Player Matchup

Arachne
Arachne
Dank312
Arachne
Level 89
God Stats
2W - 4L
1,296 SR
Queue Stats
373W - 368L
1,523 Elo+
Party 2
Chaac
Chaac
ELBRIGIS
Chaac
Level 89
God Stats
5W - 1L
1,682 SR
Queue Stats
560W - 549L
1,454 Elo+
Party 2
Anubis
Anubis
EderPlay
Anubis
Level 89
God Stats
4W - 1L
1,771 SR
Queue Stats
503W - 531L
1,458 Elo+
Party 2
Chiron
Chiron
dylpatrick22
Chiron
Level 69
God Stats
39W - 41L
1,584 SR
Queue Stats
124W - 136L
1,499 Elo+
Party 1
Horus
Horus
thecrystalfroge
Horus
Level 17
God Stats
7W - 4L
1,308 SR
Queue Stats
82W - 100L
1,579 Elo+
Party 1
Team Averages
Level 71
1,528 SR
1,503 Elo+

VS

Team Averages
Level 65
1,531 SR
1,532 Elo+
Ganesha
Ganesha
KittensAndTea
Ganesha
Level 18
God Stats
2W - 2L
1,562 SR
Queue Stats
18W - 15L
1,506 Elo+
Party 3
Danzaburou
Danzaburou
Naexes
Danzaburou
Level 94
God Stats
3W - 3L
1,495 SR
Queue Stats
36W - 27L
1,682 Elo+
Party 3
Tiamat
Tiamat
Pearsos
Tiamat
Level 60
God Stats
33W - 25L
1,563 SR
Queue Stats
344W - 385L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
Sirtod15
Sun Wukong
Level 26
God Stats
6W - 5L
1,536 SR
Queue Stats
22W - 24L
1,525 Elo+
Party 3
Da Ji
Da Ji
terracotapi314
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dank312
Arachne
20
11 / 5 / 10
13,179
628
12,169
18,464
8,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
ELBRIGIS
Chaac
19
6 / 1 / 9
12,114
577
11,926
16,936
15,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
EderPlay
Anubis
18
5 / 4 / 8
12,034
573
14,216
19,266
11,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
14
4 / 5 / 7
9,893
471
12,603
12,676
6,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 3 / 12
10,949
521
7,309
21,112
22,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 3 / 12
9,539
454
5,746
14,954
12,388
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Naexes
Danzaburou
14
5 / 7 / 7
9,636
459
19,427
16,237
9,326
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Pearsos
Tiamat
17
7 / 8 / 3
11,208
534
19,831
15,779
13,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Sirtod15
Sun Wukong
14
1 / 5 / 0
8,493
404
7,305
15,205
11,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 5 / 5
10,170
484
9,000
14,359
5,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
45
28
Kills
18
18
Deaths
28
46
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dank312
Arachne
11
5
10
3.2
W
Chaac
ELBRIGIS
Chaac
6
1
9
10.5
W
Anubis
EderPlay
Anubis
5
4
8
2.25
L
Ganesha
0
3
12
2
L
Danzaburou
Naexes
Danzaburou
5
7
7
1.21
L
Tiamat
Pearsos
Tiamat
7
8
3
1.06
L
Sun Wukong
Sirtod15
Sun Wukong
1
5
0
0.2
W
Chiron
4
5
7
1.5
L
5
5
5
1.5
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,223
Damage
61,309
88,454
Taken
76,534
62,857
Mitigated
52,449
37,073
Healing
17,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dank312
Arachne
12,169
9,259
0
2,523
18,464
8,147
754
3,191
15,149
0
108,972
W
Chaac
ELBRIGIS
Chaac
11,926
2,623
0
9,916
16,936
15,596
829
3,618
12,912
1,481
60,167
W
Anubis
EderPlay
Anubis
14,216
871
0
10,224
19,266
11,015
1,660
10,266
8,507
84,095
0
L
Ganesha
5,746
415
561
3,070
14,954
12,388
0
1,697
13,182
34,233
0
L
Danzaburou
Naexes
Danzaburou
19,427
13,220
0
3,778
16,237
9,326
0
0
16,187
0
64,660
L
Tiamat
Pearsos
Tiamat
19,831
1,607
0
2,802
15,779
13,714
686
7,061
8,648
70,062
0
L
Sun Wukong
Sirtod15
Sun Wukong
7,305
2,854
243
1,653
15,205
11,170
0
2,983
11,697
0
46,609
W
Chiron
12,603
4,057
1,601
3,600
12,676
6,004
1,990
2,614
10,012
0
60,796
L
9,000
2,744
0
5,260
14,359
5,851
0
2,857
11,427
0
55,167
W
7,309
3,100
1,549
7,660
21,112
22,095
320
5,008
15,872
0
21,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,169
Gold Earned
49,046
533
Minions Killed
411
0
Camps Cleared
0
2,037,881
Distance Traveled
1,998,222
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,179
628
139
7
0
483,755
4
W
Chaac
12,114
577
110
5
0
403,312
0
W
Anubis
12,034
573
154
7
0
341,397
0
L
Ganesha
9,539
454
12
1
0
413,665
1
L
Danzaburou
9,636
459
116
6
0
379,694
1
L
Tiamat
11,208
534
109
5
0
344,737
10
L
Sun Wukong
8,493
404
83
4
0
437,932
6
W
Chiron
9,893
471
110
5
0
396,410
1
L
Da Ji
10,170
484
91
4
0
422,194
4
W
Horus
10,949
521
20
1
0
413,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role