Player Matchup

Awilix
Awilix
Silver IV
Ghonna
Awilix
Silver IV
Level 88
God Stats
3W - 8L
1,441 SR
Queue Stats
16W - 35L
947 MMR
Solo
Chang'e
Chang'e
Silver III
MageColema
Chang'e
Silver III
Level 87
God Stats
0W - 1L
1,529 SR
Queue Stats
42W - 61L
878 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
TheVanillaRice
Cu Chulainn
Bronze III
Level 62
God Stats
3W - 3L
1,526 SR
Queue Stats
28W - 34L
822 MMR
Solo
Cernunnos
Cernunnos
Silver IV
okcolin
Cernunnos
Silver IV
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 74L
1,235 MMR
Party 1
Xing Tian
Xing Tian
Silver IV
okdeven
Xing Tian
Silver IV
Level 116
God Stats
0W - 1L
1,480 SR
Queue Stats
93W - 108L
782 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 87
1,495 SR
933 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,353 SR
934 MMR
Thor
Thor
Silver I
Art4ri4n
Thor
Silver I
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 119L
890 MMR
Solo
King Arthur
King Arthur
Silver III
DatMerk
King Arthur
Silver III
Level 89
God Stats
1W - 1L
1,251 SR
Queue Stats
120W - 129L
819 MMR
Solo
Janus
Janus
Silver I
OnlyHands
Janus
Silver I
Level 160
God Stats
6W - 5L
1,560 SR
Queue Stats
182W - 190L
996 MMR
Solo
Cupid
Cupid
Silver II
TheGodofWater666
Cupid
Silver II
Level 59
God Stats
2W - 2L
1,127 SR
Queue Stats
43W - 59L
859 MMR
Solo
Thoth
Thoth
Silver I
Zatelo
Thoth
Silver I
Level 127
God Stats
5W - 6L
1,328 SR
Queue Stats
47W - 43L
1,105 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ghonna
Awilix
15
0 / 3 / 1
9,195
418
1,672
12,735
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
MageColema
Chang'e
15
2 / 6 / 1
9,318
424
7,112
15,750
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
TheVanillaRice
Cu Chulainn
17
5 / 4 / 1
11,409
519
15,425
21,709
20,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
okcolin
Cernunnos
16
0 / 6 / 3
9,648
439
11,790
17,707
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
okdeven
Xing Tian
11
1 / 8 / 2
8,557
389
7,456
21,359
13,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
DanzaburouSetSobekTsukuyomiScylla

VS

Bans
CthulhuRaNemesisPersephoneYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
3 / 4 / 13
11,353
516
6,765
23,378
13,641
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
DatMerk
King Arthur
18
1 / 3 / 6
11,819
537
8,627
23,847
16,558
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
OnlyHands
Janus
18
3 / 0 / 8
11,823
537
6,824
12,237
5,625
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
11 / 1 / 10
13,276
603
23,821
19,532
7,764
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Zatelo
Thoth
19
9 / 1 / 6
13,089
595
14,901
10,343
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
8
Kills
27
27
Deaths
9
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thor
3
4
13
2.38
W
King Arthur
DatMerk
King Arthur
1
3
6
1.33
L
Awilix
Ghonna
Awilix
0
3
1
0.17
L
Chang'e
MageColema
Chang'e
2
6
1
0.42
W
Janus
OnlyHands
Janus
3
0
8
7
W
11
1
10
16
L
Cu Chulainn
TheVanillaRice
Cu Chulainn
5
4
1
1.38
W
Thoth
Zatelo
Thoth
9
1
6
12
L
Cernunnos
okcolin
Cernunnos
0
6
3
0.25
L
Xing Tian
okdeven
Xing Tian
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,455
Damage
60,938
89,260
Taken
89,337
48,788
Mitigated
47,769
25,219
Healing
34,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
6,765
787
0
1,527
23,378
13,641
258
5,553
17,750
0
42,157
W
King Arthur
DatMerk
King Arthur
8,627
477
0
11,065
23,847
16,558
877
4,446
18,886
546
72,084
L
Awilix
Ghonna
Awilix
1,672
693
0
3,626
12,735
3,871
1,766
3,043
9,582
0
60,311
L
Chang'e
MageColema
Chang'e
7,112
727
619
5,382
15,750
5,487
0
4,055
11,321
53,370
0
W
Janus
OnlyHands
Janus
6,824
522
0
5,251
12,237
5,625
1,875
1,684
10,503
68,290
0
W
23,821
16,148
592
12,979
19,532
7,764
1,723
5,762
13,720
0
111,106
L
Cu Chulainn
TheVanillaRice
Cu Chulainn
15,425
2,044
0
5,293
21,709
20,182
513
5,071
16,168
10,669
68,634
W
Thoth
Zatelo
Thoth
14,901
665
0
3,502
10,343
4,181
2,826
3,657
6,636
90,968
0
L
Cernunnos
okcolin
Cernunnos
11,790
5,146
0
6,153
17,707
5,541
2,038
3,998
13,651
0
78,566
L
Xing Tian
okdeven
Xing Tian
7,456
682
0
4,146
21,359
13,707
0
5,434
15,781
25,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,127
Gold Earned
61,360
501
Minions Killed
580
0
Camps Cleared
0
1,888,641
Distance Traveled
2,088,979
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,353
516
50
2
0
430,850
8
W
King Arthur
11,819
537
120
5
0
438,365
3
L
Awilix
9,195
418
106
5
0
302,312
4
L
Chang'e
9,318
424
102
5
0
386,448
9
W
Janus
11,823
537
111
5
0
444,875
10
W
Cupid
13,276
603
141
6
0
387,618
8
L
Cu Chulainn
11,409
519
136
6
0
408,964
2
W
Thoth
13,089
595
158
7
0
387,271
1
L
Cernunnos
9,648
439
125
6
0
392,840
1
L
Xing Tian
8,557
389
32
1
0
398,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role