Player Matchup

Osiris
Osiris
Cannius66
Osiris
Level 29
God Stats
17W - 13L
1,565 SR
Queue Stats
190W - 206L
1,456 Elo+
Party 3
Thanatos
Thanatos
GaLAxXyY-_23
Thanatos
Level 27
God Stats
3W - 4L
1,392 SR
Queue Stats
65W - 77L
1,360 Elo+
Party 3
Neith
Neith
Guismachado81
Neith
Level 25
God Stats
1W - 3L
1,135 SR
Queue Stats
50W - 76L
1,363 Elo+
Party 1
Anubis
Anubis
Jorginho_sjc_br
Anubis
Level 29
God Stats
5W - 7L
1,352 SR
Queue Stats
83W - 115L
1,389 Elo+
Party 1
Ymir
Ymir
xqEazy__
Ymir
Level 29
God Stats
30W - 34L
1,408 SR
Queue Stats
256W - 266L
1,548 Elo+
Party 3
Team Averages
Level 28
1,370 SR
1,423 Elo+

VS

Team Averages
Level 26
1,451 SR
1,399 Elo+
Bacchus
Bacchus
AcidWoes
Bacchus
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 31L
1,395 Elo+
Party 2
Medusa
Medusa
BrianTheRealist
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 127L
1,403 Elo+
Party 2
Sun Wukong
Sun Wukong
FernyTheRealist
Sun Wukong
Level 38
God Stats
23W - 18L
1,616 SR
Queue Stats
140W - 151L
1,458 Elo+
Party 2
Sol
Sol
fairyglitter24
Sol
Level 28
God Stats
4W - 8L
1,318 SR
Queue Stats
55W - 78L
1,399 Elo+
Solo
Serqet
Serqet
trashpanda0x0
Serqet
Level 16
God Stats
0W - 1L
1,319 SR
Queue Stats
6W - 11L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cannius66
Osiris
10
1 / 1 / 0
5,840
531
1,574
6,193
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
GaLAxXyY-_23
Thanatos
9
3 / 2 / 2
5,798
527
3,905
8,187
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 0 / 5
6,178
562
5,088
3,516
1,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 0 / 1
6,989
635
4,972
4,598
1,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
10
4 / 0 / 4
6,505
591
4,590
5,872
3,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AcidWoes
Bacchus
7
0 / 3 / 1
4,974
452
2,419
5,854
3,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 6 / 1
4,742
431
3,291
8,069
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
FernyTheRealist
Sun Wukong
10
3 / 1 / 0
6,197
563
4,606
5,623
2,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 3 / 0
5,735
521
3,434
7,393
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 3 / 0
4,616
420
568
7,930
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
3
3
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AcidWoes
Bacchus
0
3
1
0.17
L
0
6
1
0.08
W
Osiris
Cannius66
Osiris
1
1
0
1
L
Sun Wukong
FernyTheRealist
Sun Wukong
3
1
0
3
W
Thanatos
GaLAxXyY-_23
Thanatos
3
2
2
2
W
3
0
5
5.5
W
5
0
1
5.5
L
0
3
0
0
L
0
3
0
0
W
Ymir
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,129
Damage
14,318
28,366
Taken
34,869
11,813
Mitigated
11,129
12,831
Healing
12,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AcidWoes
Bacchus
2,419
499
0
1,130
5,854
3,783
0
1,416
4,438
8,560
0
L
3,291
1,261
0
2,098
8,069
1,946
0
3,105
4,964
0
19,061
W
Osiris
Cannius66
Osiris
1,574
506
0
3,488
6,193
3,185
570
0
6,193
0
24,809
L
Sun Wukong
FernyTheRealist
Sun Wukong
4,606
836
0
1,496
5,623
2,261
496
771
4,852
0
28,151
W
Thanatos
GaLAxXyY-_23
Thanatos
3,905
1,355
0
4,858
8,187
2,485
0
1,585
6,602
0
24,497
W
5,088
2,774
99
669
3,516
1,025
918
907
2,609
0
21,074
W
4,972
76
0
1,923
4,598
1,910
0
2,090
2,346
36,933
0
L
3,434
1,496
0
3,215
7,393
1,193
0
3,530
3,863
26,014
0
L
568
117
99
3,977
7,930
1,946
0
740
7,190
0
13,469
W
Ymir
4,590
1,285
0
1,794
5,872
3,208
184
1,271
4,601
24,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,310
Gold Earned
26,264
260
Minions Killed
166
0
Camps Cleared
0
986,955
Distance Traveled
1,019,759
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,974
452
9
1
0
184,273
1
L
Medusa
4,742
431
25
2
0
184,319
0
W
Osiris
5,840
531
55
5
0
195,594
1
L
Sun Wukong
6,197
563
45
4
0
230,530
0
W
Thanatos
5,798
527
51
5
0
204,589
1
W
Neith
6,178
562
34
3
0
178,225
0
W
Anubis
6,989
635
86
8
0
215,313
0
L
Sol
5,735
521
61
6
0
198,505
6
L
Serqet
4,616
420
26
2
0
222,132
0
W
Ymir
6,505
591
34
3
0
193,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role