Player Matchup

Bacchus
Bacchus
DrFalkyBoi
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,646 Elo+
Party 1
Pele
Pele
KECHAPPLOX245
Pele
Level 15
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ra
Ra
KushKingzMafia
Ra
Level 26
God Stats
1W - 9L
1,500 SR
Queue Stats
42W - 43L
1,415 Elo+
Solo
Kukulkan
Kukulkan
MoonManBearPig
Kukulkan
Level 7
God Stats
3W - 1L
1,704 SR
Queue Stats
18W - 15L
1,427 Elo+
Party 1
Thanatos
Thanatos
Siul124
Thanatos
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 13L
1,394 Elo+
Party 3
Team Averages
Level 12
1,500 SR
1,476 Elo+

VS

Team Averages
Level 24
1,501 SR
1,412 Elo+
Arachne
Arachne
Adamori
Arachne
Level 29
God Stats
30W - 12L
1,618 SR
Queue Stats
132W - 99L
1,585 Elo+
Solo
Discordia
Discordia
DollGurl
Discordia
Level 25
God Stats
3W - 2L
1,707 SR
Queue Stats
66W - 80L
1,353 Elo+
Solo
Ra
Ra
FreeMyMind2020
Ra
Level 16
God Stats
10W - 11L
1,280 SR
Queue Stats
66W - 50L
1,394 Elo+
Solo
Kukulkan
Kukulkan
Goofygrass024
Kukulkan
Level 35
God Stats
64W - 78L
1,450 SR
Queue Stats
128W - 200L
1,360 Elo+
Party 2
Neith
Neith
JplayGamezz
Neith
Level 16
God Stats
10W - 18L
1,451 SR
Queue Stats
52W - 67L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrFalkyBoi
Bacchus
17
2 / 3 / 6
11,124
927
9,626
10,601
12,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 10 / 5
10,572
881
8,000
22,878
13,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
8 / 9 / 3
13,464
1,122
19,806
22,472
11,524
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
15
0 / 8 / 2
9,360
780
8,930
12,184
4,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Siul124
Thanatos
19
6 / 12 / 8
13,064
1,089
13,277
22,851
9,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adamori
Arachne
20
21 / 4 / 12
14,913
1,243
26,611
20,386
10,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
DollGurl
Discordia
18
2 / 4 / 13
11,156
930
10,589
6,917
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 1 / 14
12,037
1,003
7,163
5,418
1,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Goofygrass024
Kukulkan
19
7 / 4 / 20
13,448
1,121
15,057
17,170
7,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
7 / 4 / 25
13,395
1,116
22,085
15,688
6,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
126
17
Kills
42
42
Deaths
17
24
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Arachne
Adamori
Arachne
21
4
12
6.75
W
Discordia
DollGurl
Discordia
2
4
13
2.13
L
Bacchus
DrFalkyBoi
Bacchus
2
3
6
1.67
W
5
1
14
12
W
Kukulkan
Goofygrass024
Kukulkan
7
4
20
4.25
W
7
4
25
4.88
L
1
10
5
0.35
L
8
9
3
1.06
L
Kukulkan
0
8
2
0.13
L
Thanatos
Siul124
Thanatos
6
12
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,639
Damage
81,505
90,986
Taken
65,579
52,021
Mitigated
28,404
15,613
Healing
18,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Adamori
Arachne
26,611
21,365
0
3,944
20,386
10,131
0
13,072
7,314
0
35,190
W
Discordia
DollGurl
Discordia
10,589
215
0
0
6,917
2,106
0
2,113
4,804
22,695
0
L
Bacchus
DrFalkyBoi
Bacchus
9,626
712
0
0
10,601
12,841
0
4,174
6,427
25,675
0
W
7,163
237
1,193
1,727
5,418
1,901
0
3,574
1,844
31,332
0
W
Kukulkan
Goofygrass024
Kukulkan
15,057
1,764
328
6,374
17,170
7,875
0
10,592
6,578
38,762
0
W
22,085
13,500
875
3,943
15,688
6,391
0
9,011
6,677
0
38,996
L
8,000
2,398
0
2,494
22,878
13,410
0
9,626
13,252
0
29,374
L
19,806
2,832
2,028
4,272
22,472
11,524
0
7,741
14,731
49,565
0
L
Kukulkan
8,930
1,431
0
944
12,184
4,435
0
3,712
8,472
18,442
0
L
Thanatos
Siul124
Thanatos
13,277
2,774
0
5,875
22,851
9,811
0
7,556
15,295
0
29,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,584
Gold Earned
64,949
190
Minions Killed
197
5
Camps Cleared
6
942,016
Distance Traveled
1,056,987
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,913
1,243
19
2
2
261,924
0
W
Discordia
11,156
930
19
2
1
206,496
0
L
Bacchus
11,124
927
30
3
0
210,194
0
W
Ra
12,037
1,003
69
6
1
225,282
0
W
Kukulkan
13,448
1,121
61
5
0
167,125
0
W
Neith
13,395
1,116
29
2
2
196,160
2
L
Pele
10,572
881
40
3
1
196,663
1
L
Ra
13,464
1,122
73
6
4
213,369
0
L
Kukulkan
9,360
780
17
1
0
106,477
0
L
Thanatos
13,064
1,089
30
3
0
215,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role