Player Matchup

Neith
Neith
BigNickBaby
Neith
Level 5
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 1
Pele
Pele
CosmicPure
Pele
Level 14
God Stats
5W - 4L
1,701 SR
Queue Stats
26W - 30L
1,467 Elo+
Party 1
Amaterasu
Amaterasu
DingleAllTheWay
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 139L
1,410 Elo+
Solo
Anubis
Anubis
Sybrix
Anubis
Level 18
God Stats
2W - 3L
1,429 SR
Queue Stats
4W - 5L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
bigharv
Cthulhu
Level 7
God Stats
1W - 1L
1,455 SR
Queue Stats
1W - 2L
1,659 Elo+
Party 1
Team Averages
Level 14
1,477 SR
1,455 Elo+

VS

Team Averages
Level 21
1,510 SR
1,450 Elo+
Hades
Hades
Cachito0
Hades
Level 7
God Stats
1W - 2L
1,332 SR
Queue Stats
26W - 20L
1,441 Elo+
Solo
Apollo
Apollo
FireDolphinOG
Apollo
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
69W - 61L
1,398 Elo+
Solo
Anubis
Anubis
Vyndominable
Anubis
Level 15
God Stats
44W - 34L
1,572 SR
Queue Stats
99W - 79L
1,507 Elo+
Party 2
Nemesis
Nemesis
ZapatoNewton
Nemesis
Level 27
God Stats
42W - 60L
1,500 SR
Queue Stats
150W - 204L
1,377 Elo+
Solo
Ganesha
Ganesha
xTrExMAYH3M
Ganesha
Level 39
God Stats
12W - 8L
1,648 SR
Queue Stats
69W - 65L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,229
423
1,150
4,311
996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
3 / 4 / 0
5,121
512
2,977
6,525
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
DingleAllTheWay
Amaterasu
7
2 / 6 / 1
5,086
509
2,816
8,041
2,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Sybrix
Anubis
9
0 / 5 / 3
4,877
488
3,514
5,468
1,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
bigharv
Cthulhu
5
0 / 3 / 1
4,237
424
1,741
4,369
1,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cachito0
Hades
11
3 / 1 / 3
6,476
648
6,387
5,348
2,116
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 1 / 1
6,306
631
4,505
4,675
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
12
7 / 0 / 0
6,870
687
4,922
4,587
1,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
ZapatoNewton
Nemesis
9
5 / 1 / 0
6,047
605
2,647
3,819
2,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
xTrExMAYH3M
Ganesha
10
1 / 3 / 9
6,326
633
2,956
8,619
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
20
20
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Hades
Cachito0
Hades
3
1
3
4.5
L
3
4
0
0.75
L
Amaterasu
DingleAllTheWay
Amaterasu
2
6
1
0.42
W
4
1
1
4.5
L
Anubis
Sybrix
Anubis
0
5
3
0.3
W
Anubis
7
0
0
7
W
Nemesis
ZapatoNewton
Nemesis
5
1
0
5
L
Cthulhu
bigharv
Cthulhu
0
3
1
0.17
W
Ganesha
xTrExMAYH3M
Ganesha
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,198
Damage
21,417
28,714
Taken
27,048
8,541
Mitigated
12,318
4,944
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,150
663
0
1,239
4,311
996
225
1,164
3,147
0
12,718
W
Hades
Cachito0
Hades
6,387
1,056
197
3,120
5,348
2,116
624
366
4,857
33,123
0
L
2,977
687
0
1,298
6,525
1,381
0
2,940
3,585
0
19,569
L
Amaterasu
DingleAllTheWay
Amaterasu
2,816
1,301
0
1,331
8,041
2,980
0
4,399
3,642
0
8,182
W
4,505
3,243
0
2,529
4,675
1,439
875
416
4,259
0
35,035
L
Anubis
Sybrix
Anubis
3,514
208
0
692
5,468
1,773
76
3,815
1,653
20,457
0
W
Anubis
4,922
595
0
2,336
4,587
1,881
770
1,493
3,041
41,691
0
W
Nemesis
ZapatoNewton
Nemesis
2,647
1,320
0
294
3,819
2,319
0
651
3,146
0
27,168
L
Cthulhu
bigharv
Cthulhu
1,741
417
0
384
4,369
1,411
100
1,947
2,422
8,519
0
W
Ganesha
xTrExMAYH3M
Ganesha
2,956
357
0
1,806
8,619
4,563
162
2,329
6,190
15,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,550
Gold Earned
32,025
123
Minions Killed
307
0
Camps Cleared
0
951,184
Distance Traveled
892,007
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,229
423
25
3
0
176,871
1
W
Hades
6,476
648
73
7
0
171,329
4
L
Pele
5,121
512
45
5
0
192,226
0
L
Amaterasu
5,086
509
13
1
0
175,988
0
W
Apollo
6,306
631
90
9
0
161,027
2
L
Anubis
4,877
488
28
3
0
175,572
0
W
Anubis
6,870
687
83
8
0
161,825
0
W
Nemesis
6,047
605
57
6
0
218,171
0
L
Cthulhu
4,237
424
12
1
0
230,527
2
W
Ganesha
6,326
633
4
0
0
179,655
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role