Player Matchup

King Arthur
King Arthur
Iscaml
King Arthur
Level 19
God Stats
3W - 2L
1,339 SR
Queue Stats
54W - 53L
1,302 Elo+
Party 1
Da Ji
Da Ji
MotoSoup
Da Ji
Level 28
God Stats
10W - 8L
1,425 SR
Queue Stats
44W - 47L
1,302 Elo+
Party 1
Sol
Sol
gum1216
Sol
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
hhhweras
Heimdallr
Level 8
God Stats
52W - 53L
1,231 SR
Queue Stats
53W - 59L
1,466 Elo+
Party 1
Khepri
Khepri
payton5505
Khepri
Level 10
God Stats
5W - 3L
1,500 SR
Queue Stats
73W - 80L
1,466 Elo+
Party 1
Team Averages
Level 16
1,399 SR
1,408 Elo+

VS

Team Averages
Level 23
1,523 SR
1,465 Elo+
The Morrigan
The Morrigan
Harix02
The Morrigan
Level 30
God Stats
5W - 5L
1,500 SR
Queue Stats
48W - 50L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
Jfk82400
Cthulhu
Level 3
God Stats
7W - 2L
1,500 SR
Queue Stats
114W - 110L
1,500 Elo+
Solo
Chernobog
Chernobog
OleksandrX0215
Chernobog
Level 29
God Stats
24W - 15L
1,718 SR
Queue Stats
48W - 45L
1,464 Elo+
Party 2
Nemesis
Nemesis
Zoic IceKing
Nemesis
Level 29
God Stats
2W - 1L
1,316 SR
Queue Stats
127W - 130L
1,477 Elo+
Party 3
Chaac
Chaac
Zoic Recon
Chaac
Level 26
God Stats
8W - 7L
1,581 SR
Queue Stats
112W - 113L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Iscaml
King Arthur
18
4 / 6 / 2
11,911
476
16,774
32,684
28,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
MotoSoup
Da Ji
18
8 / 5 / 1
12,174
487
13,346
20,339
15,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
20
4 / 7 / 3
12,545
502
14,511
17,512
6,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
hhhweras
Heimdallr
16
1 / 12 / 0
9,746
390
11,914
22,601
9,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
payton5505
Khepri
13
1 / 10 / 1
9,324
373
5,784
24,520
20,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Harix02
The Morrigan
20
7 / 5 / 10
14,006
560
20,309
14,189
6,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Jfk82400
Cthulhu
18
7 / 3 / 16
13,320
533
15,473
24,625
32,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
OleksandrX0215
Chernobog
20
16 / 1 / 11
14,511
580
31,317
21,080
11,402
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Zoic IceKing
Nemesis
20
9 / 5 / 5
13,261
530
14,336
20,054
12,115
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
18
1 / 4 / 3
11,501
460
10,303
19,150
16,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
85
18
Kills
40
40
Deaths
18
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Harix02
The Morrigan
7
5
10
2.4
L
King Arthur
Iscaml
King Arthur
4
6
2
0.83
W
Cthulhu
Jfk82400
Cthulhu
7
3
16
5
L
Da Ji
MotoSoup
Da Ji
8
5
1
1.7
W
Chernobog
OleksandrX0215
Chernobog
16
1
11
21.5
W
Nemesis
Zoic IceKing
Nemesis
9
5
5
2.3
W
Chaac
1
4
3
0.63
L
Sol
4
7
3
0.79
L
Heimdallr
hhhweras
Heimdallr
1
12
0
0.08
L
Khepri
payton5505
Khepri
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,329
Damage
91,738
117,656
Taken
99,098
80,702
Mitigated
80,162
25,291
Healing
31,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Harix02
The Morrigan
20,309
5,376
0
2,153
14,189
6,953
3,082
5,766
8,373
87,067
5,794
L
King Arthur
Iscaml
King Arthur
16,774
2,340
0
10,555
32,684
28,210
108
7,133
25,475
0
70,560
W
Cthulhu
Jfk82400
Cthulhu
15,473
526
851
996
24,625
32,727
1,672
4,560
20,020
45,489
0
L
Da Ji
MotoSoup
Da Ji
13,346
3,149
0
3,725
20,339
15,287
0
4,791
15,548
0
80,617
W
Chernobog
OleksandrX0215
Chernobog
31,317
24,602
846
8,953
21,080
11,402
6,430
5,379
15,701
0
120,030
W
Nemesis
Zoic IceKing
Nemesis
14,336
5,654
2,202
8,086
20,054
12,115
1,919
3,580
16,224
0
75,350
W
Chaac
10,303
2,951
0
7,475
19,150
16,965
3,525
1,010
17,398
0
66,399
L
Sol
14,511
2,369
0
5,613
17,512
6,459
2,172
8,400
9,112
81,597
0
L
Heimdallr
hhhweras
Heimdallr
11,914
5,311
0
4,747
22,601
9,986
2,422
5,510
17,091
0
75,518
L
Khepri
payton5505
Khepri
5,784
1,008
0
651
24,520
20,760
454
6,812
17,708
19,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,700
Gold Earned
66,599
517
Minions Killed
592
0
Camps Cleared
0
2,080,755
Distance Traveled
2,533,262
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
14,006
560
153
6
0
406,372
0
L
King Arthur
11,911
476
114
5
0
421,472
5
W
Cthulhu
13,320
533
54
2
0
611,564
3
L
Da Ji
12,174
487
124
5
0
496,580
3
W
Chernobog
14,511
580
164
7
0
553,155
2
W
Nemesis
13,261
530
121
5
0
528,287
1
W
Chaac
11,501
460
100
4
0
433,884
0
L
Sol
12,545
502
137
5
0
401,243
1
L
Heimdallr
9,746
390
120
5
0
359,559
0
L
Khepri
9,324
373
22
1
0
401,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role