Player Matchup

Ganesha
Ganesha
BruiserBrigade
Ganesha
Level 19
God Stats
3W - 3L
1,524 SR
Queue Stats
22W - 13L
1,592 Elo+
Party 2
Vulcan
Vulcan
KillMeOrUGay
Vulcan
Level 19
God Stats
24W - 17L
1,709 SR
Queue Stats
149W - 124L
1,625 Elo+
Solo
Mercury
Mercury
MetaGamingPigeon
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 50L
1,626 Elo+
Party 2
Nike
Nike
ProjectGWI
Nike
Level 27
God Stats
5W - 2L
1,508 SR
Queue Stats
57W - 39L
1,620 Elo+
Party 2
Izanami
Izanami
boredundead
Izanami
Level 28
God Stats
11W - 4L
1,768 SR
Queue Stats
96W - 85L
1,637 Elo+
Solo
Team Averages
Level 24
1,602 SR
1,620 Elo+

VS

Team Averages
Level 23
1,466 SR
1,658 Elo+
Thanatos
Thanatos
ChillGamerTime
Thanatos
Level 25
God Stats
12W - 9L
1,624 SR
Queue Stats
100W - 79L
1,545 Elo+
Solo
Anhur
Anhur
CptMefry
Anhur
Level 26
God Stats
0W - 2L
1,203 SR
Queue Stats
57W - 24L
1,719 Elo+
Party 1
Nu Wa
Nu Wa
Crimms3
Nu Wa
Level 28
God Stats
46W - 37L
1,521 SR
Queue Stats
142W - 116L
1,519 Elo+
Solo
Thor
Thor
JulioMau
Thor
Level 7
God Stats
13W - 3L
1,483 SR
Queue Stats
83W - 35L
1,824 Elo+
Party 1
Jing Wei
Jing Wei
Kjuan00
Jing Wei
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 126L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 17
10,541
1,054
6,401
14,186
15,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
16
6 / 0 / 10
10,845
1,085
12,026
3,854
1,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 2 / 12
10,505
1,051
11,001
10,292
3,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 2 / 12
11,109
1,111
12,746
11,286
12,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
boredundead
Izanami
16
1 / 2 / 11
9,469
947
11,175
8,951
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

257

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
1 / 11 / 7
9,331
933
8,326
14,774
9,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
CptMefry
Anhur
16
4 / 7 / 4
10,259
1,026
7,168
17,997
6,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Crimms3
Nu Wa
16
2 / 1 / 6
9,648
965
10,152
6,769
1,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
16
2 / 3 / 7
9,784
978
12,096
13,066
5,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Kjuan00
Jing Wei
14
2 / 1 / 2
9,100
910
4,228
6,923
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
23
Kills
11
11
Deaths
23
62
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
5
17
1.9
L
Thanatos
1
11
7
0.41
L
Anhur
CptMefry
Anhur
4
7
4
0.86
L
Nu Wa
Crimms3
Nu Wa
2
1
6
5
L
Thor
2
3
7
1.83
W
Vulcan
6
0
10
11
L
Jing Wei
Kjuan00
Jing Wei
2
1
2
3
W
6
2
12
6
W
9
2
12
7.5
W
Izanami
boredundead
Izanami
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,349
Damage
41,970
48,569
Taken
59,529
36,546
Mitigated
25,922
5,348
Healing
10,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,401
580
0
935
14,186
15,909
0
3,678
10,508
9,682
0
L
Thanatos
8,326
2,777
0
3,113
14,774
9,473
0
3,811
10,788
0
19,731
L
Anhur
CptMefry
Anhur
7,168
2,944
0
3,446
17,997
6,556
0
6,546
11,200
0
22,060
L
Nu Wa
Crimms3
Nu Wa
10,152
3,499
0
144
6,769
1,925
0
3,228
3,516
35,147
0
L
Thor
12,096
4,162
0
1,958
13,066
5,500
0
2,301
10,615
0
24,990
W
Vulcan
12,026
3,390
186
313
3,854
1,643
0
655
3,199
29,858
0
L
Jing Wei
Kjuan00
Jing Wei
4,228
3,195
0
1,617
6,923
2,468
0
2,907
3,991
0
18,600
W
11,001
4,148
0
979
10,292
3,855
0
1,489
8,803
0
27,750
W
12,746
2,488
0
492
11,286
12,168
0
2,089
9,197
402
32,293
W
Izanami
boredundead
Izanami
11,175
7,302
0
2,443
8,951
2,971
0
2,241
6,710
0
42,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,469
Gold Earned
48,122
191
Minions Killed
182
5
Camps Cleared
8
951,439
Distance Traveled
879,983
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,541
1,054
0
0
0
160,724
0
L
Thanatos
9,331
933
19
2
3
168,075
3
L
Anhur
10,259
1,026
50
5
1
182,754
0
L
Nu Wa
9,648
965
56
6
1
178,325
0
L
Thor
9,784
978
28
3
2
209,340
0
W
Vulcan
10,845
1,085
42
4
2
163,717
0
L
Jing Wei
9,100
910
29
3
1
141,489
0
W
Mercury
10,505
1,051
47
5
3
228,527
0
W
Nike
11,109
1,111
44
4
0
222,396
1
W
Izanami
9,469
947
58
6
0
176,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role