Player Matchup

Hel
Hel
Atreym-onaperc30
Hel
Level 27
God Stats
4W - 4L
1,808 SR
Queue Stats
31W - 29L
1,615 Elo+
Solo
Cerberus
Cerberus
Reym0n Eb0narm
Cerberus
Level 60
God Stats
13W - 7L
1,947 SR
Queue Stats
34W - 24L
1,680 Elo+
Party 2
Medusa
Medusa
Vetus Deus
Medusa
Level 106
God Stats
74W - 45L
1,612 SR
Queue Stats
522W - 476L
1,596 Elo+
Party 2
Team Averages
Level 64
1,789 SR
1,630 Elo+

VS

Team Averages
Level 73
1,574 SR
1,463 Elo+
Vamana
Vamana
SupermansFatToe
Vamana
Level 82
God Stats
13W - 5L
1,640 SR
Queue Stats
148W - 181L
1,434 Elo+
Party 1
Anubis
Anubis
The unendurable
Anubis
Level 112
God Stats
11W - 11L
1,500 SR
Queue Stats
179W - 210L
1,436 Elo+
Party 1
Skadi
Skadi
mojo_max98
Skadi
Level 25
God Stats
1W - 1L
1,582 SR
Queue Stats
12W - 5L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
7,643
764
5,648
5,822
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
10
2 / 4 / 4
7,625
763
3,190
13,166
6,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Vetus Deus
Medusa
11
4 / 3 / 3
8,015
802
8,255
6,433
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 5
7,106
711
7,225
9,623
8,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
6 / 3 / 2
7,937
794
6,952
6,120
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
10
1 / 4 / 7
7,189
719
5,855
8,305
2,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
10
Kills
9
9
Deaths
10
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
2
5
3.25
L
Cerberus
2
4
4
1
W
2
3
5
1.5
W
6
3
2
2.33
L
Medusa
Vetus Deus
Medusa
4
3
3
1.83
W
Skadi
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,093
Damage
20,032
25,421
Taken
24,048
13,185
Mitigated
13,012
5,658
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,648
299
948
1,456
5,822
3,486
0
1,943
3,829
28,581
0
L
Cerberus
3,190
204
356
2,875
13,166
6,614
0
4,221
8,770
11,456
0
W
7,225
2,929
0
1,846
9,623
8,157
161
1,887
7,612
4,120
18,580
W
6,952
75
381
1,558
6,120
2,418
48
2,623
3,301
25,616
0
L
Medusa
Vetus Deus
Medusa
8,255
3,780
0
23
6,433
3,085
39
1,795
4,572
0
23,722
W
Skadi
5,855
3,123
0
1,586
8,305
2,437
535
3,787
4,276
0
19,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,283
Gold Earned
22,232
99
Minions Killed
104
0
Camps Cleared
0
509,331
Distance Traveled
529,095
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,643
764
50
5
0
164,442
0
L
Cerberus
7,625
763
17
2
0
194,843
1
W
Vamana
7,106
711
30
3
0
195,497
1
W
Anubis
7,937
794
40
4
0
164,126
1
L
Medusa
8,015
802
32
3
0
150,046
2
W
Skadi
7,189
719
34
3
0
169,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role