Player Matchup

Discordia
Discordia
AngelEevee
Discordia
Level 112
God Stats
3W - 3L
1,477 SR
Queue Stats
14W - 11L
1,571 Elo+
Party 1
Achilles
Achilles
PausedGravity
Achilles
Level 111
God Stats
12W - 8L
1,685 SR
Queue Stats
246W - 219L
1,677 Elo+
Party 1
Fenrir
Fenrir
Savi123
Fenrir
Level 117
God Stats
42W - 48L
1,514 SR
Queue Stats
211W - 201L
1,684 Elo+
Party 1
Eset
Eset
midoriya19
Eset
Level 160
God Stats
20W - 14L
1,696 SR
Queue Stats
754W - 870L
1,564 Elo+
Solo
Team Averages
Level 125
1,593 SR
1,624 Elo+

VS

Team Averages
Level 124
1,720 SR
1,701 Elo+
Cerberus
Cerberus
LogeyTS
Cerberus
Level 121
God Stats
2W - 1L
1,719 SR
Queue Stats
6W - 1L
1,900 Elo+
Solo
Scylla
Scylla
THENEWGUSTAVO
Scylla
Level 68
God Stats
15W - 16L
1,646 SR
Queue Stats
76W - 96L
1,665 Elo+
Solo
Ne Zha
Ne Zha
VillainInShades
Ne Zha
Level 159
God Stats
0W - 3L
1,670 SR
Queue Stats
58W - 76L
1,655 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mwideman1
Ah Muzen Cab
Level 148
God Stats
1W - 1L
1,845 SR
Queue Stats
83W - 93L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AngelEevee
Discordia
19
4 / 2 / 13
12,914
807
16,821
10,475
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
PausedGravity
Achilles
17
2 / 2 / 10
11,826
739
13,675
18,711
15,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Savi123
Fenrir
19
11 / 3 / 3
12,896
806
12,016
12,579
7,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 2 / 5
13,851
866
12,259
9,573
3,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LogeyTS
Cerberus
15
1 / 6 / 0
9,712
607
9,571
19,301
11,202
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
4 / 9 / 3
11,752
735
7,532
14,543
5,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 8 / 2
10,355
647
7,591
14,753
6,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
mwideman1
Ah Muzen Cab
18
3 / 5 / 1
11,600
725
11,580
13,561
5,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
27
Kills
9
9
Deaths
28
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
AngelEevee
Discordia
4
2
13
5.25
L
Cerberus
LogeyTS
Cerberus
1
6
0
0.17
W
Achilles
PausedGravity
Achilles
2
2
10
3.5
W
Fenrir
Savi123
Fenrir
11
3
3
4.17
L
4
9
3
0.61
L
1
8
2
0.25
W
10
2
5
6.25
L
Ah Muzen Cab
mwideman1
Ah Muzen Cab
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,771
Damage
36,274
51,338
Taken
62,158
30,644
Mitigated
28,904
13,301
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AngelEevee
Discordia
16,821
1,702
386
2,623
10,475
3,881
1,765
3,727
6,748
58,448
0
L
Cerberus
LogeyTS
Cerberus
9,571
56
0
2,961
19,301
11,202
0
9,141
9,737
25,859
0
W
Achilles
PausedGravity
Achilles
13,675
4,882
0
2,935
18,711
15,501
299
5,053
13,658
260
31,592
W
Fenrir
Savi123
Fenrir
12,016
3,544
0
1,701
12,579
7,692
982
3,926
8,653
0
32,239
L
7,532
740
0
1,046
14,543
5,388
1,043
6,582
7,615
35,252
0
L
7,591
2,385
0
1,958
14,753
6,718
0
6,882
7,453
0
31,178
W
12,259
774
925
4,731
9,573
3,570
1,228
4,881
4,692
64,316
0
L
Ah Muzen Cab
mwideman1
Ah Muzen Cab
11,580
4,036
0
4,573
13,561
5,596
507
5,491
7,876
0
54,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,487
Gold Earned
43,419
298
Minions Killed
285
12
Camps Cleared
13
1,287,975
Distance Traveled
1,019,373
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,914
807
93
6
3
333,026
1
L
Cerberus
9,712
607
48
3
0
251,547
2
W
Achilles
11,826
739
47
3
4
333,293
0
W
Fenrir
12,896
806
36
2
1
305,688
0
L
Scylla
11,752
735
64
4
3
224,705
1
L
Ne Zha
10,355
647
65
4
3
247,039
3
W
Eset
13,851
866
122
8
4
315,968
4
L
Ah Muzen Cab
11,600
725
108
7
7
296,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role