Queue Stats
330W - 302L
1,506 Elo+
Party 1
Team Averages
Level 75
1,609 SR
1,501 Elo+

VS

Team Averages
Level 89
1,633 SR
1,525 Elo+
Artio
Artio
RoseRaijin
Artio
Level 95
God Stats
0W - 4L
1,500 SR
Queue Stats
395W - 334L
1,487 Elo+
Party 2
Tiamat
Tiamat
TheBohonk
Tiamat
Level 67
God Stats
0W - 1L
1,593 SR
Queue Stats
1W - 2L
1,581 Elo+
Party 2
Yemoja
Yemoja
UselessLetters
Yemoja
Level 78
God Stats
10W - 9L
1,739 SR
Queue Stats
313W - 238L
1,545 Elo+
Party 2
Medusa
Medusa
bunced1
Medusa
Level 109
God Stats
14W - 9L
1,574 SR
Queue Stats
308W - 237L
1,462 Elo+
Party 2
Horus
Horus
tOp10mOnkEy1852
Horus
Level 95
God Stats
2W - 4L
1,756 SR
Queue Stats
59W - 64L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DoomTatanka
Guan Yu
12
1 / 2 / 4
7,707
482
2,760
10,357
5,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
ExpertComet8028
Erlang Shen
14
2 / 0 / 4
8,393
525
4,512
7,242
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
Fr0sty_FIaKes
Hachiman
12
2 / 1 / 2
7,277
455
4,107
7,070
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 3 / 4
8,558
535
8,322
7,411
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 1 / 0
9,476
592
11,803
16,991
11,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
2 / 2 / 0
7,532
471
5,077
13,212
5,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
TheBohonk
Tiamat
13
0 / 2 / 1
6,964
435
2,589
6,879
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 2 / 1
8,238
515
5,293
9,410
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
bunced1
Medusa
13
1 / 1 / 3
7,872
492
6,132
3,946
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 0
8,185
512
11,754
15,822
7,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
7
7
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DoomTatanka
Guan Yu
1
2
4
1.5
W
Erlang Shen
ExpertComet8028
Erlang Shen
2
0
4
4
W
Hachiman
Fr0sty_FIaKes
Hachiman
2
1
2
3
L
Artio
2
2
0
1
L
Tiamat
TheBohonk
Tiamat
0
2
1
0.25
W
2
3
4
1.33
L
3
2
1
1.75
W
4
1
0
4
L
Medusa
bunced1
Medusa
1
1
3
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,504
Damage
30,845
49,071
Taken
49,269
24,873
Mitigated
24,958
21,714
Healing
11,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DoomTatanka
Guan Yu
2,760
606
1,440
4,046
10,357
5,906
0
3,087
7,270
0
32,010
W
Erlang Shen
ExpertComet8028
Erlang Shen
4,512
2,931
0
2,195
7,242
3,093
0
2,681
4,561
0
53,703
W
Hachiman
Fr0sty_FIaKes
Hachiman
4,107
1,945
0
3,513
7,070
1,847
0
2,257
4,813
0
33,838
L
Artio
5,077
769
108
4,010
13,212
5,314
0
3,024
9,950
52,588
0
L
Tiamat
TheBohonk
Tiamat
2,589
309
0
1,080
6,879
3,973
740
3,623
2,869
30,277
0
W
8,322
278
0
749
7,411
2,551
250
4,934
2,477
52,509
0
L
5,293
1,050
1,028
3,185
9,410
5,408
0
635
8,729
30,104
0
W
11,803
5,680
0
9,771
16,991
11,476
2,391
0
16,991
0
66,556
L
Medusa
bunced1
Medusa
6,132
3,036
0
235
3,946
2,333
0
332
3,577
0
47,105
L
11,754
6,166
0
2,169
15,822
7,930
824
0
15,822
0
52,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,411
Gold Earned
38,791
438
Minions Killed
381
0
Camps Cleared
0
1,555,360
Distance Traveled
1,498,103
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,707
482
55
3
0
346,869
0
W
Erlang Shen
8,393
525
102
6
0
348,051
5
W
Hachiman
7,277
455
67
4
0
283,724
1
L
Artio
7,532
471
88
6
0
342,107
6
L
Tiamat
6,964
435
61
4
0
287,981
5
W
Thoth
8,558
535
99
6
0
283,528
5
L
Yemoja
8,238
515
50
3
0
293,977
0
W
Osiris
9,476
592
115
7
0
293,188
0
L
Medusa
7,872
492
87
5
0
297,511
8
L
Horus
8,185
512
95
6
0
276,527
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role