Player Matchup

Danzaburou
Danzaburou
Neptunes Hero
Danzaburou
Level 147
God Stats
1W - 1L
1,762 SR
Queue Stats
146W - 123L
1,557 Elo+
Party 2
Hercules
Hercules
WolfHound3603
Hercules
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,578 Elo+
Party 2
Tiamat
Tiamat
xPlushed Sealx
Tiamat
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 69L
1,510 Elo+
Party 2
Team Averages
Level 129
1,587 SR
1,548 Elo+

VS

Team Averages
Level 124
1,517 SR
1,622 Elo+
Horus
Horus
HexEthics
Horus
Level 119
God Stats
2W - 0L
1,514 SR
Queue Stats
92W - 96L
1,576 Elo+
Party 1
Xbalanque
Xbalanque
Rez Ethics
Xbalanque
Level 127
God Stats
3W - 7L
1,616 SR
Queue Stats
339W - 188L
1,640 Elo+
Party 1
Ares
Ares
SeL Ethics
Ares
Level 126
God Stats
10W - 9L
1,420 SR
Queue Stats
179W - 104L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Neptunes Hero
Danzaburou
13
1 / 4 / 0
10,296
606
10,096
10,242
3,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
WolfHound3603
Hercules
13
1 / 2 / 1
9,911
583
6,972
12,856
8,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 4 / 2
10,354
609
10,266
10,650
7,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HexEthics
Horus
14
2 / 1 / 8
10,624
625
5,841
13,236
13,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Rez Ethics
Xbalanque
15
5 / 1 / 5
11,777
693
13,990
13,388
6,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 6
10,877
640
7,783
16,264
19,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
10
10
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
HexEthics
Horus
2
1
8
6
L
Danzaburou
Neptunes Hero
Danzaburou
1
4
0
0.25
W
Xbalanque
Rez Ethics
Xbalanque
5
1
5
7.5
W
3
1
6
6
L
Hercules
WolfHound3603
Hercules
1
2
1
0.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,334
Damage
27,614
33,748
Taken
42,888
19,838
Mitigated
40,281
4,486
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
HexEthics
Horus
5,841
2,666
3,518
4,534
13,236
13,908
953
3,297
9,731
0
19,543
L
Danzaburou
Neptunes Hero
Danzaburou
10,096
4,021
0
1,627
10,242
3,748
250
1,671
8,396
0
51,688
W
Xbalanque
Rez Ethics
Xbalanque
13,990
4,331
0
1,097
13,388
6,991
1,318
2,109
11,117
0
78,494
W
7,783
127
0
0
16,264
19,382
842
4,144
11,492
22,981
0
L
Hercules
WolfHound3603
Hercules
6,972
886
0
1,614
12,856
8,646
0
3,994
8,762
0
28,238
L
10,266
499
0
1,245
10,650
7,444
0
2,174
8,408
42,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,561
Gold Earned
33,278
192
Minions Killed
183
0
Camps Cleared
0
904,419
Distance Traveled
945,360
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,624
625
28
2
0
346,518
0
L
Danzaburou
10,296
606
80
5
0
261,916
4
W
Xbalanque
11,777
693
127
7
0
316,745
4
W
Ares
10,877
640
28
2
0
282,097
0
L
Hercules
9,911
583
41
2
0
333,841
4
L
Tiamat
10,354
609
71
4
0
308,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role