Player Matchup

Chaac
Chaac
Ingrownchain
Chaac
Level 27
God Stats
24W - 13L
1,668 SR
Queue Stats
168W - 150L
1,508 Elo+
Party 1
Merlin
Merlin
Lesauzage
Merlin
Level 29
God Stats
10W - 2L
1,643 SR
Queue Stats
185W - 157L
1,547 Elo+
Party 1
Rama
Rama
wolfwood97
Rama
Level 89
God Stats
1W - 0L
1,317 SR
Queue Stats
85W - 88L
1,512 Elo+
Party 1
Team Averages
Level 48
1,543 SR
1,522 Elo+

VS

Team Averages
Level 17
1,391 SR
1,435 Elo+
Terra
Terra
Failmater
Terra
Level 17
God Stats
0W - 2L
1,371 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 2
Heimdallr
Heimdallr
Nightmareboi166
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,760 Elo+
Party 2
Fenrir
Fenrir
USMCx Novak
Fenrir
Level 7
God Stats
1W - 4L
1,302 SR
Queue Stats
2W - 7L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 9
9,025
820
5,314
9,677
5,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Lesauzage
Merlin
13
7 / 1 / 12
9,430
857
11,894
6,469
3,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
9 / 1 / 6
9,492
863
12,646
7,074
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Failmater
Terra
10
0 / 4 / 3
7,290
663
3,055
12,189
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
Nightmareboi166
Heimdallr
10
2 / 6 / 3
7,901
718
7,003
12,819
4,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
9
3 / 10 / 1
7,588
690
5,195
11,614
4,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
20
Kills
5
5
Deaths
20
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Terra
Failmater
Terra
0
4
3
0.38
W
4
3
9
2.83
W
Merlin
Lesauzage
Merlin
7
1
12
13
L
Heimdallr
Nightmareboi166
Heimdallr
2
6
3
0.58
L
Fenrir
3
10
1
0.35
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,854
Damage
15,253
23,220
Taken
36,622
11,868
Mitigated
14,525
11,134
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Failmater
Terra
3,055
290
495
2,886
12,189
6,094
0
3,140
9,049
19,230
0
W
5,314
1,161
783
3,618
9,677
5,231
736
2,039
7,638
0
19,702
W
Merlin
Lesauzage
Merlin
11,894
1,394
1,374
3,906
6,469
3,241
490
216
6,253
30,420
0
L
Heimdallr
Nightmareboi166
Heimdallr
7,003
4,146
0
1,653
12,819
4,388
179
5,340
7,479
0
22,690
L
Fenrir
5,195
822
0
665
11,614
4,043
0
3,462
8,152
0
8,656
W
12,646
10,023
159
1,294
7,074
3,396
1,580
1,237
5,837
0
42,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,947
Gold Earned
22,779
115
Minions Killed
58
0
Camps Cleared
0
630,130
Distance Traveled
560,003
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,290
663
23
2
0
220,011
2
W
Chaac
9,025
820
24
2
0
245,540
0
W
Merlin
9,430
857
36
3
0
192,282
4
L
Heimdallr
7,901
718
29
3
0
177,522
0
L
Fenrir
7,588
690
6
1
0
162,470
3
W
Rama
9,492
863
55
5
0
192,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role